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King of Stone

King of Stone

How the King of Stone engine works

Stone fights with buildings. A Trebuchet throws one more rock for every construction in the kingdom, a Quarry adds 2% damage to all buildings every year, and the Stronghold raises towers that shoot whatever comes near. The Wallmaker's walls gain 10% HP a year without help, and a Cauldron makes the attacks of the plots beside it poisonous, 3 stacks per level. Its troops are few: Trappers lay traps that stun, and a Ballista card is 3 machines firing a piercing bolt every 12 seconds. Earthworks unlocks the plots around its target and returns up to 3 copies of that plot's cards. Stone needs years to build, and its walls hold while it does.

Unlock and deck

UnlockBuild 99 buildings

Starting deck 9 cards

King of Stone builds

All builds, by king and core card

Cards that carry King of Stone

  • BallistaTroop

    3 machines a card, each firing a piercing bolt every 12 seconds with a 20% crit chance. One volley passes through a whole enemy plot.

  • TrapperTroop

    5 units a card whose traps stun and deal damage. Beside a Cauldron the traps are poisonous as well.

  • CauldronBuilding

    Makes the attacks of the plots beside it poisonous, 3 stacks a level. It multiplies the damage of everything Stone builds around it.

  • WallmakerBuilding

    Its walls gain 10% HP every year and x1.5 a level. They buy the years Stone's slow towers need.

Card stats per level

Playing a card onto its own plot again levels it up. Multipliers stack: a card at level 3 carries its level-up boost twice.

CardLevel 1Each level upMax
Stronghold–x1.2 HP, x1.1 attack, x1.02 attack speed3
Ballista3 units, 16 HP, 7 attack, attack delay 12 s, move speed 0.7, 20% crit chance, x2 crit damage+3 units, x1.3 HP, x1.2 attack3
Trapper5 units, 18 HP, 6 attack, attack delay 2.5 s, move speed 1+5 units, x1.3 HP, x1.3 attack, x1.1 attack speed, x1.2 move speed3
Wallmaker–x1.5 HP3
Trebuchet–x1.2 attack, x1.2 attack speed3
Flametower–x1.2 attack, x1.4 move speed3

Ballisteer

PerkMax level 3

Ballistas start with +3 units.

Brewer

PerkMax level 3

Cauldrons start with +1 poison stack.

Hunter

PerkMax level 3

Trapper's traps now stun +50% longer.

Hurler

PerkMax level 3

Trebuchet start throwing +1 rock.

Impervious

PerkMax level 3

Losing a life gives you +2 Wallmaker cards.

Incendiary

PerkMax level 3

Flametower start with +10% attack area.

Sturdy

PerkMax level 3

Walls start with +10% HP.

Tactician

PerkMax level 2

Start with +1 completely random tower card in hand.

Warden

PerkMax level 2

Stronghold starts with +1 level.

Barricade

DecreeRepeatable, no limit

Walls reflect +50% of damage taken.

Brickmaster

DecreeRepeatable, no limit

Doubles the HP of all buildings.

Bulldozers

DecreeRepeatable, no limit

Replaces your hand with 9 Earthworks cards.

Distillery

Decree

Cauldrons now affect all plots around them, including those that are diagonally adjacent.

Dynamites

DecreeRepeatable, no limit

Each trap is now triggered +1 time in battle.

Engineering

DecreeUp to 3 times

Doubles the damage of all towers.

Monopoly

Decree

Quarry now only buffs one single target. Target is buffed by +9% damage.

Towerdome

DecreeRepeatable, no limit

Stronghold can now build towers twice as fast.

When King of Stone attacks you

Enemy Wave Calculator

An enemy Stone army is bought from these troops with the year's troop budget, picking a rarity at random each time (Common is the most likely, Legendary the least).

Units in a Stone army by year (average, with the lowest and highest seen)
DifficultyY1Y5Y9Y13Y17Y21Y25Y29Y33
Peasant52-61711-243922-587154-9011384-147166135-198230183-278304257-347389346-450
King52-62718-406045-7710384-134156126-180217188-255291243-333377328-423470416-537
King IX IX52-63825-528055-104132101-164197163-230270232-308354317-398447395-508554490-611

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