Stationed in the cowshed: milk is produced 40% faster.
Lumi Master/Lumis

At a glance
- Why this tier
Moolloon ranks D in combat but is the only milk specialist, with Prime Milk Supply adding 40% in the cowshed, so keep it there.
Moolloon's skills
Fixed kit always on Moolloon, can't be swapped
Careens around the sky, crashing into the current enemy.
Its automatic attack: a Flying hit every 1.2s for 12 power. That is slower than most, so anything that triggers per hit rather than per point of damage fires less often here.
Swappable skills choose which one to equip
Hits the current enemy and strips 1 Wet and 1 Swift from it.
Hits the current enemy. Always crits if it is the first skill used since entering battle.
Resets the ATK and DEF stages of every Lumi on the field back to neutral.
Hits the current enemy with +15 power per Wet stack on this Lumi. If it has no Wet, it gains 2 Wet instead.
Hits every enemy on the field with a tornado and strips all their buffs and stat boosts.
Raises this Lumi's DEF by 2 stages.
How to use Moolloon
Moolloon runs the cowshed: Prime Milk Supply produces milk 40% faster there, on 129 Work. It is the only milk specialist, so it is worth a permanent spot. Chiccoo covers the henhouse. No other worker speeds milk, so it never needs replacing.
Compared with
No Worker is placed above Moolloon. These are the nearest behind.
Recommended build
No official in-client line-up features Moolloon yet, so this covers the materials it levels, stars up and evolves with.
Prime Milk SupplyTrait
Air TurbulenceSignature skillPrime Milk Supply: Stationed in the cowshed: milk is produced 40% faster. Air Turbulence: Careens around the sky, crashing into the current enemy.
Moolloon KeepsakeLevels up and ascends this line
Universal KeepsakeSwaps in for any KeepsakeEach star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.
The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.
Type matchup
Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.
Attributes
MaxMin
| Min | Max | |
|---|---|---|
| 61 | 85 | |
| 18 | 42 | |
| 56 | 80 | |
| 73 | 129 | |
| Attack Speed | Slower than most1.2s | |
Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.
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Rating 52–84
Flying

