Each basic attack raises its damage and cuts the damage it takes by the same percentage. The bonus resets when a skill hits it.
Lumi Master/Lumis

At a glance
- Why this tier
Brawnturion is a B-tier staller: Horsepower locks the enemy team out of skills for 5 basic attacks, which buys a teammate time but deals 20 power itself. Cyclodoge holds the Brawler slot with far more staying power.
Brawnturion's skills
Fixed kit always on Brawnturion, can't be swapped
Hits the current enemy and locks their whole team out of skills until they have thrown 5 basic attacks.
Swappable skills choose which one to equip
Hits the current enemy ignoring its DEF boosts, then removes those boosts.
Raises this Lumi's ATK by 2 stages.
Hits the current enemy and gives this Lumi 1 Swift.
Hits the current enemy and switches out; the Lumi coming in gains +1 ATK stage.
Raises this Lumi's ATK and DEF by 1 stage each.
The next skill this Lumi uses (other than Charge Up) gains +40 power. Lost if it switches out.
How to use Brawnturion
Horsepower is the whole reason to bring Brawnturion: it locks the entire enemy team out of skills until they have thrown 5 basic attacks. It costs 6 and hits for 20, so it is a tempo play, not damage. 100 HP and 98 DEF let it take the hits that follow. Cyclodoge is the better Brawler wall.
Recommended build
The materials Brawnturion levels, stars up and evolves with. No in-client recommended line-up has been read for this Lumi yet.
Inflated Muscles: Each basic attack raises its damage and cuts the damage it takes by the same percentage. The bonus resets when a skill hits it. Horsepower: Hits the current enemy and locks their whole team out of skills until they have thrown 5 basic attacks.
Brawnturion KeepsakeLevels up and ascends this line
Universal KeepsakeSwaps in for any KeepsakeEach star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.
The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.
Type matchup
Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.
Attributes
MaxMin
| Min | Max | |
|---|---|---|
| 26 | 90 | |
| 82 | 98 | |
| 56 | 100 | |
| 44 | 64 | |
| Attack Speed | Roster average1s | |
Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.
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Rating 52–88
Brawler