Knocking out an enemy heals it for part of its max HP and gives it Energy.
Lumi Master/Lumis

At a glance
- Why this tier
TEEN TOMATO is C as the middle tomato, turning up to 5 Energy into as many small hits with Tomato Juice. OLD TOMATO does the same off a bigger bar.
TEEN TOMATO's skills
Fixed kit always on TEEN TOMATO, can't be swapped
Drains up to 5 SP and hits once per SP spent. Past 3 SP this Lumi gains an ATK stage; past 4, a DEF stage as well.
Swappable skills choose which one to equip
Hits the current enemy twice; each hit has a 10% chance to apply 1 Frostbite.
Hits the current enemy with a ki blast. Costs 1 less Energy per positive ATK stage; afterwards this Lumi's ATK drops by 1 stage.
Fires a ball of water at the current enemy.
Fires a fireball at the current enemy, with a 20% chance to apply 1 Burn.
Throws fruit at the current enemy, with a 25% chance to crit.
Throws a stone at the current enemy.
Hits the current enemy with a shadow orb, with a 20% chance to apply 1 Poison.
Skills marked "Used in official line-ups" are the ones the game's own in-client line-ups equip on TEEN TOMATO. See those line-ups.
How to use TEEN TOMATO
TEEN TOMATO's Tomato Juice drains up to 5 SP and hits once for each point, gaining ATK past 3 and DEF past 4. That is more hits than LIL TOMATO but still a 15-power base. Its swappable skill sets its element. 86 HP is weak. OLD TOMATO's 8 SP bar is the better version, so keep evolving.
Recommended build
The game's own in-client line-ups run TEEN TOMATO with Ice Shards equipped: 3 official setups (2 different ones shown below), plus the materials it levels, stars up and evolves with.
TOMATO Pride: Knocking out an enemy heals it for part of its max HP and gives it Energy. Tomato Juice: Drains up to 5 SP and hits once per SP spent. Past 3 SP this Lumi gains an ATK stage; past 4, a DEF stage as well.
Ice ShardsChosen in 2 of 3 official setups
Focus BlastChosen in 1 of 3 official setups
ShieldRun in 3 of 3 official setupsShield: Applies a shield to your own Lumi on the field, making them immune to the enemy's next skill damage and debuff. Expires upon leaving.
LIL TOMATO KeepsakeLevels up and ascends this line
Universal KeepsakeSwaps in for any KeepsakeEach star adds damage dealt and cuts damage taken: ★1 +5% / -5%, up to ★5 +25% / -25%.
The Trait and Signature Skill come with this Lumi and can't be changed, so they set what the rest of the build is for. The skill and trainer skill picked above are the game's own — read straight off its official in-client line-ups on the Official Line-ups page. The Keepsake, Starcore and evolution materials are this line's own real items, from the game's own tables. Star Up's damage/mitigation numbers are the game's own published curve.
Type matchup
Recomputed from the game's own type chart against this Lumi's type(s) — dual types multiply. See the full Type Chart for every match-up.
Evolution line
Attributes
MaxMin
| Min | Max | |
|---|---|---|
| 64 | 96 | |
| 60 | 92 | |
| 54 | 86 | |
| 30 | 62 | |
| Attack Speed | Roster average1s | |
Each column is the species' own Min–Max range at its reference level — the exact spread the in-game Aptitude tab shows (an individual catch rolls somewhere inside it). See the Stat Rankings to sort the whole roster by any of these. Attack Speed is the Skill tab's Attack Interval: the seconds between automatic basic attacks, fixed per species, so lower is faster. Every basic attack deals the same damage per second, so a quicker one lands more hits rather than more damage, which is what on-hit effects care about. Each Swift stack speeds it up by 10% and each Paralysis stack slows it by 10%.
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Rating 52–84
Grass

