Enters in Stealth, which raises its crit rate until an enemy skill hits it. Knocking out an enemy gives it Energy.
Lumi Master/Lumis

At a glance
- Why this tier
Stealth pushes its crits to 350% until an enemy skill lands, on 104 ATK. One early hit on it and the plan is gone.
- Best with
Rainbowdeer×1
Clionia×1- In our teams1 of 19
- Tomato Stealth CloserCloser, crits from Stealth · Poison
MEGA TOMATO's skills
Fixed kit always on MEGA TOMATO, can't be swapped
Enters Stealth on arrival, pushing CRIT damage to 350% until an enemy skill connects, then fires on the current enemy.
Swappable skills choose which one to equip
Hits the current enemy twice; each hit has a 10% chance to apply 1 Frostbite.
Hits the current enemy with an electric orb, with a 20% chance to apply 1 Paralysis.
Fires a rainbow missile at the current enemy — two while Enhanced, split between enemies if there are several on the field.
The next skill this Lumi uses (other than Charge Up) gains +40 power. Lost if it switches out.
Hits the current enemy and applies 2 Poison.
Hits the current enemy with a ki blast. Costs 1 less Energy per positive ATK stage; afterwards this Lumi's ATK drops by 1 stage.
Hits the current enemy and switches out, handing this Lumi's ATK and DEF stages to the Lumi coming in.
Skills marked "Used in official line-ups" are the ones the game's own in-client line-ups equip on MEGA TOMATO. See those line-ups.
How to use MEGA TOMATO
MEGA TOMATO lives or dies on its first window. It enters in Stealth, and until an enemy skill connects its crits deal 350% damage, so TOMATO Laser and the hits right after it are the whole plan. Take a skill early and it is a 40-power signature on an ordinary body.
Its swappable skill is where you choose the element. Electric Orb is a good default, but each change costs 1,000 gold, so settle on the type your team lacks before you swap.
Teams with MEGA TOMATO
- Tomato Stealth CloserPvP · Arena ladder



Two sturdy Lumi clear the way for one entrance. MEGA TOMATO arrives in Stealth, which raises its crit rate until an enemy skill hits it, and TOMATO Laser pushes its crit damage to 350% while Stealth holds. Rainbowdeer opens by cutting the enemy's ATK 2 stages with Fortune and trades behind 100 DEF and 100 HP. Clionia banks a Wet through Stream every time an ally casts, then leaves on Water Retreat so MEGA TOMATO comes in carrying 1 Wet.
Recommended build
The game's own in-client line-ups run MEGA TOMATO with Ice Shards equipped: 3 official setups below, plus the materials it levels, stars up and evolves with.
Meet Your Maker: Enters in Stealth, which raises its crit rate until an enemy skill hits it. Knocking out an enemy gives it Energy. TOMATO Laser: Enters Stealth on arrival, pushing CRIT damage to 350% until an enemy skill connects, then fires on the current enemy.
Ice ShardsChosen in 3 of 3 official setups
ShieldRun in 3 of 3 official setupsShield: Applies a shield to your own Lumi on the field, making them immune to the enemy's next skill damage and debuff. Expires upon leaving.
MEGA TOMATO KeepsakeLevels up and ascends this line
Universal KeepsakeSwaps in for any KeepsakeEach star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.
The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.
Type matchup
Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.
Attributes
MaxMin
| Min | Max | |
|---|---|---|
| 72 | 104 | |
| 62 | 94 | |
| 58 | 90 | |
| 32 | 64 | |
| Attack Speed | Faster than most0.9s | |
Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.
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Rating 88
Dark