
Admiral
Mothership's movement and attack speed are increased by +10%.
9 Kings/Kings

Progress turns the pit into an engine. Every card you throw away gives the plots next to a Recycler 2% more damage and HP, Trashy hands you a Trash card each time a Recycler is placed, and that Trash is the next card you throw. Set the Recycler between the Mothership and an Executioner corner and both grow every time you discard, with Ingenious letting the base level 3 more times on top. It needs spare cards every year, and a hand with nothing to throw is a year without growth.
UnlockLevel up 299 plots
CommonFlies toward enemies like a unit. Can be controlled on the battlefield.
LegendaryRanged fighter. Always targets the enemy with the lowest health.
RareTank warrior that doesn't attack but reflects all taken damage.
CommonDisposable melee pawn. Levels up whenever adjacent plots level up, with no max level.
CommonWhen this building reaches max level, it levels up all your plots.
CommonTurns enemies into rats fighting for you. Rats inherit Converter's stats.
CommonDestroys target plot to level up +2 random plots. Effect increases with each use.
CommonTroop gains +2% HP per second during battle. Heals beyond max HP.
CommonEvery time you throw a card into the pit, adjacent plots get +2% damage and HP.
Defender
ConverterA wall that hits back. Defenders soak the enemy army and reflect every blow, Steel Coat stacks eat the big single shots, and a Converter turns the front of the enemy wave into rats on your side while the Mothership flies in.Open buildMultiplayerOverhaul Executioner
Executioner
OverhaulOne Executioner plot and a stream of Overhauls. Everything else you place is fuel: put it down, Overhaul it, and the levels pour into a troop that Futurism lets climb to 99.Open buildSoloRecycler Pit
Recycler
TrashyTurn dead cards into stats. Every card thrown into the pit makes each plot touching a Recycler a little stronger, and Trashy keeps the throws coming.Open build
Each card thrown into the pit gives the plots beside it +2% damage and HP. It makes every spare card a buff.

Destroys a plot to level up 2 random plots, and more with each use. Played on a plot you no longer need, it levels the rest of the kingdom.

Does not attack and reflects all the damage it takes, with x1.5 HP a level. It is the wall the Mothership flies behind.

9 ranged units a card that always target the enemy with the lowest health. They finish what the reflected damage started.
Playing a card onto its own plot again levels it up. Multipliers stack: a card at level 3 carries its level-up boost twice.
| Card | Level 1 | Each level up | Max |
|---|---|---|---|
Mothership | – | x1.3 HP, x1.15 attack, x1.1 attack speed, x1.1 move speed | 3 |
Executioner | 9 units, 23 HP, 1 attack, attack delay 0.75 s, move speed 0.8, 20% crit chance, x2 crit damage | +9 units, x1.2 HP, x1.2 attack | 3 |
Defender | 3 units, 32 HP, 0.001 attack, attack delay 1 s, move speed 0.7 | +3 units, x1.5 HP, x1.1 move speed | 3 |
Lab Rat | 2 units, 13 HP, 5 attack, attack delay 3 s, move speed 1.25, 1% crit chance, x2 crit damage | +2 units, x1.02 HP, x1.02 attack | – |
Converter | – | x1.1 attack, x1.01 attack speed | 3 |

Mothership's movement and attack speed are increased by +10%.

Defenders start with +10% HP.

Start with +1 Concabulator card in hand.

Converters start with +10% attack speed.

Gives you +1 gold for each level up.

All Progress cards can now level up +1 time.

Executioners start with +40% damage.

Lab Rats start with +1 level.

Whenever a Recycler is placed on a plot, adds +1 Trash card to your hand

All troops can now level up to level 99.

All currently active plots gain +1 level.

Adds 9 random trash cards to your hand.

Converter now summons +1 Rat per conversion.

Executioners now shoot +1 enemy at once.

Doubles the level of all active Lab Rats.

Doubles the attack range of your Mothership.
An enemy Progress army is bought from these troops with the year's troop budget, picking a rarity at random each time (Common is the most likely, Legendary the least).
| Difficulty | Y1 | Y5 | Y9 | Y13 | Y17 | Y21 | Y25 | Y29 | Y33 |
|---|---|---|---|---|---|---|---|---|---|
| Peasant | 53-6 | 1812-23 | 4335-52 | 8067-92 | 129116-144 | 190172-208 | 263236-290 | 346322-374 | 443411-474 |
| King | 53-6 | 3022-36 | 6756-80 | 115100-127 | 177156-199 | 249221-267 | 332306-358 | 430398-454 | 537508-568 |
| King IX IX | 53-6 | 4233-49 | 9175-105 | 152127-166 | 223199-242 | 307278-332 | 403378-429 | 511470-544 | 630595-676 |
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