Stationed on a farm plot: farming is 45% faster.
Lumi Master/Lumis

At a glance
- Why this tier
Succupurr rates D only because it never fights; Sprinkle speeds all farming by 45%, so it is worth the first farm plot.
Succupurr's skills
Fixed kit always on Succupurr, can't be swapped
Throws fruit at the current enemy, with a 25% chance to crit.
Its automatic attack: a Grass hit every 0.7s for 7 power. That is among the quickest on the roster, and since every basic attack in the game trades power for interval at the same rate, the short gap buys extra hits rather than extra damage — which is what per-hit effects key off.
Swappable skills choose which one to equip
Throws seeds at the current enemy and applies 2 Leech.
Hits the current enemy; +20% power for each Leech stack it carries.
Makes plants burst up under the current enemy. Costs 3 less Energy during Harsh Sunlight.
Hits the current enemy and switches out; the Lumi coming in gains +1 ATK stage.
Hurls leaves at the current enemy; every Leech stack it carries heals each Lumi on your side of the field for 5% of max HP.
Sets the field to Grassy Field, hits every enemy on the field and applies 1 Leech to each.
How to use Succupurr
Succupurr is the farmer to pick if you have one farm plot: Sprinkle speeds all farming there by 45% across every crop. 123 Work is a little low. For a berry-only plot, Berripaca's higher Work makes it the better choice.
Compared with
No Worker is placed above Succupurr. These are the nearest behind.
Recommended build
No official in-client line-up features Succupurr yet, so this covers the materials it levels, stars up and evolves with.
SprinkleTrait
Berry MissileSignature skillSprinkle: Stationed on a farm plot: farming is 45% faster. Berry Missile: Throws fruit at the current enemy, with a 25% chance to crit.
Succupurr KeepsakeLevels up and ascends this line
Universal KeepsakeSwaps in for any KeepsakeEach star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.
The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.
Type matchup
Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.
Attributes
MaxMin
| Min | Max | |
|---|---|---|
| 41 | 65 | |
| 41 | 65 | |
| 51 | 75 | |
| 67 | 123 | |
| Attack Speed | Faster than most0.7s | |
Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.
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Rating 50–82
Grass

