Warhammer 40,000: TacticusAll games

Warhammer 40,000: Tacticus/Characters

Boss GulgortzEpic

Boss Gulgortz

EpicMelee / RangedEviscerating

Faction & traitsOrksXenos AllianceBig TargetCrushing StrikeGet Stuck InFinal VengeanceMechanical

Tier: A on the Warhammer 40,000: Tacticus tier list

Summons reinforcements and buffs every nearby Ork's speed and damage, then follows his own attacks with a second shot — a genuine Guild Raid threat when built around.

Tier assumes: This tier is a middle estimate across a real mode split — Fextralife calls him a "Guild Raid monster" (S there), while PvP-focused sources (Pocket Gamer, metatierlist) rate him only B; expect him to underperform this listed tier in Arena/PvP.

Recommended build

Standard 3-slot loadout: a Crit Item, a Block defense item, and a Block Booster.

Crit / Block / Block Booster

Equipment Slot 1 (Crit Item)
Equipment Slot 2 (Block Item)
Equipment Slot 3 (Block Booster)

Skill

WAAAGH!

If he hasn't moved, summons two Ork Boyz next to himself; for the rest of the turn, every nearby Ork and any unit adjacent to him gets extra movement and hits harder and more often in melee.

Basic attack Smashes enemies with his mega-choppa or blasts them with his kombi-weapon.

Attributes

Base (Stone I)Iron I (Common, 2★)Bronze I (Uncommon, 4★)Silver I (Rare, 6★)Gold I (Epic, 8★)Diamond I (Legendary, 8★)Diamond III (Legendary max stars)Adamantine II (Mythic, 11★)Adamantine II (Mythic max)
Health10023553912092671524195841168213351
Armour26611403156941364249030363470
Damage26611403156941364249030363470
Movement333333333

Ability progression

Further abilities that unlock as this character's evolution line advances.

  1. Light 'Im UpPassive

    After a normal attack, fires a second shot at the same target; if it dies, the leftover damage carries over to a random nearby enemy.

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