Warhammer 40,000: Tacticus/Characters
LegendaryRecommended build
Standard 3-slot loadout: a Crit Item, a Block defense item, and a Crit Booster.
Crit / Block / Crit Booster
Skill
Strikes an adjacent enemy for heavy plasma damage, Taunts it and locks out its healing for a round, and gains bonus block chance until his next turn.
Basic attack Attacks with a plasma weapon in melee or an energy weapon at range.
Attributes
| Base (Stone I) | Iron I (Common, 2★) | Bronze I (Uncommon, 4★) | Silver I (Rare, 6★) | Gold I (Epic, 8★) | Diamond I (Legendary, 8★) | Diamond III (Legendary max stars) | Adamantine II (Mythic, 11★) | Adamantine II (Mythic max) | |
|---|---|---|---|---|---|---|---|---|---|
| Health | 90 | 212 | 485 | 1088 | 2403 | 4717 | 8624 | 10514 | 12016 |
| Armour | 23 | 54 | 124 | 278 | 613 | 1207 | 2207 | 2688 | 3072 |
| Damage | 19 | 45 | 102 | 230 | 507 | 995 | 1820 | 2219 | 2536 |
| Movement | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 |
Ability progression
Further abilities that unlock as this character's evolution line advances.
- Grim EfficiencyPassive
Switches between two stances for himself and nearby allies — one forcing extra armour rolls against enemies attacking them, the other letting them ignore enemy armour — swapping whenever he uses his active ability or moves several hexes in a turn.
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Melee / Ranged
Plasma

