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Sword of Convallaria/Units

ClaraLegendary

Clara

LegendaryDefender

Weapon & factionSpear userThe Union · Drifter · Discipline

A Legendary Defender who fights with a spear — factions: The Union / Drifter / Discipline. Skills, traits, costs and cooldowns are the game's own, relayed from the in-game skill tree and reworded; GameWith's ratings and build advice are not used.

Tier: S on the Sword of Convallaria tier list

Wiki SS; one of the few units that provides real team shielding + protection. Independent, durable.

Recommended build

Clara — Legendary Defender, spear user. Tier List S — a top unit; worth full RK investment and its signature Astral weapon.

Tank / protection

Weapon
Legendary spearsLegendary— Skeleton Spear / Pendant Halberd / Double-Sided Halberd — roughly equal, use whichever you have
Trinket
Shroud of the VoidLegendary— a one-time 50% magic damage reduction
Crystal Burst ArmorLegendary— +HP + counter damage

Stats. Scales on DEF and max HP. Priority: max HP + DEF → damage-reduction / shield substats.

Skill order. Prioritise the RK nodes that add defense, block, taunt or team damage-reduction, then the RK3 / RK5 skill upgrades. RK13 Ascension only on a main tank. 1–2★ is usually enough.

Named signature (Astral) weapons are the game's own pairing. The universal weapon, trinket, stat and skill-order picks are loadoutgg's own synthesis from this unit's weapon type, class and kit plus SoC's facing / height / counter rules — a starting point, not a fixed build. SoC exposes no per-unit stat numbers. See thegear & Astral tier list andBasics for how gear works.

Skill

Trait — Dazzling Courage

✦ When having Shield and being attacked, or when the character's Shield Value decreases after actively attacking, deals additional physical DMG equal to 25% of the character's HP to 3 random enemies within 3 tiles of the character. Can be triggered up to 4 times per round. ✦ When any ally's Reassuring Shield is destroyed, Clara grants them DMG Reduction III for 2 turns. — ✦ Increases HP by 25%. When the character gains Shield, recovers 1 NRG. ✦ At the start of the turn, grants all allies within 3 tiles of the character 2 stacks of Reassuring Shield; on the first turn, the character gains an additional 2 stacks for 2 turns; then dispels 2 debuffs from allies within range. ✦ Gains an aura: all allies within 3 tiles of the character have their magical DMG taken reduced by 20%.

Innate trait

Attributes

Value
Move3
High Jump2
Low Jump2
Stand heightNormal

Skills

This unit's base skills and every skill it can learn from its RK1–RK13 skill tree. Each line shows its Energy cost and cooldown. Effect names, %s, tile ranges and turn counts are the game's own — relayed from the in-game skill tree and reworded; GameWith's ratings and build advice are not used.

  1. SlashBaseBasic Attack

    Deals 100% Physical DMG.

  2. Shield Up - Steadfast DefenseBaseSupport

    Instant Gains 6 stacks of Reassuring Shield for 2 turns; when having Sacrificial Guardian, additionally gains 3 stacks. ✦ When having Lead the Charge!, this skill switches to Shield Up - Full Advance.

    Cost 2 · CD 1

  3. Co-DefenseRK1Passive

    For each ally within a 2-tile radius of the character, DEF increases by 10%, up to 40%.

  4. Attack CommandRK1Aura

    Increases ATK by 12% for other allies within 2 tiles around the character.

  5. I'll Protect You All!RK3Support

    Teleports allies within 5 tiles of the character to the character's side, then grants all allies within 3 tiles of the character 2 stacks of Reassuring Shield; if the target has no Reassuring Shield, additionally gains 2 stacks; if the target belongs to the Union or Drifter, additionally recovers 1 NRG; then the character gains Sacrificial Guardian. All effects last for 2 turns.

    Cost 4 · CD 3

  6. Knight - Fearless Forward!RK3Physical DMG

    Instant Selects any tile within a cross-shaped range of 3 tiles from the character and performs Charge, dealing single-target DMG equal to 25% of the character's HP to the closest 3 enemies within a 1-tile radius of the target location and inflicting Intimidation for 2 turns. ✦ After attacking, the character gains 2 stacks of Reassuring Shield for 2 turns.

    Cost 1 · CD 2

  7. Absolute Steadfast Heavy ArmorRK5Reaction

    Gains Block and can block physical AoE attacks. When attacked from any direction, has a 100% chance to trigger Block. Before being attacked, performs Preempt and gains 3 stacks of Reassuring Shield for 2 turns. Can be triggered up to 2 times per round.

  8. NRG RecoveryRK5Reaction

    When hit by an active attack, the DMG taken is decreased by 8%. Upon receiving an active attack, additionally recovers 1 NRG.

  9. United CourageRK7Leader's Aura

    For all Drifter allies in battle, increases ATK by 15% and DEF by 30%; when having shield, increases DMG by 10% and reduces DMG taken by 10%.

  10. Knight - Lead the Charge!RK7Physical DMG

    Before attacking, gains Lead the Charge! for 2 turns. A single-target attack that deals 190% DMG to the target, plus additional DMG equal to 110% of Physical Shield Value. After attacking, removes all Shields from the character. ✦ When having Lead the Charge!, this skill switches to Shield Up - Defensive Counter.

    Cost 3 · CD 3

  11. Dispelling StrikeRK9Basic Attack

    Deals 50% physical DMG 2 times and dispels 2 buffs on the target.

  12. Shield BashRK9Basic Attack

    Single target. Deals 100% physical DMG, plus additional physical DMG equal to 35% of physical shield value.

  13. Knight's FaithRK11Passive

    Gains Toughness. At the end of the turn, additionally recovers 1 NRG; when defeating the target, additionally recovers 1 NRG. Can be triggered up to 1 time per round.

  14. Knockback ComboRK11Physical DMG

    Single target. Deals 30% DMG. Then, performs Pursuit and deals DMG equal to 200% of the character's P.DEF, up to 150% of P.ATK. Knocks the target back by 2 tiles.

    Cost 3 · CD 0

  15. Valiant VanguardRK13Passive

    Level 3 Effect When there are 2 or more enemies within 2 tiles of the character, DMG is increased by 12% and DMG taken is reduced by 12%.

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