
Deals 451.4% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)
Palmon Survival/Skills

Deals 451.4% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)


Calls down 2 bolts of lightning, zapping the 2 enemies with the lowest HP for 4865.5% damage. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Gains +30% Evasion in combat. (Ascension: Evasion +2% / Evasion +4% / Evasion +6% / Evasion +8% / Evasion +10%)

Gains +15% max HP while in combat. (Ascension: HP +1% / HP +2% / HP +3% / HP +4% / HP +5%)

Deals 1032.3% damage to a single enemy. (Ascension: Damage +15% / Damage +35% / Damage +50% / Damage +75% / Damage +100%)

Deals 208% damage to a single enemy. (Ascension: Damage +15% / Damage +35% / Damage +50% / Damage +75% / Damage +100%)

Dreamium output speed +60% when working in a Dreamium Siever. (Ascension: Dreamium I Output Speed +5% / Dreamium I Output Speed +10% / Dreamium I Output Speed +15% / Dreamium I Output Speed +20% / Dreamium I Output Speed +30%)

Flings a razor-sharp leaf, dealing 325% damage to a single enemy. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Strikes the ground with its tail, creating a fissure that deals 1202.5% damage to all enemies in its path. Targets lose 20% Accuracy for 3s. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Launches a charged strike, dealing 3626% damage to an enemy in melee range. Has a 100% chance to stun the enemy for 2s. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)


Increases Lumber output by +100% for all Table Saws in Camp. Rage builds up 30% faster. (Ascension: Rage Build-up +2% / Rage Build-up +4% / Rage Build-up +6% / Rage Build-up +8% / Rage Build-up +10%)

Swings a stick at a single enemy, dealing 347.8% damage. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Hits (from normal attacks or Rage Skills) have a 10% chance to shock the target, increasing their damage taken by 20% for 10s.

Gains +30% max HP in combat. (Ascension: HP +2% / HP +4% / HP +6% / HP +8% / HP +10%)

Unleashes a chain of lightning that strikes up to 5 enemy targets, dealing 140.6% damage to each target. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Leaps into the air and zaps a single enemy for 6541.6% damage. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Allied Electric Palmon deal 20% more damage in combat. (Ascension: Electric Palmon Final Damage +1.5% / Electric Palmon Final Damage +3% / Electric Palmon Final Damage +4.5% / Electric Palmon Final Damage +6% / Electric Palmon Final Damage +7.5%)

Unleashes an immense energy surge from its electropollen, dealing 3097.27% damage to 2 random back-row enemies. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Unleashes a powerful current from the electropollen in its hand, dealing 436.6% damage to 2 random back-row enemies. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)


Charges up and releases a large fireball, dealing 1391.2% damage to all enemies in its path. Deals 1.5x damage to enemies that are already burning. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Deals 518% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)


Gains +30% Attack while in combat. (Ascension: Attack +2% / Attack +4% / Attack +6% / Attack +8% / Attack +10%)

Deals 325% damage to a single enemy. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Training speed +60% when working in an Armigo Hut. (Ascension: Armigo Training Speed +5% / Armigo Training Speed +10% / Armigo Training Speed +15% / Armigo Training Speed +20% / Armigo Training Speed +30%)

Deals 2756.5% damage to a nearby enemy. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Deals 325% damage to a single enemy. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Wood output +60% when working a Logging job. (Ascension: Output +5% / Output +10% / Output +15% / Output +20% / Output +30%)

Allied Earth Palmon gain +30% Attack for 5s. (Ascension: Earth Palmon Final Damage +2% / Earth Palmon Final Damage +4% / Earth Palmon Final Damage +6% / Earth Palmon Final Damage +8% / Earth Palmon Final Damage +10%)


Smashes violently into an enemy, dealing 4488.1% damage, with a 70% chance to stun the enemy for 3s. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Delivers a powerful strike on an enemy target, dealing 347.8% damage. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Gains +30% max HP while in combat. (Ascension: HP +2% / HP +4% / HP +6% / HP +8% / HP +10%)

Gains +60% Attack for 9s. (Ascension: Damage +5% / Duration +1s / Damage +10% / Duration +1s / Damage +20%)

Deals 208% damage to a single enemy. (Ascension: Damage +15% / Damage +35% / Damage +50% / Damage +75% / Damage +100%)

Steel output +35% when working a Smelting job. (Ascension: Output +3% / Output +6% / Output +9% / Output +12% / Output +15%)

Bon appetit mes amis! Tosses a perfectly cooked hamburger to the allied Palmon with the highest Attack, boosting its Attack by 40% for 10s. (Ascension: Attack +4% / Attack +8% / Attack +12% / Attack +16% / Attack +20%)

Throws a (literally) flaming-hot pepper, dealing 1724.2% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

After using Bon Appetit, restores 30 Rage to the allied Fire Palmon with the highest Attack.

Rage builds up 30% faster. (Ascension: Rage Build-up +2% / Rage Build-up +4% / Rage Build-up +6% / Rage Build-up +8% / Rage Build-up +10%)


Deals +30% damage while in battle. (Ascension: Final Damage +2% / Final Damage +4% / Final Damage +6% / Final Damage +8% / Final Damage +10%)

Fires a water projectile, dealing 414.4% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Summons a swirling column of water, dealing 8422.68% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Deals 208% damage to a single enemy. (Ascension: Damage +15% / Damage +35% / Damage +50% / Damage +75% / Damage +100%)

Crop output +35% when working a Planting job. (Ascension: Output +3% / Output +6% / Output +9% / Output +12% / Output +15%)

Deals 2068.3% damage to a single enemy. (Ascension: Damage +15% / Damage +35% / Damage +50% / Damage +75% / Damage +100%)

After using Countervolt, allied Electric Palmon will counterattack twice when attacked, dealing 300% damage each time.

Fills its body with electricity, gaining a Counterattack Shield that deals 1528.1% damage to attackers. Triggers up to 5 times. (Ascension: Counterattack Damage +30% / Counterattack Damage +70% / Counterattack Damage +120% / Counterattack Damage +185% / Counterattack Damage +270%)

Flings a lightning bolt at a single enemy, dealing 518% damage. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Allied Electric Palmon take 20% less damage in combat. (Ascension: Damage Reduction +1.5% / Damage Reduction +3% / Damage Reduction +4.5% / Damage Reduction +6% / Damage Reduction +7.5%)

Delivers a powerful strike to a nearby target, dealing 377.4% damage. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)


Allied back-row Earth Palmon take 30% less damage in combat. (Ascension: Damage Reduction +2% / Damage Reduction +4% / Damage Reduction +6% / Damage Reduction +8% / Damage Reduction +10%)

Hits an enemy for 4665.7% damage, and takes 20% of the damage meant for allies for the next 8s. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

After using the Rage Skill, Tail Flurry, the effect of Ocean's Blessing is increased by 50% for 10s.

Allied Water Palmon take 20% less damage in combat. (Ascension: Allied Water Palmon Damage Taken -1.5% / Allied Water Palmon Damage Taken -3% / Allied Water Palmon Damage Taken -4.5% / Allied Water Palmon Damage Taken -6% / Allied Water Palmon Damage Taken -7.5%)

Swings its mighty tail 3 times, dealing a total of 5746.1% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Swings its mighty tail, dealing 518% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Ore output +35% when working a Mining job. (Ascension: Output +3% / Output +6% / Output +9% / Output +12% / Output +15%)

Deals 208% damage to a single enemy. (Ascension: Damage +15% / Damage +35% / Damage +50% / Damage +75% / Damage +100%)

A long-ranged attack that deals 2068.3% damage to a single enemy. (Ascension: Damage +15% / Damage +35% / Damage +50% / Damage +75% / Damage +100%)

Lumber output +35% when working a Sawing job. (Ascension: Output +3% / Output +6% / Output +9% / Output +12% / Output +15%)

Gives a nearby enemy a proper thumping, dealing 2068.3% damage. (Ascension: Damage +15% / Damage +35% / Damage +50% / Damage +75% / Damage +100%)

Deals 208% damage to a single enemy. (Ascension: Damage +15% / Damage +35% / Damage +50% / Damage +75% / Damage +100%)

Gains +30% Crit Rate in combat. (Ascension: Crit Rate +2% / Crit Rate +4% / Crit Rate +6% / Crit Rate +8% / Crit Rate +10%)

Deals 2886% damage to all back-row enemies. If a target is already burning, they're also stunned for 2s. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Rams a single enemy, dealing 791.8% damage. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Critical hits are guaranteed to burn the target, dealing a total of 500% damage over 10s.

Incineraptor can always find where the treasure is hidden. Provides extra treasure (up to 42 a day) when completing an Intel Quest. Incineraptor can burn 10 Incineraptor Plumes to generate 3 high-quality intel quests. You'll receive 1 Incineraptor Plume every 67 min. (Ascension: Plume Output Time -10min / Owl-Eyed Chests +5 / Plume Output Time -20min / Owl-Eyed Chests +10 / Plume Output Time -30min)

Deals 936.1% damage to all enemies in a straight line. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Deals 325% damage to a single enemy. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Deals 208% damage to a single enemy. (Ascension: Damage +15% / Damage +35% / Damage +50% / Damage +75% / Damage +100%)

Deals 1032.3% damage to all nearby enemies. (Ascension: Damage +15% / Damage +35% / Damage +50% / Damage +75% / Damage +100%)

Electricity output +35% when working a Charging job. (Ascension: Output +3% / Output +6% / Output +9% / Output +12% / Output +15%)

Channels Qi to condense water flow onto the fist, dealing 584.6% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Whether deployed or not, back-row Palmon on your squad take 20% less Rage Skill damage for 15s once the battle starts. (Ascension: Rage Skill Damage Taken -1.5% / Duration Increase: 2s in total / Rage Skill Damage Taken -4.5% / Duration Increase: 5s in total / Rage Skill Damage Taken -7.5%)

Charges in place and releases Qi, dealing 2434.6% damage to 3 random enemies. Each time Kungpaw is attacked for the next 5s, there is a 25% chance to ignore the damage. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Increases the effect of Shifu's Guidance by 50%. Also increases the damage of your initial backline Water Palmon by 10%, even if Kungfury is not deployed.

Deals 325% damage to a single enemy. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Grants bonus to 1 random allied Palmon, reducing damage taken by 20%. (Ascension: Damage Reduction +1.5% / Damage Reduction +3% / Damage Reduction +4.5% / Damage Reduction +6% / Damage Reduction +7.5%)

The kind-hearted Lendanear possesses magical healing powers. Healing speed +27% when working in a Hospital. (Ascension: Armigo Healing Speed +2% / Armigo Healing Speed +4% / Armigo Healing Speed +6% / Armigo Healing Speed +8% / Armigo Healing Speed +12%)

Throws an energy ball at a single enemy, dealing 414.4% damage. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Fires three laser eyebeams, dealing 1912.9% damage to all enemies. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)


Limudroid's advanced digibrain grants you +30% tech research speed. When researching a tech, reduces final research time by 119 min. (Ascension: Time Reduction +5 min / Time Reduction +10 min / Time Reduction +15 min / Time Reduction +30 min / Time Reduction +60 min)

Gains +30% Crit Rate while in combat. (Ascension: Crit Rate +2% / Crit Rate +4% / Crit Rate +6% / Crit Rate +8% / Crit Rate +10%)


Launches an orb of dream power, dealing 518% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Pulls an enemy into a dream for 3s. When the dream shatters, deals 7612.2% damage to that enemy (ignores Evasion and Invincibility). (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

When taking damage, there is a 25% chance to burn the attacker, dealing a total of 150% damage over 5s.

Deals 347.8% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Slams the ground, causing volcanic spikes to hit 3 random enemies for 1468.9% damage and burns them, dealing an extra 1800% damage over 10s. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Increases Steel output by +100% for all Furnaces in Camp. Allied Fire Palmon take 20% less damage in combat. (Ascension: Fire Palmon Damage Taken -1.5% / Fire Palmon Damage Taken -3% / Fire Palmon Damage Taken -4.5% / Fire Palmon Damage Taken -6% / Fire Palmon Damage Taken -7.5%)

Fires 3 electric bombs randomly targeting enemies, each dealing 2797.2% damage. (The bombs can target the same enemy.) (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)


Launches lightning bolts from a distance, dealing 584.6% damage to a random back-row enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Gains +30% Crit Rate while in combat. (Ascension: Crit Rate +2% / Crit Rate +4% / Crit Rate +6% / Crit Rate +8% / Crit Rate +10%)

When constructing a building, total construction time is reduced by 64 min. (Ascension: Time Reduction +5 min / Time Reduction +10 min / Time Reduction +15 min / Time Reduction +20 min / Time Reduction +30 min)

The allied Palmon with the lowest remaining HP takes -20% damage for the next 5s. (Ascension: Damage Reduction +1.5% / Damage Reduction +3% / Damage Reduction +4.5% / Damage Reduction +6% / Damage Reduction +7.5%)

Deals 325% damage to a single enemy. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Deals 325% damage to a single enemy. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Meowdame has a penchant for making miracles happen. Increases Gold, Lumber, and Steel rewards by 75% when it defeats a Bullymon or Bullyboss. (Ascension: Resource Bonus +5% / Resource Bonus +10% / Resource Bonus +15% / Resource Bonus +20% / Resource Bonus +25%)

Grants a random allied Palmon a 20% bonus to damage dealt for 5s. (Ascension: Damage +2% / Damage +4% / Damage +6% / Damage +8% / Damage +10%)

Gains +30% Attack while in combat. (Ascension: Attack +2% / Attack +4% / Attack +6% / Attack +8% / Attack +10%)

Slashes a single enemy multiple times with a ninjato, dealing a total of 621.6% damage. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Hurls 3 shuriken, dealing 1524.4% damage to all enemies in a fan. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)


Shoots a blue fireball, dealing 518% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Damage +30% for Phantom Cyclone. (Ascension: Damage +2% for Phantom Cyclone / Damage +4% for Phantom Cyclone / Damage +6% for Phantom Cyclone / Damage +8% for Phantom Cyclone / Damage +10% for Phantom Cyclone)

Shoots a blue fire tornado, dealing 1561.4% damage to all enemies. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Deals an additional 30% damage to targets with more than 50% HP remaining.

Platyputz's dull mind dulls the pain. It takes -20% damage. (Ascension: Damage Reduction +1.5% / Damage Reduction +3% / Damage Reduction +4.5% / Damage Reduction +6% / Damage Reduction +7.5%)

Grants a shield equal to 30% of its max HP to the ally with the lowest HP for 6s. (Ascension: Shield +5% / Effect Duration -> 5s / Shield +10% / Effect Duration -> 6s / Shield +15%)

Platyputz fishes out an assortment of treasures from its pouch and hucks them at a single enemy, dealing a total of 325% damage. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Regalion fires a jet of water at a single enemy, dealing 555% damage. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Allied Water Palmon deal 20% more damage in combat. (Ascension: Water Palmon Final Damage +1.5% / Water Palmon Final Damage +3% / Water Palmon Final Damage +4.5% / Water Palmon Final Damage +6% / Water Palmon Final Damage +7.5%)

Regalion summons a surging sea, dealing 1653.9% damage to all enemies. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)


Shoots 3 to 5 fireballs, each dealing 1579.16% damage to an enemy and burns them, dealing an extra 1400% damage over 10s. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Unleashes a fireball from its flaming tail, dealing 518% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)


Allied Fire Palmon deal 20% more damage in combat. (Ascension: Fire Palmon Final Damage +1.5% / Fire Palmon Final Damage +3% / Fire Palmon Final Damage +4.5% / Fire Palmon Final Damage +6% / Fire Palmon Final Damage +7.5%)

Launches a lightning bolt, dealing 325% damage to a single enemy. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Gold output +60% when working in a Shop. (Ascension: Output +5% / Output +10% / Output +15% / Output +20% / Output +30%)

Calls down a thunderstorm that deals 2027.6% damage to 2 random targets. Has a 20% chance to paralyze targets for 2s. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Hurls 5 darts at 5 random enemies, dealing 1909.2% damage to each. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Throws a dart, dealing 518% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Allied Earth Palmon deal 20% more damage in combat. (Ascension: Earth Palmon Final Damage +1.5% / Earth Palmon Final Damage +3% / Earth Palmon Final Damage +4.5% / Earth Palmon Final Damage +6% / Earth Palmon Final Damage +7.5%)


Bites a single enemy multiple times, dealing a total of 325% damage. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Snowkami unleashes the wrath of winter, dealing 2756.5% damage to a single enemy. Has a 70% chance to Freeze the target for 2.5s. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Gains +20% Attack while in combat. (Ascension: Attack +1.5% / Attack +3% / Attack +4.5% / Attack +6% / Attack +7.5%)

Ore output +35% when working a Mining job. (Ascension: Output +3% / Output +6% / Output +9% / Output +12% / Output +15%)

Deals 2068.3% damage to a single enemy. (Ascension: Damage +15% / Damage +35% / Damage +50% / Damage +75% / Damage +100%)

Deals 208% damage to a single enemy. (Ascension: Damage +15% / Damage +35% / Damage +50% / Damage +75% / Damage +100%)

Attacks a single enemy 3 times in a row, dealing a total of 2756.5% damage. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Deals 325% damage to a single enemy. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Aqua Cannon Boost: Increases damage by 75%. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Bites a nearby enemy, dealing 518% damage. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Lets out a terrifying roar, dealing 1239.5% damage to all enemies and reducing their damage dealt by 30% for 5s. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Allied front-row Palmon take -20% damage while in combat. (Ascension: Damage Reduction +1.5% / Damage Reduction +3% / Damage Reduction +4.5% / Damage Reduction +6% / Damage Reduction +7.5%)

After using Protective Roar, the effect of Sentinel is increased by 50% for 10s.


Surveilynx teleports to 3 nearby spots, dealing 2197.8% damage to all enemies in a fan. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

A long-ranged attack that deals 273.8% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Surveilynx can Quick Train up to 1000 Armigo per day. Your Armigo gain +20% Attack when defending your Camp. (Ascension: Armigo Attack +2% / Armigo Attack +4% / Armigo Attack +6% / Armigo Attack +8% / Armigo Attack +10%)

Ore output +60% when working a Mining job. (Ascension: Output +5% / Output +10% / Output +15% / Output +20% / Output +30%)

Deals 325% damage to a single enemy. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Turns into a rapidly-spinning pinball of death, dealing 936.1% damage to all nearby enemy targets. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Rises up in the air and unleashes a thunderstorm, striking 4 random enemies for 1387.5% damage. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Electricity output +60% when working a Charging job. (Ascension: Output +5% / Output +10% / Output +15% / Output +20% / Output +30%)

Deals 151.25% damage to the closest enemy target and all enemies near it. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Gives a single enemy a swift kick, dealing 260% damage. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

When researching a tech, reduces final research time by 64 min. (Ascension: Time Reduction +5 min / Time Reduction +10 min / Time Reduction +15 min / Time Reduction +20 min / Time Reduction +30 min)

Quickly leaps into the air and dives back down, charged with electricity. Deals 936.1% damage to targets in range, with a 20% chance to stun them for 1.5s. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Deals 325% damage to a single enemy. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Steel output +60% when working a Smelting job. (Ascension: Output +5% / Output +10% / Output +15% / Output +20% / Output +30%)

Deals 2756.5% damage to a single enemy. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Deals +30% damage while in battle. (Ascension: Final Damage +2% / Final Damage +4% / Final Damage +6% / Final Damage +8% / Final Damage +10%)


Fires 6 shrooms at the enemy with the highest Attack, dealing 3074.7% total damage and reducing their Attack by 35% for 10s. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Fires a toxic spore, dealing 414.4% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Temperite output speed +60% when working in an Alchemy Lab. (Ascension: Temperite Output Speed +5% / Temperite Output Speed +10% / Temperite Output Speed +15% / Temperite Output Speed +20% / Temperite Output Speed +30%)

Shoots a fireball at a single enemy, dealing 325% damage. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Deals 868% damage to all enemies in a fan and burns them, dealing 40% damage per second for 7s. (Ascension: Damage +20% / Burn Damage +100% / Damage +50% / Burned Duration -> 7s / Damage +100%)

+20% Total Attack, Defense, and HP for every UR Palmon.

+5% Total Attack, Defense, and HP for every SR Palmon.

+10% Total Attack, Defense, and HP for every SSR Palmon.
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