Stationed at the Candy House: Magic Candy is made 50% faster.
Lumi Master/Lumis

At a glance
- Why this tier
Driftling ranks D because its battle kit is weak, but it is worth keeping for Magic Candy, where it beats Sissie's 40% bonus.
Driftling's skills
Fixed kit always on Driftling, can't be swapped
A plain Dark hit on the current enemy.
Swappable skills choose which one to equip
Removes every Burn stack from this Lumi and the current enemy, healing 5% of max HP per stack removed; then cures this Lumi's Leech.
Hits the current enemy and spreads its Poison to the rest of its squad at half the stacks.
Hits the current enemy and applies 2 Burn to it and 1 Burn to this Lumi.
Hits the current enemy and applies 2 Poison.
Drops a Poison trap where the current enemy is standing, applying 1 Poison to any enemy Lumi that moves onto it.
Raises this Lumi's ATK and DEF by 1 stage each.
How to use Driftling
Driftling is the Magic Candy worker. Psychic Raid speeds Magic Candy at the Candy House by 50%, a bigger bonus than Sissie's 40% on regular candy, so it takes the Magic Candy line. Elsewhere it is a slow base-rate hand; Hushhare is the better general crafter.
Compared with
No Worker is placed above Driftling. These are the nearest behind.
Recommended build
The materials Driftling levels, stars up and evolves with. No in-client recommended line-up has been read for this Lumi yet.
Psychic RaidTraitPsychic Raid: Stationed at the Candy House: Magic Candy is made 50% faster. Driftling Spin: A plain Dark hit on the current enemy.
Driftling KeepsakeLevels up and ascends this line
Universal KeepsakeSwaps in for any KeepsakeEach star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.
The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.
Type matchup
Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.
Attributes
MaxMin
| Min | Max | |
|---|---|---|
| 56 | 80 | |
| 36 | 60 | |
| 42 | 66 | |
| 70 | 126 | |
| Attack Speed | Faster than most0.9s | |
Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.
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Rating 51–83
Dark

