Omniheroes/Heroes
LegendaryOverview
Leviathan anchors Reflect teams. Doomlord's Boon raises every ally's Reflect Rate and Max HP while she is on the field, and Sinbound Beast gives a chance to redirect enemy active skills onto herself. That redirect switches off if both teams field Leviathan. Her own damage is AoE but light, 135.6% and 54% base PDMG.
She is S+ in PvP and one of the heroes the arena meta is built around, with a mirror match as her main weak spot. In PvE she is S and close to the tier above. She is a high priority to transcend for PvP, though she does her job without the highest transcendence levels. Pair her with Reflect scalers such as Halysa.
Skills
Effect names, targeting and cooldowns come from the game's files; the wording is loadoutgg's own. "N% base PDMG/MDMG" is the raw Lv.1 coefficient per hit, so the in-game tooltip shows a higher figure once skill level, hit count and conditional bonuses apply. Where a coefficient couldn't be read cleanly, the skill says "scales with skill level".
Synergies
Leviathan counts toward these 4 synergies. Field enough members of one together and its bonus switches on.
Valkyrie Synergy. Each time enemies take action, they take damage.
- 2 Each time a backline enemy takes action, they take damage equal to [ally team's Reflect Rateally team's ATK 6%].
- 3 Each time enemies take action, they take damage equal to [ally team's Reflect * ally team's ATK*8%]
- 4 Each time an enemy unit takes action, they take damage equal to [ally team's Reflect Rate * allyteam's ATK *9%%]. Each time an ally unit takes damage, there is a 50% chance to restore own HP equal to 20% of the damage taken.
- 5 Each time an enemy unit takes action, they take damage equal to (ally team's Reflect Rate * ally team's ATK *10%]. Each time an ally unit takes damage, there is a 50% chance to restore own HP equal to 30% of the damage taken.
Faction Synergy — activates when you field enough Demon heroes. Grants Leech and ATK, plus an opening Shield to absorb damage.
Faction Synergy — activates when you field enough Demon / Divine heroes. Grants an opening Shield and raises DMG RED for the team.
Rune Synergy — unlocked through hero Runes. The in-game effect text for this synergy isn't documented in a public source yet; the members below are confirmed.
Compared with
No warrior is placed above Leviathan. These are the nearest behind.
Attributes
| Lv.1 | Lv.50 (max) | Lv.100 (maxed) | |
|---|---|---|---|
| HP | 55,468 | 1,639,411 | 11441K |
| ATK | 8,748 | 258,552 | 1682K |
| PDEF | 4,017 | 118,742 | 623K |
| MDEF | 3,499 | 103,420 | 547K |
| SPD | 112 | 112 | 112 |
Lv.1 / Lv.50 are the game's own base curve (before gear, Runes, Relic and Hope Tree). Lv.100 (maxed) is an in-game reading at level 100 with a +50 bond — HP / ATK / PDEF / MDEF there are shared by every hero of the same faction + class + rarity; SPD is per-hero.
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