Lumi MasterAll games

Lumi Master/Lumis

DivineDragon95Pterolux

Pterolux

GoldRating 95Divine / Dragon

At a glance

Sest.
Why this tier

Winning the stage war is what ranks Pterolux in S: Draconic Terror and End of All reward it on 110 ATK and 105 DEF. Against DEF boosts it opens with no edge.

Pterolux's skills

Fixed kit always on Pterolux, can't be swapped

Trait · passiveDraconic Terror

On entering battle, lowers the current enemy's DEF by 2 stages.

Signature skillEnd of All

Hits the current enemy. For every ATK stage this Lumi holds above the enemy's DEF stage, the hit gains 10% Pierce and costs 1 less SP — capped at 50% Pierce and 5 SP off.

DivineCost 8Power 120

Swappable skills choose which one to equip

SanctifyUsed in official line-ups

Hits the current enemy with an orb of light and lowers its ATK by 2 stages.

LightCost 3Power 10

Dragon RageUsed in official line-ups

Hits the current enemy and lowers its DEF by 1 stage. Every DEF stage it has lost gives this hit 25% Pierce.

DragonCost 5Power 40

Dragonfire

Hits the current enemy with dragon fire and lowers its DEF by 1 stage.

DragonCost 5Power 75

Dragon Roar

Roars at the current enemy, forcing it off the field.

DragonCost 3Power 10

Dragon Charge

Rams the current enemy. Costs 3 less Energy during Storm.

DragonCost 8Power 120

Tail Whip

Hits the current enemy, lowers its DEF by 1 stage and switches out.

DragonCost 4Power 30

Skills marked "Used in official line-ups" are the ones the game's own in-client line-ups equip on Pterolux. See those line-ups.

How to use Pterolux

Pterolux is the reward for completing the Season 1 Starcolour gallery, and whether a free player can finish that in time is disputed. On the field it wins the stage war: Draconic Terror drops the enemy's DEF 2 stages on entry, and End of All gains 10% Pierce and costs 1 less SP for each ATK stage it holds over the enemy's DEF stage.

110 ATK and 105 DEF are both among the highest in the game, but against a Lumi already carrying DEF boosts it opens with no edge.

Recommended build

The game's own in-client line-ups run Pterolux with Sanctify equipped: 3 official setups below, plus the materials it levels, stars up and evolves with.

Trait & signature skill (fixed)
Draconic TerrorDraconic TerrorTrait
End of All— Signature skill

Draconic Terror: On entering battle, lowers the current enemy's DEF by 2 stages. End of All: Hits the current enemy. For every ATK stage this Lumi holds above the enemy's DEF stage, the hit gains 10% Pierce and costs 1 less SP — capped at 50% Pierce and 5 SP off.

Skill to equip
SanctifySanctifyChosen in 2 of 3 official setups
Dragon RageDragon RageChosen in 1 of 3 official setups
Trainer skill
ShieldShieldRun in 2 of 3 official setups
InspireInspireRun in 1 of 3 official setups

Shield: Applies a shield to your own Lumi on the field, making them immune to the enemy's next skill damage and debuff. Expires upon leaving. Inspire: Inspires your own Lumi on the field, increasing their next skill damage by 80%. Expires upon leaving.

Level up & ascension
Pterolux KeepsakePterolux KeepsakeLevels up and ascends this line
Universal KeepsakeUniversal KeepsakeSwaps in for any Keepsake
Star Up
Pterolux StarcorePterolux StarcoreRaises this line's star level
Universal StarcoreUniversal StarcoreSwaps in for a regular or variant Lumi's Starcore

Each star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.

The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.

Type matchup

Takes extra damage from
Ice×2Dragon×2Fairy×2Royal×2
Takes reduced damage from
Water×0.5Fire×0.5Grass×0.5Electric×0.5Flying×0.5

Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.

Attributes

ATK78–110DEF73–105HP64–96Work37–69

MaxMin

MinMax
ATK78110
DEF73105
HP6496
Work3769
Attack SpeedRoster average1s

Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.

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