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Palmon Survival/Palmon

Wildfuror

Evolved form · evolves from Blazeal

Wildfuror

URFire typeBackliner20★ to finish

Job tagsCombatMiningGenerator maintenance

Wildfuror is Blazeal's evolved form — the same Palmon after Evolution I to Evolution IV. Attack, Defense, HP, jobs and the base skills stay Blazeal's own, on its page.

Where Wildfuror ranks

A

Current meta tier list

Evolution III makes the opening cast into a full wave hit very hard, which lifts it a band. Boss fights undo most of that, and it still never lays its own burn.

Is Wildfuror worth it?

Wildfuror is an Evolution for accounts that farm waves. RAAAGH!, bought at Evolution III, adds 5% damage for every enemy still standing, so the first Huuuah! of a fresh wave is the hardest Blazeal ever hits, and each kill after that trims the bonus. Against a lone boss it is worth 5% and stays there. Plan the Essence around the content you actually run: wave stages repay it, boss stages barely notice.

The Evolution leaves the base form's dependence alone. Huuuah! still needs burning targets for its 1.5x, and nothing in this line sets burn, so a squad without a burn setter is stacking one bonus on top of a plain line hit.

Where Wildfuror pays regardless of lineup is Evolution IV. It costs 160 Evolution Essence and adds 5% Attack to the whole squad even on days it stays out of the lineup, which makes the line worth finishing on a Fire account that rarely fields it. That bench bonus, more than the Rage skill, is the reason to take it past III.

Stats

Wildfuror keeps Blazeal's stat sheet: Attack, Defense and HP don't reset or change with the form. The Evolution steps below add their bonuses on top.

Lv 1Lv 300, 25 stars
Attack46557,078
Defense7211,634
HP18,6008,525,671

How to reach Wildfuror

All of it together:20★Camp Lv 10300 × Evolution Essence

  1. Evolution I5★Camp Lv 1020 × Evolution Essence

    Initial Rage Increase: 20

    • Initial Rage+20
    • Attack+5%
    • HP+5%
  2. Evolution II10★Camp Lv 1040 × Evolution Essence

    Squad Size per Palmon Increase: 20

    • Final Damage Taken Reduction+5%
    • Attack+10%
    • HP+10%
  3. Evolution III15★Camp Lv 1080 × Evolution Essence

    Ultimate Skill: RAAAGH!

    • Crit Damage+50%
    • Attack+15%
    • HP+15%
  4. Evolution IV20★Camp Lv 10160 × Evolution Essence

    Squad Attack (Even When Undeployed) Increase: 5%

    • Elemental Counters+50%
    • Attack+20%
    • HP+20%

The skill Wildfuror unlocks

RAAAGH!Evolution III

For each enemy alive, increases damage by 5%.

At skill Lv 1: For each enemy alive, increases damage by 0.5%. The 10 levels are bought with 1,200 Fire Energy each.

Talents Wildfuror opens

Talents are bought with Fire Energy, level by level — 400,000 in total for this block.

StepTalentRaisesMaxedFire Energy
Evolution IPowerfulAttack+5006,000
Evolution ISteadfastDefense+1007,000
Evolution IVigorousHP+45,0008,000
Evolution IPowerfulAttack+8009,000
Evolution IIPowerfulAttack+1,2009,000
Evolution IIDeadlyCrit Rate+10%9,000
Evolution IISteadfastDefense+24010,000
Evolution IIVigorousHP+80,00010,000
Evolution IITenaciousTenacity+10%11,000
Evolution IIFull HouseSquad Size per Palmon Deployed+2011,000
Evolution IIIRAAAGH!Skill levelLv 1012,000
Evolution IIIPowerfulAttack+1,50013,000
Evolution IIINimbleEvasion+10%14,000
Evolution IIISteadfastDefense+30015,000
Evolution IIIVigorousHP+190,00017,000
Evolution IIIPreciseAccuracy+10%19,000
Evolution IVPowerfulAttack+2,00022,000
Evolution IVSteadfastDefense+40026,000
Evolution IVVigorousHP+560,00030,000
Evolution IVDestructiveCrit Damage+25%38,000
Evolution IVStubbornCrit Resistance+25%46,000
Evolution IVAuthoritativeSquad Attack (Even When Undeployed)+5%58,000

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