Sword of Convallaria/Units
LegendaryRecommended build
SP Alexei — Legendary Destroyer, axe user. Tier List S — a top unit; worth full RK investment and its signature Astral weapon.
Tank / protection
Stats. Scales on DEF and max HP. Priority: max HP + DEF → damage-reduction / shield substats.
Skill order. Prioritise the RK nodes that add defense, block, taunt or team damage-reduction, then the RK3 / RK5 skill upgrades. RK13 Ascension only on a main tank. 1–2★ is usually enough.
- The unkillable front line: Unlimited Resolve on defeat and Brutebear Form let him absorb the enemy turn so everyone else acts freely.
- Class: Destroyer — mutual counter with Watcher.
- His Lucian signature Astral weapon (see Items) is a top upgrade priority.
Named signature (Astral) weapons are the game's own pairing. The universal weapon, trinket, stat and skill-order picks are loadoutgg's own synthesis from this unit's weapon type, class and kit plus SoC's facing / height / counter rules — a starting point, not a fixed build. SoC exposes no per-unit stat numbers. See thegear & Astral tier list andBasics for how gear works.
Skill
✦ Gains Toughness, Bloodthirst, and Daunting Counter. ✦ Immunie to ✗Resolve and ignores Frosty tile effects. ✦ Gains the Advanced Wardpiercer effect. — ✦ When defeated, enters Brutebear Form. Until the end of the next 2 turns, does not consume Primal Charge and gains Unlimited Resolve. This effect can be triggered up to 1 time per battle. — ✦ Increases max HP by 60%. At the start of the battle, gains 2 stacks of Primal Charge. ✦ At the start of the battle, gains 2 stacks of Goredrinker for 2 turns. Max stack count increased by 1. ✦ While in Brutebear Form, increases Movement by 1 tile and is immune to Frozen-type Statuses and Disarm. When beastifying into Brutebear Form, dispels all Debuffs from the character.
Attributes
| Value | |
|---|---|
| Move | 3 |
| High Jump | 2 |
| Low Jump | 2 |
| Stand height | Normal |
Skills
This unit's base skills and every skill it can learn from its RK1–RK13 skill tree. Each line shows its Energy cost and cooldown. Effect names, %s, tile ranges and turn counts are the game's own — relayed from the in-game skill tree and reworded; GameWith's ratings and build advice are not used.
- SlashBaseBasic Attack
Deals 100% Physical DMG.
- Brutebear's MightBasePhysical DMG
Instant Jumps to the target location and deals 100% Ice AoE DMG to all enemies (excluding Items) within 3 tiles of the target. ✦ While Primal Charge is not depleted, reduces this skill's NRG cost by 2, and performs Pursuit, dealing 50% Ice AoE DMG to enemies within range, then enters Brutebear Form.
- Berserker's CreedRK1Passive
At the start of the battle, gains Berserker's Creed, effect: ✦ Outside of the character's turn: increases P.ATK by 10%; each stack of Goredrinker additionally increases P.ATK by 10%. ✦ Increases Strike Back count by 2 per round. After performing Strike Back or Active Attacks, gains 1 stack of Goredrinker for 2 turns.
- Blood FeverRK1Passive
At the start of the battle, gains Blood Fever, effect: ✦ When actively attacking, increases P.ATK by 20%; when performing basic attacks, additionally increases P.ATK by 20%. ✦ When in Brutebear Form, gains the additional skill Howl of Rage.
- Ripple EffectRK3Passive
Increases max HP by 15%. At the start of the battle, gains 1 stack of Primal Charge and Ripple Effect. Ripple Effect effect: ✦ While in Brutebear Form, recovers 1 NRG at the end of the turn. The skill Earthshatter causes attackable Items within range to conduct Aftershock; Earthershatter can also attack other allied Items, and DMG dealt to Items conducting Aftershock is reduced by 99%.
- Lone BladeRK3Passive
At the start of the battle, gains Lone Peak, effect: ✦ When attacking, if there are fewer than 4 target enemies, increases ATK by 10% for each one fewer. ✦ When in Brutebear Form, gains the additional skill Upheaval.
- VitalizationRK5Reaction
Increases max HP by 12% and healing received by 30%.
- Strength ActivationRK5Reaction
Increases the healing received by 10%. When receiving healing, gains ▲ DMG II for 1 turn.
- Unyielding StandRK7Passive
At the start of the battle, gains Unyielding Stand, effect: ✦ When Unlimited Resolve triggered by Trait expires, if 2 or more stacks of Primal Charge are active, consumes 2 stacks and extends the duration by 1 turn. ✦ When the round count is a multiple of 7, at the start of the turn, gains 2 stacks of Primal Charge and restores the Unlimited Resolve trigger count in Trait.
- Primal WrathRK7Physical DMG
Deals 100% Ice AoE DMG to all enemies in a 3 x 3 area in the target direction. ✦ If Resolve in Trait still has remaining triggers, reduces this skill's NRG cost by 2; when casting, consumes all HP and increases the skill multiplier to 180%.
- HurlRK9Basic Attack
Single target. Deals 100% Physical DMG.
- SlamRK9Basic Attack
Deals 70% AoE physical DMG to all enemies within a 1-tile radius of the traget, then knocks back the center target by an additional 2 tiles.
- Frostedge RaiderRK11Passive
At the start of the battle, gains Frostedge Raider, effect: ✦ Increases ATK by 10%. After attacking, can move 2 additional tiles. ✦ Does not consume Movement when passing through Frosty tiles, applies to up to 2 tiles per round.
- Portable Frostbite VialRK11Passive
At the start of the battle, gains additional skill Frostbite Vial.
- Defeat-hardenedRK13Passive
Level 3 Effect When Injured, DMG is increased by 15% and DMG taken is reduced by 15%.
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Destroyer