Omniheroes/Heroes
EpicOverview
Jerald's kit is plain physical damage. Spear Kick sweeps the enemy front row, Grievance Spear hits one enemy and its neighbours, and Invigorate grants a DMG Boost that only lasts while his HP stays high. He counts toward no synergy and does nothing for the rest of the team.
As an Epic at SPD 85 he acts late, and his stats top out far below a Legendary Warrior's: 6281K HP at Lv.100 against 11441K for Elisha. His only appearance is one developer Valiantor line-up. There is no reason to build him past the early game.
Skills
Effect names, targeting and cooldowns come from the game's files; the wording is loadoutgg's own. "N% base PDMG/MDMG" is the raw Lv.1 coefficient per hit, so the in-game tooltip shows a higher figure once skill level, hit count and conditional bonuses apply. Where a coefficient couldn't be read cleanly, the skill says "scales with skill level".
Teams with Jerald
- Valiantors line-up 1Official line-up





The developer's own Valiantors line-up: 5 Valiantors.
Compared with
The strongest warrior on the tier lists and the ones placed just above Jerald, strongest first.
Attributes
| Lv.100 (maxed) | |
|---|---|
| HP | 6281K |
| ATK | 888K |
| SPD | 85 |
| PDEF | 254K |
| MDEF | 223K |
Lv.1 / Lv.50 are the game's own base curve (before gear, Runes, Relic and Hope Tree). Lv.100 (maxed) is an in-game reading at level 100 with a +50 bond — HP / ATK / PDEF / MDEF there are shared by every hero of the same faction + class + rarity; SPD is per-hero.
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