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Guardian Tales/Characters

The Knight1★ Myth (Rare)

The Knight

1★ Myth (Rare)BasicWarriorOne-Handed Sword / Shield / Two-Handed Sword / Bow / Rifle

The player's own Hero and the game's protagonist — a Guardian who can re-equip almost any weapon type, whose story branches with the choices you make.

Tier: A on the Guardian Tales tier list

A top-rarity Myth Warrior — no specific meta write-up found this pass; placed by the game's own grade ladder rather than researched individually. Flag for a top-up once per-hero signal exists.

Tier assumes: Ascension: The Knight is one of Guardian Tales' Ascend-eligible Heroes -- his own stat table already carries a separate Rare★ (base) and Ascent★ (permanently upgraded to Myth) row at every level. This A is the grade-ladder fallback placement (no per-hero signal found yet) and reflects his Ascended Ascent★ row; left at base Rare grade, real output grades meaningfully lower. See Basics -> "Hero grades & Ascension."

Recommended build

Libera and Libera Type.B are Knight's Exclusive Weapons — equipping one is usually the single biggest damage or utility jump available, well beyond a generic weapon of the same type.

Warrior

Exclusive Weapons

Each one's unique Weapon Skill sets the ailment this Hero brings to a Chain Skill chain — see the Weapons page for which.

Accessory

loadoutgg pick from the game's own accessory pool — Guardian Tales does not lock an accessory to a Hero, so this is a role-based call, not an in-game pairing.

Stats. Attack > Critical Rate/Damage, with Defense as a tertiary stat if you're using them to tank hits mid-combo.

Skill

Master of Weapons

Can equip a two-handed sword, a rifle, a bow, or a one-handed sword with a shield, changing moveset to match.

Attributes

Lv.150 · Ascent★6Lv.130 · Ascent★5Lv.130 · Rare★5Lv.100 · Ascent★6Lv.100 · Ascent★5Lv.100 · Rare★5Lv.100 · Rare★4Lv.100 · Rare★3Lv.100 · Rare★2Lv.100 · Rare★1Lv.1 · Ascent★6Lv.1 · Ascent★5Lv.1 · Rare★5Lv.1 · Rare★4Lv.1 · Rare★3Lv.1 · Rare★2Lv.1 · Rare★1
ATK2,0271,7461,6011,5031,4591,3381,04689978371219218617013311510091
Crit Hit Chance3.0%3.0%3.0%3.0%3.0%3.0%3.0%3.0%1.5%0.5%3.0%3.0%3.0%3.0%3.0%1.5%0.5%
HP118K97K87K78K76K68K55K47K43K38K1,6661,6171,4501,1671,015932819
DEF30726822025223719515313512111237352822201816

Ability progression

Further abilities that unlock as this character's evolution line advances.

  1. Guardian of LightSpecial Ability

    Taking a hit raises Defense for a short time; damage taken during story quests is reduced further still.

  2. JudgmentChain Skill

    Summons the Champion's Sword for a heavy hit that scales with whichever weapon is currently equipped.

  3. IndomitableLeader Skill

    Opens with a strike — melee or ranged, depending on loadout — and raises the party's Attack by 20% for four minutes.

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