
Turn-based tactics gacha
The complete guide toWarhammer 40,000: Tacticus
Recruit named heroes from twenty Warhammer 40,000 factions and deploy 5-Character squads on a hex grid across Campaigns, Arena and Guild Raids.
Latest updates
View all
Tier listWarhammer 40,000: Tacticus tier listSep 11, 2026117 characters ranked S to D.
GuideWarhammer 40,000: Tacticus progression: rarity, rank, and squad buildingSep 11, 2026How a Character's power actually grows, and which mode restrictions decide how you should build your first squads.
GuideWarhammer 40,000: Tacticus endgame: Guild Raid & OnslaughtSep 11, 2026How the game's endgame modes actually work — the Guild Raid boss roster and faction lock-outs, Onslaught's wave structure, and Salvage Run's Alliance-track loop.
Top of the meta
View all["A self-sufficient repair engine that also fields two armour-piercing Scarab Swarms on demand, keeping a mechanical squad topped up while adding real board presence.","Keeps raising Bloodletters against a single target and then more from every kill he scores, turning one activation into a growing wave of extra attackers.","His summoned Aberrant hits immediately, and anyone he heals gets a permanent health and damage boost that never wears off -- rare lasting value from a Common-rarity support.","Doubles as a mobile shield-drone factory and an Overwatch anchor, with particle damage that spikes hard against Markerlit or mechanical targets.","Deals far more damage to Daemons specifically and marks a wide area with lasting bonus damage against them -- a genuine Daemon-hunting specialist wrapped in a solid all-round kit.","Chains up to eight hits off of repeated punishment and shields the whole squad on arrival or a kill -- a Terminator that scales the longer a fight drags on.","Cheap for a Rare-rarity unit but summons a growing wave of Guardsmen and turns Battle Fatigue into a team-wide damage bonus — excellent value for the investment.","Locks down a target's damage output and forces it to attack its own allies, and keeps stacking Neophyte Hybrids from her own decoys -- strong control on a Psyker frame.","Vanishes after suppressing everything nearby and hits like a truck on the charge — one of the best assassination/disruption picks for Tyranids."]
Working codes
View allWarhammer 40,000: Tacticus
Tier list updated Sep 11, 2026
117Characters
117Ranked
11Comps
03Guides
Everything for Warhammer 40,000: Tacticus
Explore the hub
Tier ListEvery character ranked S to D, with the reason for each placement.117 rankedBest TeamsProven line-ups by mode, with the job each slot does.11 compsCharactersThe full roster with skills, stats and recommended builds.117 totalCodesWorking redemption codes, checked and dated.1 workingGuidesProgression, resources and beginner walkthroughs.3 guidesItemsGear effects and who should run them.30 entriesBasicsHow the core systems actually work.how it works
Proven line-ups
Best teams




Arena / Tournament Arena — any-faction squadSArena hypercarry coreArena and Tournament Arena are the only modes that let you mix any faction and any Alliance freely, so the standard approach is to just field your five hardest-hitting Characters rather than build around a faction trait. This is five of the highest, most consistently-agreed-upon single-target and area damage picks across trackers.



Guild Raid — single-target boss damageSGuild Raid burst squadGuild Raid doesn't restrict you by Alliance, but it does lock you out of a boss's own Faction fight-by-fight — so "just field your five hardest hitters" only half-works here. This lineup pairs three of the hardest single-target hitters checked this pass with one snowballing sustain piece and one durable anchor, picked so the core squad is clean against 9 of the game's 12 bosses; the notes below cover the 2 fights where a swap is actually required.



Guild Raid — Mortarion, Avatar of Khaine & Magnus specificallySGuild Raid: Daemon Primarchs & Avatar3 of the game's 12 Guild Raid bosses — Mortarion, Avatar of Khaine and Magnus, all Primarch/Demigod-tier — share the Daemon trait (confirmed on the wiki's own per-boss stat pages), which nothing on the general burst-squad page is built to exploit. All 3 are also the bosses with 2 supporting battles to clear first, so this lineup leans AoE instead of the burst squad's pure single-target focus. Every pick here is clean of all 3 bosses' own Faction lock-outs (Death Guard / Aeldari / Thousand Sons).



Onslaught / Salvage Run — Imperial AllianceSImperial Alliance battle lineOnslaught and Salvage Run require every Character to share an Alliance, but let you mix Factions freely within it. This lineup pulls one strong piece from five different Imperial factions and leans on Marneus Calgar and Dante's damage auras to lift the whole line.




