While Asleep, the damage it deals and the damage it takes are both reduced by 50%.
Lumi Master/Lumis

At a glance
- Why this tier
Dreamee sits in C as a stall piece: Sleepwalk heals it for all its damage while Asleep, yet Sound Sleep halves its own output too. Dreamtapir turns sleep into Energy and damage, which a team needs more.
Dreamee's skills
Fixed kit always on Dreamee, can't be swapped
Hits the current enemy and puts this Lumi to sleep. If it was already Asleep, the hit has 100% lifesteal and applies 1 random status effect(s).
Swappable skills choose which one to equip
This Lumi falls asleep and heals 40% of its max HP. Can't be used while already Asleep.
Hits the current enemy with a dreamscape, with a 20% chance to apply Asleep to it.
Sets this Lumi's ATK and DEF stages to match the current enemy's.
Attacks the current enemy inside its dreams; if it is Asleep, damage is doubled and it wakes up.
Puts the current enemy to sleep.
Attacks the current enemy inside its dreams; if it is Asleep, this Lumi heals for 100% of the damage dealt.
Skills marked "Used in official line-ups" are the ones the game's own in-client line-ups equip on Dreamee. See those line-ups.
How to use Dreamee
Dreamee fights in its sleep. Sleepwalk puts it to sleep, and cast again while Asleep it heals for all the damage dealt and adds a random status. Sound Sleep halves the damage it takes while Asleep, but also the damage it deals. That makes it a stall piece with 84 ATK. Dreamtapir turns sleep into Energy and damage far better.
Compared with
The strongest Battle on the tier list and the ones placed just above Dreamee, strongest first.
Recommended build
The game's own in-client line-ups run Dreamee with Fall Asleep equipped: 3 official setups below, plus the materials it levels, stars up and evolves with.
Sound SleepTrait
SleepwalkSignature skillSound Sleep: While Asleep, the damage it deals and the damage it takes are both reduced by 50%. Sleepwalk: Hits the current enemy and puts this Lumi to sleep. If it was already Asleep, the hit has 100% lifesteal and applies 1 random status effect(s).
Fall AsleepChosen in 3 of 3 official setups
ShieldRun in 3 of 3 official setupsShield: Applies a shield to your own Lumi on the field, making them immune to the enemy's next skill damage and debuff. Expires upon leaving.
Dreamee KeepsakeLevels up and ascends this line
Universal KeepsakeSwaps in for any KeepsakeEach star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.
The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.
Type matchup
Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.
Attributes
MaxMin
| Min | Max | |
|---|---|---|
| 52 | 84 | |
| 63 | 95 | |
| 63 | 95 | |
| 30 | 62 | |
| Attack Speed | Roster average1s | |
Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.
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Rating 52–84
Psychic

