Stationed at the Meteor Altar: each Starlit Gem made has a 40% chance of 1 extra Berry Candy.
Lumi Master/Lumis

At a glance
- Why this tier
Sloweet sits at D with a weak body. At the Meteor Altar it adds a Berry Candy chance that Peach and Stina lack, a niche worth one slot.
Sloweet's skills
Fixed kit always on Sloweet, can't be swapped
Lobs candy at the current enemy.
Swappable skills choose which one to equip
Hits the current enemy with a dreamscape, with a 20% chance to apply Asleep to it.
Sets this Lumi's ATK and DEF stages to match the current enemy's.
This Lumi falls asleep and heals 40% of its max HP. Can't be used while already Asleep.
Attacks the current enemy inside its dreams; if it is Asleep, damage is doubled and it wakes up.
Puts the current enemy to sleep.
Attacks the current enemy inside its dreams; if it is Asleep, this Lumi heals for 100% of the damage dealt.
How to use Sloweet
Sloweet is worth a Meteor Altar slot. Sweet Temptation gives each Starlit Gem a 40% chance of an extra Berry Candy, a side income no other Altar worker gives. Peach is the better pick if you want more gems themselves, since it makes them 50% faster. With both, run them together.
Compared with
No Worker is placed above Sloweet. These are the nearest behind.
Recommended build
The materials Sloweet levels, stars up and evolves with. No in-client recommended line-up has been read for this Lumi yet.
Sweet TemptationTraitSweet Temptation: Stationed at the Meteor Altar: each Starlit Gem made has a 40% chance of 1 extra Berry Candy. Candy Trap: Lobs candy at the current enemy.
Sloweet KeepsakeLevels up and ascends this line
Universal KeepsakeSwaps in for any KeepsakeEach star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.
The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.
Type matchup
Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.
Attributes
MaxMin
| Min | Max | |
|---|---|---|
| 56 | 80 | |
| 36 | 60 | |
| 42 | 66 | |
| 70 | 126 | |
| Attack Speed | Slower than most1.5s | |
Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.
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Rating 51–83
Fairy

