Warhammer 40,000: Tacticus/Characters
UncommonRecommended build
Runs two Defensive Item pieces (Slots 2 and 3) instead of a Booster — this unit has no Booster slot.
Crit / Defensive
Skill
Taunts an adjacent enemy while hitting it hard, then blasts and pushes back anyone standing between it and the target.
Basic attack Fights in melee, two hits per strike.
Attributes
| Base (Stone I) | Iron I (Common, 2★) | Bronze I (Uncommon, 4★) | Silver I (Rare, 6★) | Diamond I (Legendary, 8★) | Diamond III (Legendary max stars) | Adamantine II (Mythic, 11★) | Adamantine II (Mythic max) | |
|---|---|---|---|---|---|---|---|---|
| Health | 125 | 294 | 673 | 1512 | 6552 | 11978 | 14603 | 16689 |
| Armour | 22 | 52 | 119 | 265 | 1152 | 2108 | 2570 | 2937 |
| Damage | 16 | 37 | 86 | 193 | 840 | 1535 | 1869 | 2136 |
| Movement | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 |
Ability progression
Further abilities that unlock as this character's evolution line advances.
- Guardian OrganismPassive
While near a synapse creature or after standing still, shields itself and nearby big targets from a chunk of incoming damage next turn.
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Melee
Piercing
