Lumi MasterAll games

Lumi Master/Lumis

Dark88MEGA TOMATO

MEGA TOMATO

GoldRating 88Dark

At a glance

Sest.
Why this tier

Stealth pushes its crits to 350% until an enemy skill lands, on 104 ATK. One early hit on it and the plan is gone.

In our teams1 of 19

MEGA TOMATO's skills

Fixed kit always on MEGA TOMATO, can't be swapped

Trait · passiveMeet Your Maker

Enters in Stealth, which raises its crit rate until an enemy skill hits it. Knocking out an enemy gives it Energy.

Signature skillTOMATO Laser

Enters Stealth on arrival, pushing CRIT damage to 350% until an enemy skill connects, then fires on the current enemy.

DarkCost 5Power 40

Swappable skills choose which one to equip

Ice ShardsUsed in official line-ups

Hits the current enemy twice; each hit has a 10% chance to apply 1 Frostbite.

IceCost 4Power 30

Electric Orb

Hits the current enemy with an electric orb, with a 20% chance to apply 1 Paralysis.

ElectricCost 4Power 55

Rainbow Missile

Fires a rainbow missile at the current enemy — two while Enhanced, split between enemies if there are several on the field.

FairyCost 4Power 50

Charge Up

The next skill this Lumi uses (other than Charge Up) gains +40 power. Lost if it switches out.

NormalCost 4Power 0

Poison

Hits the current enemy and applies 2 Poison.

DarkCost 4Power 20

Focus Blast

Hits the current enemy with a ki blast. Costs 1 less Energy per positive ATK stage; afterwards this Lumi's ATK drops by 1 stage.

BrawlerCost 5Power 70

Baton Pass

Hits the current enemy and switches out, handing this Lumi's ATK and DEF stages to the Lumi coming in.

NormalCost 4Power 30

Skills marked "Used in official line-ups" are the ones the game's own in-client line-ups equip on MEGA TOMATO. See those line-ups.

How to use MEGA TOMATO

MEGA TOMATO lives or dies on its first window. It enters in Stealth, and until an enemy skill connects its crits deal 350% damage, so TOMATO Laser and the hits right after it are the whole plan. Take a skill early and it is a 40-power signature on an ordinary body.

Its swappable skill is where you choose the element. Electric Orb is a good default, but each change costs 1,000 gold, so settle on the type your team lacks before you swap.

Teams with MEGA TOMATO

All Lumi Master teams →

Recommended build

The game's own in-client line-ups run MEGA TOMATO with Ice Shards equipped: 3 official setups below, plus the materials it levels, stars up and evolves with.

Trait & signature skill (fixed)
Meet Your Maker— Trait
TOMATO Laser— Signature skill

Meet Your Maker: Enters in Stealth, which raises its crit rate until an enemy skill hits it. Knocking out an enemy gives it Energy. TOMATO Laser: Enters Stealth on arrival, pushing CRIT damage to 350% until an enemy skill connects, then fires on the current enemy.

Skill to equip
Ice ShardsIce ShardsChosen in 3 of 3 official setups
Trainer skill
ShieldShieldRun in 3 of 3 official setups

Shield: Applies a shield to your own Lumi on the field, making them immune to the enemy's next skill damage and debuff. Expires upon leaving.

Level up & ascension
MEGA TOMATO KeepsakeMEGA TOMATO KeepsakeLevels up and ascends this line
Universal KeepsakeUniversal KeepsakeSwaps in for any Keepsake
Star Up
MEGA TOMATO StarcoreMEGA TOMATO StarcoreRaises this line's star level
Universal StarcoreUniversal StarcoreSwaps in for a regular or variant Lumi's Starcore

Each star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.

The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.

Type matchup

Takes extra damage from
Flying×2Light×2Brawler×2
Takes reduced damage from
Dark×0.5

Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.

Attributes

ATK72–104DEF62–94HP58–90Work32–64

MaxMin

MinMax
ATK72104
DEF6294
HP5890
Work3264
Attack SpeedFaster than most0.9s

Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.

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