Sword of Convallaria/Units
LegendaryRecommended build
Taair — Legendary Watcher, staff user. Tier List S — a top unit; worth full RK investment and its signature Astral weapon.
Healer / support
Stats. Scales on magic ATK. Priority: the healing / effect-hit / energy substat the kit uses, then magic ATK, then max HP.
Skill order. Prioritise the aura, dispel and heal RK nodes, then energy nodes, then the rest. RK13 Ascension is high-value on a support you field every day. 1–2★ is usually enough.
- Stays central and just behind the front so its auras, heals and dispels reach the whole squad without exposing it.
- Class: Watcher — mutual counter with Destroyer.
- Dispel and turn-order control are worth more than its own damage — hold actions for the enemy's buff or burst turn.
Named signature (Astral) weapons are the game's own pairing. The universal weapon, trinket, stat and skill-order picks are loadoutgg's own synthesis from this unit's weapon type, class and kit plus SoC's facing / height / counter rules — a starting point, not a fixed build. SoC exposes no per-unit stat numbers. See thegear & Astral tier list andBasics for how gear works.
Skill
Taair's Knowledge stacks max at 6. He gains 5 stacks of Knowledge at the start of the battle, with Movement increased by 1 tile. When casting healing and supporting skills, Taair's maximum range is increased by 2 tiles. Upon casting the skill, he additionally heals the target by 25% of M.ATK. At the start of the turn, he also gains 1 stack of Knowledge. At the start of the turn, Taair discovers 1 Scroll on a random empty tile within 3 tiles of himself. Upon picking it up, he gains 1 stack of Knowledge and then gains 1 random Level 2 Buff, lasting for 2 turns, and can move an additional 3 tiles. For every 2 stacks of Knowledge, he can use Historical Skills 1 time.
Attributes
| Value | |
|---|---|
| Move | 3 |
| High Jump | 2 |
| Low Jump | 2 |
| Stand height | Normal |
Skills
This unit's base skills and every skill it can learn from its RK1–RK13 skill tree. Each line shows its Energy cost and cooldown. Effect names, %s, tile ranges and turn counts are the game's own — relayed from the in-game skill tree and reworded; GameWith's ratings and build advice are not used.
- Energy WaveBaseBasic Attack
Deal 80% Magical DMG.
- Healing SpellBaseHealing
Heals the target by 100% of M.ATK and dispels 1 debuff on the target.
- Seed of WisdomRK1Support
Taair dispels 1 Debuff from all alies within 2 tiles around the target, granting them ▲SPD II and Meditation for 2 turns.
- Thousand-Mile EchoRK1Support
Restores 4 NRG to the target ally and grants ▲ATK II, ▲Move II, and ▲SPD II for 2 turns.
- RegenerateRK3Passive
At the end of the turn, heals the ally with the lowest HP percentage within a 3-tile radius around the character by 20% of M.ATK.
- Inner LightRK3Support
Instant Restores 1 NRG to all other allies within 3 tiles around the target.
- PacifismRK5Reaction
Before being attacked, dispels 2 buffs from the attacker and decrease the DMG dealt by 20%.
- Heart of ForebearanceRK5Reaction
DoT taken is reduced by 50%. At the end of the turn, if the character is affected by control effects, removes all control effects and gains Bound Immunity for 2 turns.
- Campfire Night TalksRK7Healing
Applies Sleep and Tipsy on Taair and all characters within 2 tiles for 1 turn. Recovers 60% HP, and dispels 3 Debuffs from Taair.
- FlagellantRK7Passive
Gains 1 stack of Penance after taking DMG. Each stack decreases DMG taken by 8%. This effect cannot be dispelled. Additionally recovers 1 NRG if the character has Penance stacks at the end of each turn.
- Merciful StrikeRK9Basic Attack
Deals 80% magical DMG and increases the effect of the next healing skill by 15%, lasting for 2 turns.
- Dispelling StrikeRK9Basic Attack
Deals 50% physical DMG 2 times and dispels 2 buffs on the target.
- Divine HealingRK11Healing
Single-target healing. Heals the target for 60% of M.ATK and additionally heals all allies within 3 tiles around the target for 30% of the character's M.ATK.
- Caged ReverieRK11Support
Taair gains Caged Reverie for 2 turns.
- Form of Steadfast StoneRK13Passive
Level 3 Effect HP is increased by 15% and Piercing DMG taken is reduced by 20%.
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Watcher