Warhammer 40,000: TacticusAll games

Warhammer 40,000: Tacticus/Characters

The PatermineLegendary

The Patermine

LegendaryMeleeEviscerating

Faction & traitsGenestealer CultsXenos AllianceInfiltrateSynapseTerrifyingUnstoppable

Tier: S on the Warhammer 40,000: Tacticus tier list

Summons free attackers every time he kills something and heals off his own decoys, snowballing hard in Guild Raid and campaign fights that run long.

Recommended build

Standard 3-slot loadout: a Crit Item, a Block defense item, and a Crit Booster.

Crit / Block / Crit Booster

Equipment Slot 1 (Crit Item)
Equipment Slot 2 (Block Item)
Equipment Slot 3 (Crit Booster)

Skill

Might From Below

Blasts an adjacent enemy with psychic force, then summons a Purestrain Genestealer on every nearby Decoy — each one can attack immediately, though it can't move that turn.

Basic attack Rends enemies apart in melee.

Attributes

Base (Stone I)Iron I (Common, 2★)Bronze I (Uncommon, 4★)Silver I (Rare, 6★)Gold I (Epic, 8★)Diamond I (Legendary, 8★)Diamond III (Legendary max stars)Adamantine II (Mythic, 11★)Adamantine II (Mythic max)
Health10023553912092669523995821168213351
Armour173888193426840153519862270
Damage143375169374734134416351869
Movement444444444

Ability progression

Further abilities that unlock as this character's evolution line advances.

  1. Cosmic HorrorPassive

    Leaves a Decoy on the hex of any enemy it kills; other enemies nearby can be suppressed or hit by Battle Fatigue a second time, and moving onto a Decoy heals The Patermine.

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