Sword of Convallaria/Units
EpicRecommended build
Divine Grace — Epic Watcher, bow user. Not yet ranked on the Tier List.
Ranged physical damage
Stats. Scales on ATK with crit. Priority: crit chance → crit damage → ATK.
Skill order. Prioritise the RK nodes that add crit, piercing or an extra hit, then the RK3 / RK5 skill upgrades, then passives. Push RK13 Ascension only on a unit you main. Most units are fine at 1–2★.
- Holds the back line at maximum range; reposition rather than let anything close in.
- Class: Watcher — mutual counter with Destroyer.
- High ground is a direct damage and range boost for an archer — take the elevated tile.
Named signature (Astral) weapons are the game's own pairing. The universal weapon, trinket, stat and skill-order picks are loadoutgg's own synthesis from this unit's weapon type, class and kit plus SoC's facing / height / counter rules — a starting point, not a fixed build. SoC exposes no per-unit stat numbers. See thegear & Astral tier list andBasics for how gear works.
Skill
Increases P.ATK by 15%. The character additionally deals 35% more DMG when having 3 or more buffs.
Attributes
| Value | |
|---|---|
| Move | 3 |
| High Jump | 2 |
| Low Jump | 2 |
| Stand height | Normal |
Skills
This unit's base skills and every skill it can learn from its RK1–RK13 skill tree. Each line shows its Energy cost and cooldown. Effect names, %s, tile ranges and turn counts are the game's own — relayed from the in-game skill tree and reworded; GameWith's ratings and build advice are not used.
- Straight ShotBaseBasic Attack
Deals 100% Physical DMG.
- Knock-Back ShotBasePhysical DMG
Deals 135% DMG to 1 enemy within a cross-shaped range around the character and knocks them back by 2 tiles.
- Flaming ShotRK1Physical DMG
Deals 70% AoE DMG to 1 enemy within a cross-shaped range around the character and deals 40% fire AoE DMG to all enemies within 1 tile around the target.
- Covering ShotRK1Support
Perform Assisting Attack against all enemies within 4 tiles of the character, dealing 80% DMG. The skill can be used up to 2 times per round.
- The ProtectedRK3Passive
The character gains 15% bonus ATK and 30% bonus DEF while not affected by any debuff and affected by at least 3 buffs.
- Light of SanctuaryRK3Support
Instant Single-target Healing. Restores 25% of the target's HP. If the target is Unharmed, the effect changes, which grants ▲ DMG II and ▲ M.DEF II for 2 turns.
- Defense (AoE)RK5Reaction
When hit by an active AoE Attack, the DMG taken is decreased by 30%.
- Strength ActivationRK5Reaction
Increases the healing received by 10%. When receiving healing, gains ▲ DMG II for 1 turn.
- Storm SnippingRK7Physical DMG
Deals 120% DMG to 1 enemy within a cross-shaped range around the character. For each tile between the character and the target (Distance for Adjacent Tiles counts as 0), deals 10% more DMG.
- Crit CommandRK7Aura
Increases Crit by 20% for other allies within 2 tiles around the character.
- Fatal AttackRK9Basic Attack
Fires a Curved Shot which deals 85% physical DMG and increases Crit DMG by 15%.
- Critical StrikeRK9Basic Attack
Deals 100% physical DMG and increases Crit by 15% before attacking.
- Path of Valiant AssaultRK13Passive
Level 3 effect Increases ATK by 5%. When attacking enemies in Healthy state, DMG is increased by 15%.
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Watcher