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Sword of Convallaria/Units

Divine GraceEpic

Divine Grace

EpicWatcher

Weapon & factionBow userPapal States · Discipline

A Epic Watcher who fights with a bow — factions: Papal States / Discipline. Skills, traits, costs and cooldowns are the game's own, relayed from the in-game skill tree and reworded; GameWith's ratings and build advice are not used.

Not yet ranked — see the Sword of Convallaria tier list.

Recommended build

Divine Grace — Epic Watcher, bow user. Not yet ranked on the Tier List.

Ranged physical damage

Stats. Scales on ATK with crit. Priority: crit chance → crit damage → ATK.

Skill order. Prioritise the RK nodes that add crit, piercing or an extra hit, then the RK3 / RK5 skill upgrades, then passives. Push RK13 Ascension only on a unit you main. Most units are fine at 1–2★.

Named signature (Astral) weapons are the game's own pairing. The universal weapon, trinket, stat and skill-order picks are loadoutgg's own synthesis from this unit's weapon type, class and kit plus SoC's facing / height / counter rules — a starting point, not a fixed build. SoC exposes no per-unit stat numbers. See thegear & Astral tier list andBasics for how gear works.

Skill

Trait — Crossbow of Blessing

Increases P.ATK by 15%. The character additionally deals 35% more DMG when having 3 or more buffs.

Innate trait

Attributes

Value
Move3
High Jump2
Low Jump2
Stand heightNormal

Skills

This unit's base skills and every skill it can learn from its RK1–RK13 skill tree. Each line shows its Energy cost and cooldown. Effect names, %s, tile ranges and turn counts are the game's own — relayed from the in-game skill tree and reworded; GameWith's ratings and build advice are not used.

  1. Straight ShotBaseBasic Attack

    Deals 100% Physical DMG.

  2. Knock-Back ShotBasePhysical DMG

    Deals 135% DMG to 1 enemy within a cross-shaped range around the character and knocks them back by 2 tiles.

    Cost 2 · CD 0

  3. Flaming ShotRK1Physical DMG

    Deals 70% AoE DMG to 1 enemy within a cross-shaped range around the character and deals 40% fire AoE DMG to all enemies within 1 tile around the target.

    Cost 2 · CD 3

  4. Covering ShotRK1Support

    Perform Assisting Attack against all enemies within 4 tiles of the character, dealing 80% DMG. The skill can be used up to 2 times per round.

    Cost 1 · CD 3

  5. The ProtectedRK3Passive

    The character gains 15% bonus ATK and 30% bonus DEF while not affected by any debuff and affected by at least 3 buffs.

  6. Light of SanctuaryRK3Support

    Instant Single-target Healing. Restores 25% of the target's HP. If the target is Unharmed, the effect changes, which grants ▲ DMG II and ▲ M.DEF II for 2 turns.

    Cost 0 · CD 3

  7. Defense (AoE)RK5Reaction

    When hit by an active AoE Attack, the DMG taken is decreased by 30%.

  8. Strength ActivationRK5Reaction

    Increases the healing received by 10%. When receiving healing, gains ▲ DMG II for 1 turn.

  9. Storm SnippingRK7Physical DMG

    Deals 120% DMG to 1 enemy within a cross-shaped range around the character. For each tile between the character and the target (Distance for Adjacent Tiles counts as 0), deals 10% more DMG.

    Cost 4 · CD 0

  10. Crit CommandRK7Aura

    Increases Crit by 20% for other allies within 2 tiles around the character.

  11. Fatal AttackRK9Basic Attack

    Fires a Curved Shot which deals 85% physical DMG and increases Crit DMG by 15%.

  12. Critical StrikeRK9Basic Attack

    Deals 100% physical DMG and increases Crit by 15% before attacking.

  13. Path of Valiant AssaultRK13Passive

    Level 3 effect Increases ATK by 5%. When attacking enemies in Healthy state, DMG is increased by 15%.

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