Warhammer 40,000: Tacticus/Characters
CommonRecommended build
Standard 3-slot loadout: a Crit Item, a Defensive defense item, and a Crit Booster.
Crit / Defensive / Crit Booster
Skill
Empowers a friendly Psyker's and his own attacks with bonus psychic damage, then strikes the nearest enemy and swaps places with the Psyker.
Basic attack Fights in melee, or fires a heavy round at range 2.
Attributes
| Base (Stone I) | Iron I (Common, 2★) | Bronze I (Uncommon, 4★) | Silver I (Rare, 6★) | Gold I (Epic, 8★) | Diamond I (Legendary, 8★) | Diamond III (Legendary max stars) | Adamantine II (Mythic, 11★) | Adamantine II (Mythic max) | |
|---|---|---|---|---|---|---|---|---|---|
| Health | 65 | 153 | 350 | 785 | 1735 | 3405 | 6228 | 7593 | 8678 |
| Armour | 14 | 33 | 77 | 169 | 374 | 734 | 1344 | 1635 | 1869 |
| Damage | 49 | 116 | 264 | 592 | 1308 | 2566 | 4695 | 5724 | 6542 |
| Movement | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 |
Ability progression
Further abilities that unlock as this character's evolution line advances.
- Reality UnboundPassive
His ranged attacks hit harder for every different enemy dealt psychic damage this turn, and gain range and movement once three or more have been hit.
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Melee / Ranged
Physical

