Warhammer 40,000: TacticusAll games

Warhammer 40,000: Tacticus/Characters

Tyrant GuardUncommon

Tyrant Guard

UncommonMeleePiercing

Faction & traitsTyranidsXenos AllianceBig TargetCrushing Strike

Tyrant Guards exist purely to protect their Hive Tyrant, colossal living shields all but impervious to even the heaviest weapons.

Tier: B on the Warhammer 40,000: Tacticus tier list

Built purely to soak hits for its Hive Tyrant, taunting and shielding big targets nearby -- excellent at its one job, limited outside it.

Recommended build

Runs two Defensive Item pieces (Slots 2 and 3) instead of a Booster — this unit has no Booster slot.

Crit / Defensive

Equipment Slot 1 (Crit Item)
Equipment Slot 2 (Defensive Item)
Equipment Slot 3 (Defensive Item)

Skill

Crushing Claws

Taunts an adjacent enemy while hitting it hard, then blasts and pushes back anyone standing between it and the target.

Basic attack Fights in melee, two hits per strike.

Attributes

Base (Stone I)Iron I (Common, 2★)Bronze I (Uncommon, 4★)Silver I (Rare, 6★)Diamond I (Legendary, 8★)Diamond III (Legendary max stars)Adamantine II (Mythic, 11★)Adamantine II (Mythic max)
Health12529467315126552119781460316689
Armour22521192651152210825702937
Damage163786193840153518692136
Movement33333333

Ability progression

Further abilities that unlock as this character's evolution line advances.

  1. Guardian OrganismPassive

    While near a synapse creature or after standing still, shields itself and nearby big targets from a chunk of incoming damage next turn.

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