Warhammer 40,000: Tacticus/Characters
RareRecommended build
Standard 3-slot loadout: a Crit Item, a Defensive defense item, and a Crit Booster.
Crit / Defensive / Crit Booster
Skill
Seeds decoys around a nearby target, then raises Neophyte Hybrids from half of them, all of whom immediately take their turn.
Basic attack Fights in melee, three hits, or fires a bio weapon at range 2, one hit.
Attributes
| Base (Stone I) | Iron I (Common, 2★) | Bronze I (Uncommon, 4★) | Silver I (Rare, 6★) | Gold I (Epic, 8★) | Diamond I (Legendary, 8★) | Adamantine II (Mythic, 11★) | Adamantine II (Mythic max) | |
|---|---|---|---|---|---|---|---|---|
| Health | 70 | 164 | 378 | 846 | 1868 | 3668 | 8177 | 9345 |
| Armour | 14 | 33 | 77 | 169 | 374 | 734 | 1635 | 1869 |
| Damage | 30 | 70 | 162 | 363 | 801 | 1571 | 3504 | 4005 |
| Movement | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 |
Ability progression
Further abilities that unlock as this character's evolution line advances.
- Decoys and MisdirectionPassive
Punishes enemies who step on a friendly decoy with a burst of damage, while allies who revive or move onto one gain bonus damage and drop a fresh decoy of their own.
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Melee / Ranged
Bio

