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Sword of Convallaria/Units

Crimson FalconEpic

Crimson Falcon

EpicSeeker

Weapon & factionSword userIria · Alacrity

A Epic Seeker who fights with a sword — factions: Iria / Alacrity. Skills, traits, costs and cooldowns are the game's own, relayed from the in-game skill tree and reworded; GameWith's ratings and build advice are not used.

Tier: D on the Sword of Convallaria tier list

Wiki B — an Epic Seeker, near the bottom of the ranked list.

Recommended build

Crimson Falcon — Epic Seeker, sword user. Tier List D — early-game or situational; don't sink upgrade materials here.

Mobile skirmisher / assassin

Trinket
Maverick's CloakLegendary— +attack / defense / crit while away from allies — a Seeker ends its turn isolated
Shield of JusticeLegendary— physical + magic attack and a shield

Stats. Scales on ATK with crit. Priority: crit chance → crit damage → ATK — a Seeker lives on back attacks.

Skill order. Community-tested picks: the ally-proximity damage-and-reduction passive over the conditional full-HP-target one, the crit-focused precision-strike passive, and the low-HP dodge reaction over the instant teleport-steal.

Named signature (Astral) weapons are the game's own pairing. The universal weapon, trinket, stat and skill-order picks are loadoutgg's own synthesis from this unit's weapon type, class and kit plus SoC's facing / height / counter rules — a starting point, not a fixed build. SoC exposes no per-unit stat numbers. See thegear & Astral tier list andBasics for how gear works.

Skill

Trait — Ghost on the Battlefield

The effect is improved to: Gains Jump. When attacking from the side or behind, deals 30% more DMG. After defeating the target, can move again by 3 tiles.

Innate trait

Attributes

Value
Move5
High Jump2
Low Jump2
Stand heightNormal

Skills

This unit's base skills and every skill it can learn from its RK1–RK13 skill tree. Each line shows its Energy cost and cooldown. Effect names, %s, tile ranges and turn counts are the game's own — relayed from the in-game skill tree and reworded; GameWith's ratings and build advice are not used.

  1. Dual Blade StrikeBaseBasic Attack

    Deals 50% physical DMG 2 times.

  2. Flurry of StabsBasePhysical DMG

    Deals 45% DMG 3 times. When attacking, Crit increases by 20%.

    Cost 2 · CD 0

  3. Inspiration of ComradesRK1Passive

    At the start of the turn, if there are 2 or more allies within 2 tiles around the character, gains ▲ DMG II for 1 turn. When hit by active attack, if there are 2 or more allies within 2 tiles around the character, decrease DMG taken by 20%.

  4. AmbushRK1Passive

    When performing an active attack, if the target is Unharmed, deals 20% Physical DMG. When performing a back attack on unharmed targets, additionally applies ✗ Passive Skills for 1 turn.

  5. Precise StrikeRK3Passive

    When performing an active attack, Crit increases by 15%. If the character performs a back attack, Crit increases by 40%.

  6. Lock-OnRK3Passive

    At the start of the turn, applies ▼ P.DEF II on the enemy with the highest P.ATK within a 6-tile radius around the character 1 turn.

  7. Fleeing HareRK5Reaction

    When hit by an active attack, the DMG taken is decreased by 8%. After being attacked, the character gains ▲ Move II for 2 turns.

  8. Vital GuardRK5Reaction

    When hit by an active attack, the DMG taken is decreased by 8%. Upon receiving an active attack, if the character is Dying, gains Dodge for 1 turn. Can be activated up to 1 time per round.

  9. Shadow GaitRK7Support

    Instant Teleports behind the enemy and steals 1 random Attribute Buff from the target.

    Cost 1 · CD 3

  10. Battle FeverRK7Passive

    After initiating an Active Attack, the character takes 15% less DMG. Dealing a Crit DMG additionally decreases DMG taken by 25% for 1 turn.

  11. Armor-Piercing StrikeRK9Basic Attack

    Deals 100% physical DMG and applies ▼ P.DEF I and ▼ M.DEF I on the target, lasting for 2 turns.

  12. Powerful AttackRK9Basic Attack

    Deals 110% Physical DMG.

  13. Path of Victory's EdgeRK13Passive

    Level 3 Effect ATK is increased by 5%; when attacking enemies countered by the character’s role, DMG is increased by 20%.

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