Warhammer 40,000: Tacticus/Characters
EpicRecommended build
Runs a double Crit-Item loadout (Slots 1 and 2 both take a critical-strike item) plus a Crit Booster in Slot 3.
Crit / Crit Booster
Skill
Closes on a nearby target and unloads on it and everything around it, with crits hitting harder the more open ground surrounds the target -- and she can pull the trigger again after being revived.
Basic attack Fights in melee or at range 2 with dual pistols, three hits either way.
Attributes
| Base (Stone I) | Iron I (Common, 2★) | Bronze I (Uncommon, 4★) | Silver I (Rare, 6★) | Gold I (Epic, 8★) | Diamond I (Legendary, 8★) | Adamantine II (Mythic, 11★) | Adamantine II (Mythic max) | |
|---|---|---|---|---|---|---|---|---|
| Health | 60 | 141 | 323 | 728 | 1602 | 3146 | 7009 | 8011 |
| Armour | 13 | 32 | 70 | 156 | 347 | 682 | 1518 | 1735 |
| Damage | 25 | 58 | 134 | 302 | 667 | 1310 | 2921 | 3338 |
| Movement | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 |
Ability progression
Further abilities that unlock as this character's evolution line advances.
- Hypersensory AbilitiesPassive
Can't be dropped below a health floor by the first hit each enemy turn; instead she slips to a free hex, drops a decoy, and fires back if the attacker's still close.
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Melee / Ranged
Projectile
