Stationed at the Meteor Altar: Blessing work is 40% faster.
Lumi Master/Lumis

At a glance
- Why this tier
STINA stays at D as a home worker. On the Meteor Altar, Starstruck Wonder's 40% Blessing bonus edges out Lamphin's 35%, which is why it earns that slot.
STINA's skills
Fixed kit always on STINA, can't be swapped
A plain hit on the current enemy.
Its automatic attack: a Fairy hit every 1s for 10 power.
Swappable skills choose which one to equip
Fires a rainbow missile at the current enemy — two while Enhanced, split between enemies if there are several on the field.
Hits the current enemy and strips its Wet; this Lumi gains 2 Burn.
Swaps Flicker skill effects and counts with the current enemy.
Heals every Lumi in your squad for 15% of max HP and cures all their Poison.
Hits the current enemy with a falling star; +50% damage for every Flicker skill used, up to +500%.
Casts a random Flicker skill. Builds no extra Flickergy.
How to use STINA
Stina is a Meteor Altar specialist. Starstruck Wonder speeds its Blessing work by 40% there, so it beats Lamphin on the Altar, while Lamphin's 35% still suits every other Blessing station. Somina fills the same role at the Dewpool. Keep Stina on the Altar and out of your team.
Compared with
No Worker is placed above STINA. These are the nearest behind.
Recommended build
The materials STINA levels, stars up and evolves with. No in-client recommended line-up has been read for this Lumi yet.
Starstruck WonderTraitStarstruck Wonder: Stationed at the Meteor Altar: Blessing work is 40% faster. Twist in the Tail: A plain hit on the current enemy.
STINA KeepsakeLevels up and ascends this line
Universal KeepsakeSwaps in for any KeepsakeEach star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.
The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.
Type matchup
Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.
Attributes
MaxMin
| Min | Max | |
|---|---|---|
| 21 | 45 | |
| 57 | 81 | |
| 57 | 81 | |
| 73 | 129 | |
| Attack Speed | Roster average1s | |
Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.
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Rating 52–84
Fairy

