9 KingsAll games

9 Kings/Cards

9 Kings — Cards

All 140 cards in the current version, with the game's own text and the numbers behind it: units per card, HP and attack at level 1, and what each level adds. A card levels up when you play it again on its own plot, and most stop at level 3.

Cards come in seven types. Troops fight, towers shoot, buildings buff the plots they touch, and each king has one castle. Spells are enchantments that stay on a unit, tomes are one-off effects, and trash does nothing until something uses it. Filter by owner to see one king's deck, or pick Jack of Rainbows for the 32 cards that belong to no king and can turn up in any run.

Arrange
Owner
Type
Rarity
140 cards

King of Blood

13King page
BomberLegendary
Bomber

King of Blood — Runs towards the enemy and explodes, dealing area damage.

Bone PileCommon
Bone Pile

King of Blood — This pile of bones once was a scary army. It does nothing now.

CarnageCommon
Carnage

King of Blood — Unit explodes when killed, dealing +10% HP as area damage.

CemeteryCommon
Cemetery

King of Blood — If an adjacent unit dies in battle, summons a Skeleton to fight in its place.

Demon AltarCommon
Demon Altar

King of Blood — Summons one demon per level. For each dead ally, grows permanently +0.1 stronger.

ImpCommon
Imp

King of Blood — Fast and aggressive minion with many small units.

ManglerCommon
Mangler

King of Blood — Summons meat trolls. Every year, sacrifices an adjacent unit to gain +2 damage and HP.

Meat TrollCommon
Meat Troll

King of Blood

OblationCommon
Oblation

King of Blood — When thrown into the pit, all troops get +1 unit for every card thrown into the pit so far. Effect increases whenever the pit is used.

PagodaCommon
Pagoda

King of Blood — Summons invincible Ghosts of deceased troops onto the battlefield.

SacrificeCommon
Sacrifice

King of Blood — Destroys target plot to level up adjacent plots.

SkeletonCommon
Skeleton

King of Blood — Troop brought back from the dead by an adjacent Cemetery. Inherits Cemetery's stats.

VampirismCommon
Vampirism

King of Blood — Unit's attacks heal it for 25% of damage dealt.

King of Greed

10King page
BeaconCommon
Beacon

King of Greed — Every year, adds +2% attack speed and movement speed to all adjacent plots.

DispenserCommon
Dispenser

King of Greed — Single-target tower. Gains +0.5% attack speed for each gold you earn.

MercenaryCommon
Mercenary

King of Greed — Strong but fickle warrior for hire. You always have +1 unit for each 9 gold you have.

Midas TouchCommon
Midas Touch

King of Greed — When this troop kills an enemy, there's a 2% chance to earn 1 gold.

MortgageCommon
Mortgage

King of Greed — Destroys target plot and gives you +30 gold for each level it had.

Over-investCommon
Over-invest

King of Greed — Spend 30 gold to increase every stat of a plot by +15%.

PalaceCommon
Palace

King of Greed — Casts a ray that insta-kills target. Golden enemies drop gold.

Spare ChangeCommon
Spare Change

King of Greed — Gives you +9 gold when you throw it in the pit. Yes, that is all.

ThiefCommon
Thief

King of Greed — Fast assassin that jumps straight to the enemy's backline.

VaultCommon
Vault

King of Greed — Every year, gives you +3 gold per level. Automatically levels up.

King of Nature

11King page
BoarRare
Boar

King of Nature — Can be mounted by adjacent troops. For each HP it has, increases rider stats by +1%.

CloneCommon
Clone

King of Nature — Clones the card of the target plot.

ElfCommon
Elf

King of Nature — Ranged sniper. Always attacks the most distant target.

ForestCommon
Forest

King of Nature — Every year, adds +2% HP to adjacent plots.

GigafunghiCommon
Gigafunghi

King of Nature

MyceliumCommon
Mycelium

King of Nature — Summons a fighting spore every 9 seconds in battle. Spores accumulate every battle.

OrchardCommon
Orchard

King of Nature — Creates roots that trap enemies. +3 roots per level.

Poison VialCommon
Poison Vial

King of Nature — Unit's attacks apply +3 poison stack to the enemy.

ProcreateCommon
Procreate

King of Nature — Adds +9 units to the target troop.

SporelingCommon
Sporeling

King of Nature

TreantCommon
Treant

King of Nature — Creates a field on the ground that heals allies and damages enemies.

King of Nomads

9King page
CampCommon
Camp

King of Nomads — When a card is placed on an empty plot, Camp's adjacent plots gain +2% to all stats.

Dragon DenCommon
Dragon Den

King of Nomads — Summons powerful single-strike dragons. Gets +20% stronger each time a plot is destroyed.

FrostCommon
Frost

King of Nomads — Attacks slow the enemy's movement and attack speed by +20%.

MigrationCommon
Migration

King of Nomads — Moves target to an empty adjacent plot. Moved card gains +10% damage and HP.

MobCommon
Mob

King of Nomads — Stone-throwing rebel. Gain a unit whenever a different adjacent card gains one.

RaptorRare
Raptor

King of Nomads — Mounted by adjacent units. Sums its stats with its rider and pierces through the frontline.

ShieldsCommon
Shields

King of Nomads — Adds +10 HP or +10% HP to target, whichever's higher.

SwordsCommon
Swords

King of Nomads — Adds +5 damage or +5% damage to target, whichever's higher.

WarlordCommon
Warlord

King of Nomads — Base and ranged troop. Shoots banners that add Warlord's stats to target allies.

King of Nothing

10King page
ArcherCommon
Archer

King of Nothing — Deals weak but fast ranged damage.

BlacksmithCommon
Blacksmith

King of Nothing — Every year, adds +2% damage to adjacent plots.

CastleCommon
Castle

King of Nothing — Hurls a stone projectile at your enemies.

FarmCommon
Farm

King of Nothing — Every year, adds +1 unit to one adjacent troop per level.

PaladinRare
Paladin

King of Nothing — Melee tank. Damage buffs also increase its HP.

Piece of TrashCommon
Piece of Trash

King of Nothing — It does nothing.

Scout TowerCommon
Scout Tower

King of Nothing — Shoots powerful single-target arrows.

SoldierCommon
Soldier

King of Nothing — Balanced melee warrior. Gains +1% damage for each new unit.

Steel CoatCommon
Steel Coat

King of Nothing — Cancels the first hit the target unit takes every battle.

WildcardCommon
Wildcard

King of Nothing — Levels up target plot.

King of Progress

10King page
Broken CabulatorCommon
Broken Cabulator

King of Progress — It does nothing now.

ConcabulatorCommon
Concabulator

King of Progress — When this building reaches max level, it levels up all your plots.

ConverterCommon
Converter

King of Progress — Turns enemies into rats fighting for you. Rats inherit Converter's stats.

DefenderRare
Defender

King of Progress — Tank warrior that doesn't attack but reflects all taken damage.

ExecutionerLegendary
Executioner

King of Progress — Ranged fighter. Always targets the enemy with the lowest health.

Lab RatCommon
Lab Rat

King of Progress — Disposable melee pawn. Levels up whenever adjacent plots level up, with no max level.

MothershipCommon
Mothership

King of Progress — Flies toward enemies like a unit. Can be controlled on the battlefield.

OverhaulCommon
Overhaul

King of Progress — Destroys target plot to level up +2 random plots. Effect increases with each use.

RecyclerCommon
Recycler

King of Progress — Every time you throw a card into the pit, adjacent plots get +2% damage and HP.

ReinforceCommon
Reinforce

King of Progress — Troop gains +2% HP per second during battle. Heals beyond max HP.

King of Spells

9King page
CitadelCommon
Citadel

King of Spells — Strikes your opponents with chaining lightning bolts.

CombustionCommon
Combustion

King of Spells — Enemies killed by the bearer explode, dealing +20% of its damage to nearby foes.

LibraryCommon
Library

King of Spells — Every year, has a 50% chance of duplicating an enchantment of one adjacent troop.

OfferingCommon
Offering

King of Spells — Destroys target plot and gives you 3 random tome cards.

ShamanLegendary
Shaman

King of Spells — Buffs allies' damage based on its own damage.

SpireCommon
Spire

King of Spells — Heals your units that are closest to death during battle.

StaticCommon
Static

King of Spells — Unit's attacks trigger a lightning chain that deals 0 damage. +1 chain per stack.

WarlockRare
Warlock

King of Spells — Melee tank that deals area damage. Gains +5% HP whenever a tome is used.

WizardCommon
Wizard

King of Spells — Ranged spellcaster. Damage increases +5% for each enchantment it bears.

King of Stone

9King page
BallistaLegendary
Ballista

King of Stone — Ranged machine that shoots huge bolts with piercing damage.

CauldronCommon
Cauldron

King of Stone — Adjacent plots' attacks now deal poison damage. +3 poison stacks per level.

EarthworksCommon
Earthworks

King of Stone — Unlocks target's adjacent plots. Target's cards return to your hand, up to 3 copies.

FlametowerCommon
Flametower

King of Stone — A mobile tower that moves onto the battlefield to burn enemies.

QuarryCommon
Quarry

King of Stone — Adds +2% damage to all buildings every year.

StrongholdCommon
Stronghold

King of Stone — Summons towers that shoot nearby enemies.

TrapperCommon
Trapper

King of Stone — Builds traps that stun and deal damage to enemies.

TrebuchetCommon
Trebuchet

King of Stone — Multi-projectile tower. Shoots +1 extra projectile per construction in your kingdom.

WallmakerCommon
Wallmaker

King of Stone — Builds defensive walls in your kingdom. Its HP increases by +10% every year.

King of Time

10King page
AdrenalineCommon
Adrenaline

King of Time — During battle, troop gains +1% attack speed per second.

AmplifierCommon
Amplifier

King of Time — Gives every buff it gains to one adjacent plot. Amplifies one extra plot per level.

BastionCommon
Bastion

King of Time — Casts rifts that warp each enemy to the backline once. Rifts deal damage when cast.

HourglassCommon
Hourglass

King of Time — Extremely slow tower. Releases a massive explosion when fully charged.

OrbiterLegendary
Orbiter

King of Time — Magnetic spellcaster. When an adjacent plot gets an enchantment, it gets it too.

PortalCommon
Portal

King of Time — When this building reaches max level, your kingdom travels 2 years back in time.

RegressionCommon
Regression

King of Time — Brings plot back 1 level but retains all its current stats and effects.

RewindCommon
Rewind

King of Time — Throw this into the pit to replace your current hand with copies of your last played cards.

Temp NullCommon
Temp Null

King of Time — You broke the space-time continuum. This card does nothing.

WarperLegendary
Warper

King of Time — Summons melee units that inherit half its stats.

Jack of Rainbows

32
BalanceCommon
Balance

Jack of Rainbows — Target's HP and Damage are now equal to whichever is higher.

Broken CodexCommon
Broken Codex

Jack of Rainbows — It does nothing now.

Broken GachaCommon
Broken Gacha

Jack of Rainbows — It does nothing now.

CastleCommon
Castle

Jack of Rainbows — Hurls a stone projectile at your enemies.

CodexCommon
Codex

Jack of Rainbows — Gives back a copy of any Tome card used on it and then self-destructs. +1 copy per level.

DiffractCommon
Diffract

Jack of Rainbows — Destroys target plot. Gets two random Rainbow cards.

DwarfCommon
Dwarf

Jack of Rainbows — Melee warrior. Moves to an adjacent plot every year. Gains +50% to all stats if the plot is locked.

EchoformCommon
Echoform

Jack of Rainbows — Duplicates target plot and all its stats to one empty adjacent plot.

ExtractionCommon
Extraction

Jack of Rainbows — Destroy target plot and adds 5 copies of its card to your hand.

GachaCommon
Gacha

Jack of Rainbows — When it reaches max level, triggers a Rainbow loot event.

GigantifyCommon
Gigantify

Jack of Rainbows — Doubles the size, damage, and HP of target troop.

GolemCommon
Golem

Jack of Rainbows — Magic tanker. Any tome used on it has double effect.

HasteCommon
Haste

Jack of Rainbows — Increases target's movement speed by +200%.

MantraCommon
Mantra

Jack of Rainbows — Every time any plot levels up, bearer gains +3% to all stats per stack.

ObeliskCommon
Obelisk

Jack of Rainbows — Magic ranged tower. Its damage increases by 900% every time you lose a life.

OgreCommon
Ogre

Jack of Rainbows — Slow, strong tank. Every year, increases all stats by +5% for each adjacent empty plot.

OsmosisCommon
Osmosis

Jack of Rainbows — All plots of the same card as the target plot get +30% to all stats.

PatronageCommon
Patronage

Jack of Rainbows — Levels up your base plot by +3 levels. Works beyond its max level.

PrecisionCommon
Precision

Jack of Rainbows — Troop's first hit deals +1% damage per stack.

RandomfyCommon
Randomfy

Jack of Rainbows — Plot becomes any other card of the same type, doubling its current stats.

RazingCommon
Razing

Jack of Rainbows — Destroys target plot forever. Automatically triggers a Royal Council event.

Replicator Common
Replicator

Jack of Rainbows — Melee fighter that gains +9 units every year.

ScapegoatCommon
Scapegoat

Jack of Rainbows — Passively grazes in the backline. If killed in battle, generates +3 gold per level.

ShrineCommon
Shrine

Jack of Rainbows — Spends 9 gold every year to level up one random plot. Costs -3 gold per level.

SlimeCommon
Slime

Jack of Rainbows — Proliferating troop that multiplies itself onto one empty adjacent plot every year.

SlimeCommon
Slime

Jack of Rainbows — Proliferating troop that multiplies itself onto one empty adjacent plot every year.

SmiteCommon
Smite

Jack of Rainbows — Every time the unit takes a hit, a laser deals +1% of its damage to a random enemy.

SurgeCommon
Surge

Jack of Rainbows — Triggers the effect of target support building 9 times.

TempleCommon
Temple

Jack of Rainbows — Increases +9% of a random stat of a random plot.

UnifyCommon
Unify

Jack of Rainbows — Sacrifices all troops adjacent to target. Target plot gains the number of units sacrificed.

WarehouseCommon
Warehouse

Jack of Rainbows — Effects of other adjacent buildings are applied +1 time per level.

X-RayCommon
X-Ray

Jack of Rainbows — Levels up all plots diagonal to the target plot beyond max level.

Jack of Chaos

17
CastleCommon
Castle

Jack of Chaos — Hurls a stone projectile at your enemies.

Chaos CloneCommon
Chaos Clone

Jack of Chaos — Clones 3 copies of the target plot.

Chaos EarthworksCommon
Chaos Earthworks

Jack of Chaos — Destroys all adjacent plots. Target plot gains the sum of their levels beyond any cap.

Chaos MigrationCommon
Chaos Migration

Jack of Chaos — Moves target to a random empty plot. Target gains +10% to all stats.

Chaos MortgageCommon
Chaos Mortgage

Jack of Chaos — Destroys plot and gives you 9 gold multiplied by the current year.

Chaos OblationCommon
Chaos Oblation

Jack of Chaos — When thrown into the pit, troops get +3 units for every card thrown into the pit so far. Increased by +3 when any card is thrown in.

Chaos OfferingCommon
Chaos Offering

Jack of Chaos — Destroys target plot and gives you 3 Chaos cards.

Chaos Over-investCommon
Chaos Over-invest

Jack of Chaos — Spends 999 gold to increase all stats of a plot by +99.9%.

Chaos OverhaulCommon
Chaos Overhaul

Jack of Chaos — Destroys target plot to level up +3 random plots beyond max level.

Chaos ProcreateCommon
Chaos Procreate

Jack of Chaos — Adds +9% units to the target troop.

Chaos RegressionCommon
Chaos Regression

Jack of Chaos — Brings plot back to level 1 but retains all its current stats and effects.

Chaos RewindCommon
Chaos Rewind

Jack of Chaos — Throw this into the pit to replace your current hand with Chaos cards.

Chaos SacrificeCommon
Chaos Sacrifice

Jack of Chaos — Destroys target plot. Adds its stats to all adjacent plots.

Chaos ShieldsCommon
Chaos Shields

Jack of Chaos — Adds +999 raw HP to target.

Chaos SwordsCommon
Chaos Swords

Jack of Chaos — Adds +333 raw damage to target.

Chaos WildcardCommon
Chaos Wildcard

Jack of Chaos — Levels up one plot beyond max level. No cap.

DemonCommon
Demon

Jack of Chaos — Corrupted demon with ranged piercing attacks.

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