Mining work is 35% faster.
Lumi Master/Lumis

At a glance
- Why this tier
Boxmole is a D on the combat list and a flexible miner at home, since Strike Master speeds every Mining job by 35%. At the amethyst mine Rockilla outworks it.
Boxmole's skills
Fixed kit always on Boxmole, can't be swapped
Rams the current enemy.
Its automatic attack: a Ground hit every 1s for 10 power.
Swappable skills choose which one to equip
Throws a stone at the current enemy.
Fires a fireball at the current enemy, with a 20% chance to apply 1 Burn.
Raises this Lumi's DEF by 2 stages.
Hits the current enemy and switches out; the Lumi coming in gains +1 DEF stage.
Hits the current enemy, cures all of this Lumi's Paralysis and lowers its DEF by 1 stage.
Hits every enemy on the field with falling rock; +50% power when there is more than one target.
How to use Boxmole
Boxmole speeds all Mining work by 35% through Strike Master, covering every station, which makes it a flexible pick for any dig site. 123 Work is middling. For the amethyst mine itself, Rockilla's station bonus and higher Work do more.
Compared with
No Worker is placed above Boxmole. These are the nearest behind.
Recommended build
No official in-client line-up features Boxmole yet, so this covers the materials it levels, stars up and evolves with.
Strike MasterTrait
Squary AttackSignature skillStrike Master: Mining work is 35% faster. Squary Attack: Rams the current enemy.
Boxmole KeepsakeLevels up and ascends this line
Universal KeepsakeSwaps in for any KeepsakeEach star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.
The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.
Type matchup
Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.
Attributes
MaxMin
| Min | Max | |
|---|---|---|
| 41 | 65 | |
| 51 | 75 | |
| 41 | 65 | |
| 67 | 123 | |
| Attack Speed | Roster average1s | |
Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.
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Rating 50–82
Ground

