Warhammer 40,000: Tacticus/Characters
UncommonRecommended build
Standard 3-slot loadout: a Crit Item, a Defensive defense item, and a Crit Booster.
Crit / Defensive / Crit Booster
Skill
Unloads on a distant target, chaining more hits for every repair he's received this battle and spilling leftover damage onto nearby enemies if it kills -- at the cost of some of his own health.
Basic attack Fights in melee with a chain weapon, three hits, or fires a projectile weapon at range 3, three hits.
Attributes
| Base (Stone I) | Iron I (Common, 2★) | Bronze I (Uncommon, 4★) | Silver I (Rare, 6★) | Gold I (Epic, 8★) | Diamond I (Legendary, 8★) | Diamond III (Legendary max stars) | Adamantine II (Mythic, 11★) | Adamantine II (Mythic max) | |
|---|---|---|---|---|---|---|---|---|---|
| Health | 90 | 213 | 485 | 1088 | 2404 | 4716 | 8626 | 10514 | 12016 |
| Armour | 20 | 46 | 109 | 241 | 534 | 1049 | 1917 | 2337 | 2671 |
| Damage | 23 | 54 | 124 | 278 | 613 | 1207 | 2207 | 2688 | 3072 |
| Movement | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 |
Ability progression
Further abilities that unlock as this character's evolution line advances.
- Power TripPassive
Every normal attack ignores some armour, hitting even harder and stripping more armour while he's at full health, again at the cost of some of his own.
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Melee / Ranged
Chain

