Sword of Convallaria/Units
EpicRecommended build
Crimson Falcon — Epic Seeker, sword user. Tier List D — early-game or situational; don't sink upgrade materials here.
Mobile skirmisher / assassin
Stats. Scales on ATK with crit. Priority: crit chance → crit damage → ATK — a Seeker lives on back attacks.
Skill order. Community-tested picks: the ally-proximity damage-and-reduction passive over the conditional full-HP-target one, the crit-focused precision-strike passive, and the low-HP dodge reaction over the instant teleport-steal.
- Uses its Move + Jump to reach the enemy back line or an objective on turn one, then finishes isolated targets.
- Class: Seeker — beats Breaker, loses to Defender.
- Always strike from the side or back: +30% damage, no counter, and it triggers most Seeker traits (an extra action on a flank kill).
Named signature (Astral) weapons are the game's own pairing. The universal weapon, trinket, stat and skill-order picks are loadoutgg's own synthesis from this unit's weapon type, class and kit plus SoC's facing / height / counter rules — a starting point, not a fixed build. SoC exposes no per-unit stat numbers. See thegear & Astral tier list andBasics for how gear works.
Skill
The effect is improved to: Gains Jump. When attacking from the side or behind, deals 30% more DMG. After defeating the target, can move again by 3 tiles.
Attributes
| Value | |
|---|---|
| Move | 5 |
| High Jump | 2 |
| Low Jump | 2 |
| Stand height | Normal |
Skills
This unit's base skills and every skill it can learn from its RK1–RK13 skill tree. Each line shows its Energy cost and cooldown. Effect names, %s, tile ranges and turn counts are the game's own — relayed from the in-game skill tree and reworded; GameWith's ratings and build advice are not used.
- Dual Blade StrikeBaseBasic Attack
Deals 50% physical DMG 2 times.
- Flurry of StabsBasePhysical DMG
Deals 45% DMG 3 times. When attacking, Crit increases by 20%.
- Inspiration of ComradesRK1Passive
At the start of the turn, if there are 2 or more allies within 2 tiles around the character, gains ▲ DMG II for 1 turn. When hit by active attack, if there are 2 or more allies within 2 tiles around the character, decrease DMG taken by 20%.
- AmbushRK1Passive
When performing an active attack, if the target is Unharmed, deals 20% Physical DMG. When performing a back attack on unharmed targets, additionally applies ✗ Passive Skills for 1 turn.
- Precise StrikeRK3Passive
When performing an active attack, Crit increases by 15%. If the character performs a back attack, Crit increases by 40%.
- Lock-OnRK3Passive
At the start of the turn, applies ▼ P.DEF II on the enemy with the highest P.ATK within a 6-tile radius around the character 1 turn.
- Fleeing HareRK5Reaction
When hit by an active attack, the DMG taken is decreased by 8%. After being attacked, the character gains ▲ Move II for 2 turns.
- Vital GuardRK5Reaction
When hit by an active attack, the DMG taken is decreased by 8%. Upon receiving an active attack, if the character is Dying, gains Dodge for 1 turn. Can be activated up to 1 time per round.
- Shadow GaitRK7Support
Instant Teleports behind the enemy and steals 1 random Attribute Buff from the target.
- Battle FeverRK7Passive
After initiating an Active Attack, the character takes 15% less DMG. Dealing a Crit DMG additionally decreases DMG taken by 25% for 1 turn.
- Armor-Piercing StrikeRK9Basic Attack
Deals 100% physical DMG and applies ▼ P.DEF I and ▼ M.DEF I on the target, lasting for 2 turns.
- Powerful AttackRK9Basic Attack
Deals 110% Physical DMG.
- Path of Victory's EdgeRK13Passive
Level 3 Effect ATK is increased by 5%; when attacking enemies countered by the character’s role, DMG is increased by 20%.
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Seeker