Stationed on a farm plot: lettuce grows 40% faster.
Lumi Master/Lumis

At a glance
- Why this tier
Cabbychick earns its keep only on the lettuce plot, where Seedling speeds growth by 40%, hence the D. Succupurr covers every crop from a single slot.
Cabbychick's skills
Fixed kit always on Cabbychick, can't be swapped
Pecks the current enemy with everything it has.
Its automatic attack: a Grass hit every 1.3s for 13 power. That is slower than most, so anything that triggers per hit rather than per point of damage fires less often here.
Swappable skills choose which one to equip
Hits the current enemy; this Lumi keeps half of its Wet stacks instead of spending them.
Hits the current enemy with +15 power per Wet stack on this Lumi. If it has no Wet, it gains 2 Wet instead.
Throws seeds at the current enemy and applies 2 Leech.
Hits the current enemy; +20% power for each Leech stack it carries.
Hurls leaves at the current enemy; every Leech stack it carries heals each Lumi on your side of the field for 5% of max HP.
Sets the field to Grassy Field, hits every enemy on the field and applies 1 Leech to each.
How to use Cabbychick
Cabbychick is the lettuce specialist: Seedling grows lettuce 40% faster on a farm plot, with 123 Work. Put it on the lettuce plot and leave it there. Succupurr's bonus covers every crop, so with only one farm slot, Succupurr is the better pick.
Compared with
No Worker is placed above Cabbychick. These are the nearest behind.
Recommended build
No official in-client line-up features Cabbychick yet, so this covers the materials it levels, stars up and evolves with.
SeedlingTrait
PeckSignature skillSeedling: Stationed on a farm plot: lettuce grows 40% faster. Peck: Pecks the current enemy with everything it has.
Cabbychick KeepsakeLevels up and ascends this line
Universal KeepsakeSwaps in for any KeepsakeEach star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.
The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.
Type matchup
Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.
Attributes
MaxMin
| Min | Max | |
|---|---|---|
| 26 | 50 | |
| 61 | 85 | |
| 46 | 70 | |
| 67 | 123 | |
| Attack Speed | Slower than most1.3s | |
Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.
loadoutgg is not affiliated with, endorsed by, or sponsored by Bilibili Games or the creators of Lumi Master. Lumi Master and all Lumi names, art, and other assets referenced here are trademarks and copyrighted material of their respective owners, shown, as on other game companion sites, only to identify the games and characters covered here. The classification, skill and ability text, and other compiled game data on these pages are loadoutgg's own work — extracted from the game's own files and official sources and rewritten in our own words. This compilation is not offered for reuse; please link to loadoutgg rather than copying or scraping it. Full copyright and licensing details: loadoutgg.com/legal.



Rating 50–82
Grass

