Above a set share of its HP it takes extra damage; below it, it takes less. The enemy that knocks it out recovers some HP and Energy.
Lumi Master/Lumis

At a glance
- Why this tier
Cupony is C because Body Slam needs Slam stacks it rarely has this early, on weak stats. Tubsteed is where the line becomes worth building.
Cupony's skills
Fixed kit always on Cupony, can't be swapped
Hits the current enemy. Above 50 Slam this Lumi dumps every stack onto it; above 30, it transfers double.
Swappable skills choose which one to equip
Hits the current enemy ignoring its DEF boosts, then removes those boosts.
Raises this Lumi's ATK by 2 stages.
Hits the current enemy and gives this Lumi 1 Swift.
Hits the current enemy and switches out; the Lumi coming in gains +1 ATK stage.
Raises this Lumi's ATK and DEF by 1 stage each.
The next skill this Lumi uses (other than Charge Up) gains +40 power. Lost if it switches out.
How to use Cupony
Cupony opens the Tubsteed line with Body Slam, which dumps its Slam stacks onto the target past a threshold it rarely reaches this early. Armor Break is its hardest hit at 90. 88 ATK and 86 HP are weak. Tubtrotter and Tubsteed build on it, so it is worth keeping only until it evolves.
Recommended build
The materials Cupony levels, stars up and evolves with. No in-client recommended line-up has been read for this Lumi yet.
Fight Back: Above a set share of its HP it takes extra damage; below it, it takes less. The enemy that knocks it out recovers some HP and Energy. Body Slam: Hits the current enemy. Above 50 Slam this Lumi dumps every stack onto it; above 30, it transfers double.
Cupony KeepsakeLevels up and ascends this line
Universal KeepsakeSwaps in for any KeepsakeEach star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.
The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.
Type matchup
Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.
Evolution line
Attributes
MaxMin
| Min | Max | |
|---|---|---|
| 26 | 88 | |
| 82 | 90 | |
| 56 | 86 | |
| 44 | 60 | |
| Attack Speed | Roster average1s | |
Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.
loadoutgg is not affiliated with, endorsed by, or sponsored by Bilibili Games or the creators of Lumi Master. Lumi Master and all Lumi names, art, and other assets referenced here are trademarks and copyrighted material of their respective owners, shown, as on other game companion sites, only to identify the games and characters covered here. The classification, skill and ability text, and other compiled game data on these pages are loadoutgg's own work — extracted from the game's own files and official sources and rewritten in our own words. This compilation is not offered for reuse; please link to loadoutgg rather than copying or scraping it. Full copyright and licensing details: loadoutgg.com/legal.



Rating 52–81
Brawler

