Palmon SurvivalAll games

Palmon Survival/Skills

Palmon Survival Skills

257 abilities
Electric Surge
Electric Surge

Deals 122% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Gathering Storm
Gathering Storm

Crit Rate Increase: 35% (Lv 1: Crit Rate Increase: 3.5%)

Nightstorm
Nightstorm

Calls down 2 bolts of lightning, zapping the 2 enemies with the lowest HP for 1315% damage. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Phantom Step
Phantom Step

Gains +20% Evasion in combat. (Ascension: Evasion +2% / Evasion +4% / Evasion +6% / Evasion +8% / Evasion +10%)

Stormcall
Stormcall

At the start of battle, summon a thundercloud. After 15s, it strikes all enemies, then every 10s after that. Deals 480% damage per strike. Boosts all Electric Palmon's damage reduction by 20%. (Does not stack with Fulgairy's Thunderous Boon damage reduction.)

Thunder Hunt
Thunder Hunt

Stormcall: Each lightning strike has a 60% chance to become a Super Strike. Deals 800% damage. In battle, boosts all allied Electric Palmon's Stun Resist by 20% and Freeze Resist by 20%.

Frost Resist
Frost Resist

Gains +10% max HP while in combat. (Ascension: HP +1% / HP +2% / HP +3% / HP +4% / HP +5%)

Geyser Jet
Geyser Jet

Deals 336% damage to a single enemy. (Ascension: Damage +15% / Damage +35% / Damage +50% / Damage +75% / Damage +100%)

Princely Peck
Princely Peck

Deals 104% damage to a single enemy. (Ascension: Damage +15% / Damage +35% / Damage +50% / Damage +75% / Damage +100%)

Dream Rush
Dream Rush

Dreamium output speed +30% when working in a Dreamium Siever. (Ascension: Dreamium I Output Speed +5% / Dreamium I Output Speed +10% / Dreamium I Output Speed +15% / Dreamium I Output Speed +20% / Dreamium I Output Speed +30%)

Lacerating Leek
Lacerating Leek

Flings a razor-sharp leaf, dealing 130% damage to a single enemy. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Shallot Slam
Shallot Slam

Strikes the ground with its tail, creating a fissure that deals 300% damage to all enemies in its path. Targets lose 20% Accuracy for 3s. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Power Strike
Power Strike

Launches a charged strike, dealing 980% damage to an enemy in melee range. Has a 100% chance to stun the enemy for 2s. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Simian Vigor
Simian Vigor

After using Power Strike, increases normal attack speed by 25% for 8s. (Lv 1: After using Power Strike, increases normal attack speed by 2.5% for 8s.)

Steel Smarts
Steel Smarts

Increases Lumber output by +100% for all Table Saws in Camp. (Ascension: Rage Build-up +2% / Rage Build-up +4% / Rage Build-up +6% / Rage Build-up +8% / Rage Build-up +10%)

Stifle
Stifle

Swings a stick at a single enemy, dealing 94% damage. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Electro Field
Electro Field

Hits (from normal attacks or Rage Skills) have a 10% chance to shock the target, increasing their damage taken by 20% for 10s. (Lv 1: Hits (from normal attacks or Rage Skills) have a 10% chance to shock the target, increasing their damage taken by 2% for 10s.)

Focused Surge
Focused Surge

Gains +20% max HP in combat. (Ascension: HP +2% / HP +4% / HP +6% / HP +8% / HP +10%)

Maelstrom Bolt
Maelstrom Bolt

Unleashes a chain of lightning that strikes up to 5 enemy targets, dealing 38% damage to each target. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Moonburst Claw
Moonburst Claw

Upon entering battle, immediately deals damage equal to 5% of each target's current HP to all enemies (not effective in World Boss or Guild Hunt battles). In World Map battles, this damage cannot eliminate more than 30% of the Armigo in your squad.

Overcharge
Overcharge

Leaps into the air and zaps a single enemy for 1768% damage. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Thunder Pulse
Thunder Pulse

Increases the Tenacity of all allies by 10%. After this battle, 30% of the severely injured enemy Armigo will die.

Bow to the Queen
Bow to the Queen

Allied Electric Palmon deal 12.5% more damage in combat. (Ascension: Electric Palmon Final Damage +1.5%. / Electric Palmon Final Damage +3%. / Electric Palmon Final Damage +4.5%. / Electric Palmon Final Damage +6%. / Electric Palmon Final Damage +7.5%.)

Dynamic Discharge
Dynamic Discharge

Unleashes an immense energy surge from its electropollen, dealing 837.1% damage to 2 random back-row enemies. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Fulminous Strike
Fulminous Strike

Unleashes a powerful current from the electropollen in its hand, dealing 118% damage to 2 random back-row enemies. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Radiant Thunder
Radiant Thunder

Bow to the Queen effect increased by 50%. (Lv 1: Bow to the Queen effect increased by 5%.)

Huuuah!
Huuuah!

Charges up and releases a large fireball, dealing 376% damage to all enemies in its path. Deals 1.5x damage to enemies that are already burning. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Hyah!
Hyah!

Deals 140% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

RAAAGH!
RAAAGH!

For each enemy alive, increases damage by 5%. (Lv 1: For each enemy alive, increases damage by 0.5%.)

Tempered Steel
Tempered Steel

Gains +20% Attack while in combat. (Ascension: Attack +2% / Attack +4% / Attack +6% / Attack +8% / Attack +10%)

Berry Bash
Berry Bash

Deals 130% damage to a single enemy. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Fiery Warm-Up
Fiery Warm-Up

Training speed +30% when working in an Armigo Hut. (Ascension: Armigo Training Speed +5% / Armigo Training Speed +10% / Armigo Training Speed +15% / Armigo Training Speed +20% / Armigo Training Speed +30%)

Fruit Punch-Up
Fruit Punch-Up

Deals 600% damage to a nearby enemy. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Force of Nature
Force of Nature

Deals 130% damage to a single enemy. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Verdant Bounty
Verdant Bounty

Wood output +30% when working a Logging job. (Ascension: Output +5% / Output +10% / Output +15% / Output +20% / Output +30%)

Verdant Grace
Verdant Grace

Allied Earth Palmon gain +20% Attack for 5s. (Ascension: Earth Palmon Final Damage +2%. / Earth Palmon Final Damage +4%. / Earth Palmon Final Damage +6%. / Earth Palmon Final Damage +8%. / Earth Palmon Final Damage +10%.)

Prism Spike
Prism Spike

Summons a diamond from underground that strikes all enemies in a circular area, dealing 562% damage. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Radiant Crystal
Radiant Crystal

Launches a star blade at a single enemy target, dealing 112% damage. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Radiant Inspiration
Radiant Inspiration

Increases all Palmon Defense by 30% in Camp attack battles on the World Map. (Takes effect without deploying.) Desert building level cap +0. (Ascension: Desert building level cap +2 / Desert building level cap +4 / Desert building level cap +6 / Desert building level cap +8 / Desert building level cap +10)

Windsprint Voyage
Windsprint Voyage

Desert Transport Load +25% (Lv 1: Desert Transport Load +2.5%)

Porpoised and Ready
Porpoised and Ready

When HP is below 50%, reduces damage taken by 50%. (Lv 1: When HP is below 50%, reduces damage taken by 5%.)

Rush Wave
Rush Wave

Smashes violently into an enemy, dealing 1213% damage, with a 70% chance to stun the enemy for 3s. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Smash
Smash

Delivers a powerful strike on an enemy target, dealing 94% damage. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Tidal Guard
Tidal Guard

Gains +20% max HP while in combat. (Ascension: HP +2% / HP +4% / HP +6% / HP +8% / HP +10%)

Tidal Mark
Tidal Mark

Enemies affected by torrents take +10% damage for 5s. Leviadolph also takes -30% damage for 5s after it summons a torrent.

Tidal Rage
Tidal Rage

Every 15s, summons a torrent wave that launches a random enemy into the air and deals 400% damage, repeating 10 times.

Ember Strike
Ember Strike

Unleashes a charged strike, dealing 170% damage to a single enemy target. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Explosive Core
Explosive Core

When the flame shield explodes, it burns all enemies, dealing 750% damage for 10s. (Lv 1: When the flame shield explodes, it burns all enemies, dealing 75% damage for 10s.)

Inferno Ward
Inferno Ward

Wraps itself in a Flame Shield that absorbs 30% of incoming damage for 5s. When the shield expires, it explodes, dealing 650% damage to all enemies. (Ascension: Shield Explosion Damage +30% / Shield Explosion Damage +10% / Shield Explosion Damage +120% / Shield Explosion Damage +20% / Shield Explosion Damage +270%)

Roaring Rage
Roaring Rage

Each time this Palmon takes damage in battle, its Attack increases by 5% (stack up to 3 times). (Ascension: Attack Bonus Stacks +1 / Attack Bonus Stacks +2 / Attack Bonus Stacks +3 / Attack Bonus Stacks +4 / Attack Bonus Stacks +5)

Heating Up
Heating Up

Gains +40% Attack for 7s. (Ascension: Damage +5% / Damage +1% / Damage +10% / Damage +1% / Damage +20%)

Springboard Spike
Springboard Spike

Deals 104% damage to a single enemy. (Ascension: Damage +15% / Damage +35% / Damage +50% / Damage +75% / Damage +100%)

Thermal Recycling
Thermal Recycling

Steel output +20% when working a Smelting job. (Ascension: Output +3% / Output +6% / Output +9% / Output +12% / Output +15%)

Bon Appétit
Bon Appétit

Bon appétit mes amis! Tosses a perfectly cooked hamburger to the allied Palmon with the highest Attack, boosting its Attack by 20% for 10s. (Ascension: Attack +4% / Attack +8% / Attack +12% / Attack +16% / Attack +20%)

Châtiment Piment
Châtiment Piment

Throws a (literally) flaming-hot pepper, dealing 466% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Flambé Fury
Flambé Fury

After using Bon Appétit, restores 30 Rage to the allied Fire Palmon with the highest Attack. (Lv 1: After using Bon Appétit, restores 3 Rage to the allied Fire Palmon with the highest Attack.)

Rage Ignition
Rage Ignition

Rage builds up 20% faster. (Ascension: Rage Build-up +2% / Rage Build-up +4% / Rage Build-up +6% / Rage Build-up +8% / Rage Build-up +10%)

Azure Torrent
Azure Torrent

Damage +30% for Waterspout. (Lv 1: Damage +3% for Waterspout.)

Ocean's Favor
Ocean's Favor

Deals +20% damage while in battle. (Ascension: Final Damage +2% / Final Damage +4% / Final Damage +6% / Final Damage +8% / Final Damage +10%)

Spurt
Spurt

Fires a water projectile, dealing 112% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Waterspout
Waterspout

Summons a swirling column of water, dealing 2276.4% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Entangle
Entangle

Deals 104% damage to a single enemy. (Ascension: Damage +15% / Damage +35% / Damage +50% / Damage +75% / Damage +100%)

Nature's Blessing
Nature's Blessing

Crop output +20% when working a Planting job. (Ascension: Output +3% / Output +6% / Output +9% / Output +12% / Output +15%)

Summon Thorns
Summon Thorns

Deals 480% damage to a single enemy. (Ascension: Damage +15% / Damage +35% / Damage +50% / Damage +75% / Damage +100%)

Aetherfury Bolt
Aetherfury Bolt

After using Countervolt, allied Electric Palmon will counterattack twice when attacked, dealing 300% damage each time. (Lv 1: After using Countervolt, allied Electric Palmon will counterattack twice when attacked, dealing 30% damage each time.)

Countervolt
Countervolt

Fills its body with electricity, gaining a Counterattack Shield that deals 413% damage to attackers. Triggers up to 5 times. (Ascension: Counterattack Damage +30% / Counterattack Damage +70% / Counterattack Damage +120% / Counterattack Damage +185% / Counterattack Damage +270%)

Thundercrack
Thundercrack

Flings a lightning bolt at a single enemy, dealing 140% damage. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Thunderous Boon
Thunderous Boon

Allied Electric Palmon take 12.5% less damage in combat. (Ascension: Damage Reduction +1.5% / Damage Reduction +3% / Damage Reduction +4.5% / Damage Reduction +6% / Damage Reduction +7.5%)

Blitz
Blitz

Delivers a powerful strike to a nearby target, dealing 102% damage. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Chêneson de Geste
Chêneson de Geste

When HP is below 50%, reduces damage taken by 50%. (Lv 1: When HP is below 50%, reduces damage taken by 5%.)

Divine Charge
Divine Charge

Reduces shared damage taken from Shadow Surge by 50%. While alive, the damage of Radiant Retribution is increased by 50%.

Nature's Guard
Nature's Guard

Allied back-row Earth Palmon take 20% less damage in combat. (Ascension: Damage Reduction +2% / Damage Reduction +4% / Damage Reduction +6% / Damage Reduction +8% / Damage Reduction +10%)

Radiant Retribution
Radiant Retribution

Every 15s, attacks the enemy who dealt the most damage this battle, dealing 7000% damage.

Shadow Surge
Shadow Surge

Hits an enemy for 1261% damage, and takes 20% of the damage meant for allies for the next 8s. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Absolute Zero
Absolute Zero

Enemies take 500% damage when Deep Freeze ends. (Lv 1: Enemies take 50% damage when Deep Freeze ends.)

Dragon's Roar
Dragon's Roar

Rage builds up 15% faster. (Ascension: Rage Build-up +2% / Rage Build-up +4% / Rage Build-up +6% / Rage Build-up +8% / Rage Build-up +10%)

Frostwing Blast
Frostwing Blast

Unleashes a frost explosion, dealing 675% damage to nearby enemies, and inflicting Deep Freeze for 2s. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Icicle Barrage
Icicle Barrage

Launches a series of icy spikes, dealing 210% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Abyssal Surge
Abyssal Surge

After using the Rage Skill, Tail Flurry, the effect of Ocean's Blessing is increased by 50% for 10s. (Lv 1: After using the Rage Skill, Tail Flurry, the effect of Ocean's Blessing is increased by 5% for 10s.)

Blood Sense
Blood Sense

Instinct awakened: For every 10% HP lost (relative to max HP), gain 1 Blood Tide Mark. Each mark increases damage by 10%.

Crimson Tide Dance
Crimson Tide Dance

Blood Sense: Each Blood Tide Mark increases damage by 50%. In battle, boosts all allied Water Palmon's Stun Resist by 20% and Freeze Resist by 20%.

Ocean's Blessing
Ocean's Blessing

Allied Water Palmon take 12.5% less damage in combat. (Ascension: Allied Water Palmon Damage Taken -1.5%. / Allied Water Palmon Damage Taken -3%. / Allied Water Palmon Damage Taken -4.5%. / Allied Water Palmon Damage Taken -6%. / Allied Water Palmon Damage Taken -7.5%.)

Tail Flurry
Tail Flurry

Swings its mighty tail 3 times, dealing a total of 1553% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Whiplash
Whiplash

Swings its mighty tail, dealing 140% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Deft Paws
Deft Paws

Ore output +20% when working a Mining job. (Ascension: Output +3% / Output +6% / Output +9% / Output +12% / Output +15%)

Paintball
Paintball

Deals 104% damage to a single enemy. (Ascension: Damage +15% / Damage +35% / Damage +50% / Damage +75% / Damage +100%)

Splash of Color
Splash of Color

A long-ranged attack that deals 480% damage to a single enemy. (Ascension: Damage +15% / Damage +35% / Damage +50% / Damage +75% / Damage +100%)

Lightning Feather Mark
Lightning Feather Mark

Rage builds up 10% faster and all allied Electric Palmon's Crit Rate increases by 5% while in combat. (Ascension: Rage builds up +2%, Electric Palmon's Crit Rate +1%. / Rage builds up +4%, Electric Palmon's Crit Rate +2%. / Rage builds up +6%, Electric Palmon's Crit Rate +3%. / Rage builds up +8%, Electric Palmon's Crit Rate +4%. / Rage builds up +10%, Electric Palmon's Crit Rate +5%.)

Lightning Shot
Lightning Shot

Fires a ranged electric attack, dealing 126% damage to a single enemy target. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Overwhelming Force
Overwhelming Force

Thunderous Wings damage +40% (Lv 1: Thunderous Wings damage +4%)

Thunderous Wings
Thunderous Wings

Flaps its wings to summon thunder and unleash chain lightning, striking up to 5 enemies. The first target takes 1336% damage, and each subsequent target receives 80% of the previous target's damage modifier. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Bear-y Strong
Bear-y Strong

Lumber output +20% when working a Sawing job. (Ascension: Output +3% / Output +6% / Output +9% / Output +12% / Output +15%)

Powerful Pounce
Powerful Pounce

Gives a nearby enemy a proper thumping, dealing 480% damage. (Ascension: Damage +15% / Damage +35% / Damage +50% / Damage +75% / Damage +100%)

Urssault
Urssault

Deals 104% damage to a single enemy. (Ascension: Damage +15% / Damage +35% / Damage +50% / Damage +75% / Damage +100%)

Arcane Flame
Arcane Flame

Swings its staff to release blue flames, dealing 158% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Blazing Surge
Blazing Surge

Gains 10% normal attack speed and increases allied Fire Palmon Attack by 10% while in combat. (Ascension: Increases normal attack speed by 2% and allied Fire Palmon Attack by 2%. / Increases normal attack speed by 4% and allied Fire Palmon Attack by 4%. / Increases normal attack speed by 6% and allied Fire Palmon Attack by 6%. / Increases normal attack speed by 8% and allied Fire Palmon Attack by 8%. / Increases normal attack speed by 10% and allied Fire Palmon Attack by 10%.)

Cinder Feast
Cinder Feast

Increases Infernal Grip damage by 50%. (Lv 1: Increases Infernal Grip damage by 5%.)

Infernal Grip
Infernal Grip

Hexkit summons a flame familiar, forming a massive hand that grabs enemies. Deals 913% damage to 4 random targets and applies a Searing Mark for 10s: Burn damage taken +50%, damage dealt -10%. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Blazing Crescendo
Blazing Crescendo

Gains +20% Crit Rate in combat. (Ascension: Crit Rate +2% / Crit Rate +4% / Crit Rate +6% / Crit Rate +8% / Crit Rate +10%)

Blazing Volley
Blazing Volley

Deals 780% damage to all back-row enemies. If a target is already burning, they're also stunned for 2s. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Fiery Charge
Fiery Charge

Rams a single enemy, dealing 214% damage. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Flame-Tempered
Flame-Tempered

Critical hits are guaranteed to burn the target, dealing a total of 500% damage over 10s. (Lv 1: Critical hits are guaranteed to burn the target, dealing a total of 50% damage over 10s.)

Heat Surge
Heat Surge

The circle deals +10% damage for each Burned enemy present.

Inferno Rite
Inferno Rite

Every 15s, Solhorn summons a magic circle at a fixed spot, which deals 1500% damage to all enemies.

Eagle Eye
Eagle Eye

Incineraptor can always find where the treasure is hidden. Provides extra treasure (up to 32 a day) when completing an Intel Quest. (Ascension: Plume Output Time -10 min / Plume Output Time -5 min / Plume Output Time -20 min / Plume Output Time -10 min / Plume Output Time -30 min)

Flamewing Dive
Flamewing Dive

Deals 550% damage to all enemies in a straight line. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Heat Wave
Heat Wave

Deals 130% damage to a single enemy. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Fluff Static
Fluff Static

Deals 104% damage to a single enemy. (Ascension: Damage +15% / Damage +35% / Damage +50% / Damage +75% / Damage +100%)

Power Surge
Power Surge

Deals 360% damage to all nearby enemies. (Ascension: Damage +15% / Damage +35% / Damage +50% / Damage +75% / Damage +100%)

Static Fluff
Static Fluff

Electricity output +20% when working a Charging job. (Ascension: Output +3% / Output +6% / Output +9% / Output +12% / Output +15%)

Hydro Punch
Hydro Punch

Channels Qi to condense water flow onto the fist, dealing 158% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Shifu's Guidance
Shifu's Guidance

Whether deployed or not, back-row Palmon on your squad take 12.5% less Rage Skill damage for 10s once the battle starts. (Ascension: Rage Skill Damage Taken -1.5%. / Rage Skill Damage Taken -2%. / Rage Skill Damage Taken -4.5%. / Rage Skill Damage Taken -5%. / Rage Skill Damage Taken -7.5%.)

Tidal Vortex
Tidal Vortex

Charges in place and releases Qi, dealing 658% damage to 3 random enemies. Each time Kungpaw is attacked for the next 5s, there is a 25% chance to ignore the damage. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Way of Mastery
Way of Mastery

Increases the effect of Shifu's Guidance by 50%. Also increases the damage of your initial backline Water Palmon by 10%, even if Kungfury is not deployed. (Lv 1: Increases the effect of Shifu's Guidance by 5%. Also increases the damage of your initial backline Water Palmon by 10%, even if Kungfury is not deployed.)

Heart Blitz
Heart Blitz

Deals 130% damage to a single enemy. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Rejuvenate
Rejuvenate

Grants bonus to 1 random allied Palmon, reducing damage taken by 12.5%. (Ascension: Damage Reduction +1.5% / Damage Reduction +3% / Damage Reduction +4.5% / Damage Reduction +6% / Damage Reduction +7.5%)

Tender Care
Tender Care

The kind-hearted Lendanear possesses magical healing powers. Healing speed +15% when working in a Hospital. (Ascension: Armigo Healing Speed +2% / Armigo Healing Speed +4% / Armigo Healing Speed +6% / Armigo Healing Speed +8% / Armigo Healing Speed +12%)

Energy Ball
Energy Ball

Throws an energy ball at a single enemy, dealing 112% damage. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Ionic Rays
Ionic Rays

Fires three laser eyebeams, dealing 517% damage to all enemies. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Overclock
Overclock

Damage +25% for Ionic Rays. (Lv 1: Damage +2.5% for Ionic Rays.)

Whiz Kid
Whiz Kid

Limudroid's advanced digibrain grants you +30% tech research speed. (Ascension: Time Reduction +5 min / Time Reduction +10 min / Time Reduction +15 min / Time Reduction +30 min / Time Reduction +60 min)

Dream Shadow
Dream Shadow

Gains +20% Crit Rate while in combat. (Ascension: Crit Rate +2% / Crit Rate +4% / Crit Rate +6% / Crit Rate +8% / Crit Rate +10%)

Eternal Dream
Eternal Dream

Enemies hit by Torment take +20% damage for 10s. (Lv 1: Enemies hit by Torment take +2% damage for 10s.)

Phantasm
Phantasm

Launches an orb of dream power, dealing 140% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Torment
Torment

Pulls an enemy into a dream for 3s. When the dream shatters, deals 2057.35% damage to that enemy (ignores Evasion and Invincibility). (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Blazing Inferno
Blazing Inferno

When taking damage, there is a 25% chance to burn the attacker, dealing a total of 150% damage over 5s. (Lv 1: When taking damage, there is a 25% chance to burn the attacker, dealing a total of 15% damage over 5s.)

Burning Spirit
Burning Spirit

Each eruption grants all allied Fire Palmon 2 Rage.

Claw
Claw

Deals 94% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Lava Shock
Lava Shock

Slams the ground, causing volcanic spikes to hit 3 random enemies for 397% damage and burns them, dealing an extra 1000% damage over 10s. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Tempered Steel
Tempered Steel

Increases Steel output by +100% for all Furnaces in Camp. (Ascension: Fire Palmon Damage Taken -1.5%. / Fire Palmon Damage Taken -3%. / Fire Palmon Damage Taken -4.5%. / Fire Palmon Damage Taken -6%. / Fire Palmon Damage Taken -7.5%.)

Volcano Burst
Volcano Burst

Upon entering battle, summons a volcano. It erupts after 4 seconds, then every 3 seconds, dealing 480% damage to all enemies each time.

Avalanche Charge
Avalanche Charge

Charges towards the furthest enemy, dealing 650% damage to all enemies in its path and stunning them for 2s. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Primal Quake
Primal Quake

After using Avalanche Charge, there's a 60% chance to trigger it again, dealing 80% damage. (Lv 1: After using Avalanche Charge, there's a 60% chance to trigger it again, dealing 8% damage.)

Runic Hide
Runic Hide

Increases final damage and damage reduction by 20%. Each time Avalanche Charge is cast, gains an additional 5% Final Damage and Damage Reduction. This effect stacks up to 3 times. (Ascension: Final Damage and Damage Reduction +1%. / Final Damage and Damage Reduction +2%. / Final Damage and Damage Reduction +3%. / Final Damage and Damage Reduction +4%. / Final Damage and Damage Reduction +5%.)

Trunk Slam
Trunk Slam

Swings its mighty trunk, dealing 170% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Dark Devour
Dark Devour

Deals +25% damage against targets below 30% HP.

Dark Thunder
Dark Thunder

Electric Burst Projectile Count +1.

Electric Burst
Electric Burst

Fires 3 electric bombs randomly targeting enemies, each dealing 756% damage. (The bombs can target the same enemy). (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Finchantment
Finchantment

Attack Increase: 35% (Lv 1: Attack Increase: 3.5%)

Lightning Bolt
Lightning Bolt

Launches lightning bolts from a distance, dealing 158% damage to a random back-row enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Stinging Spark
Stinging Spark

Gains +20% Crit Rate while in combat. (Ascension: Crit Rate +2% / Crit Rate +4% / Crit Rate +6% / Crit Rate +8% / Crit Rate +10%)

Big Little Builder
Big Little Builder

When constructing a building, total construction time is reduced by 34 min. (Ascension: Time Reduction +5 min / Time Reduction +10 min / Time Reduction +15 min / Time Reduction +20 min / Time Reduction +30 min)

Elephantine Blessing
Elephantine Blessing

The allied Palmon with the lowest remaining HP takes -12.5% damage for the next 5s. (Ascension: Damage Reduction +1.5% / Damage Reduction +3% / Damage Reduction +4.5% / Damage Reduction +6% / Damage Reduction +7.5%)

Trunk Slam
Trunk Slam

Deals 130% damage to a single enemy. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Dream Orb
Dream Orb

Deals 130% damage to a single enemy. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Miracle-Maker
Miracle-Maker

Meowdame has a penchant for making miracles happen. Increases Gold, Lumber, and Steel rewards by 50% when it defeats a Bullymon or Bullyboss. (Ascension: Resource Bonus +5% / Resource Bonus +10% / Resource Bonus +15% / Resource Bonus +20% / Resource Bonus +25%)

Starlight Blessing
Starlight Blessing

Grants a random allied Palmon a 10% bonus to damage dealt for 5s. (Ascension: Damage +2% / Damage +4% / Damage +6% / Damage +8% / Damage +10%)

Crash Like the Waves
Crash Like the Waves

Gains +20% Attack while in combat. (Ascension: Attack +2% / Attack +4% / Attack +6% / Attack +8% / Attack +10%)

Croakcloak
Croakcloak

For every 35% HP lost, enters Stealth mode (cannot attack or be targeted) for 3s. When Stealth ends, instantly reappear and cast Strike Like a Waterfall.

Flow Like a River
Flow Like a River

Slashes a single enemy multiple times with a ninjato, dealing a total of 168% damage. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Shadow Slash
Shadow Slash

Increases damage of Strike Like a Waterfall after Stealth ends by 70%.

Strike Like a Waterfall
Strike Like a Waterfall

Hurls 3 shuriken, dealing 412% damage to all enemies in a fan. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Wavebreak Vow
Wavebreak Vow

Damage +20% for Strike Like a Waterfall. (Lv 1: Damage +2% for Strike Like a Waterfall.)

Leafy Hug
Leafy Hug

Increases the HP of all Palmon by 600000 (even when undeployed). (Ascension: All Palmon HP +60000 / All Palmon HP +150000 / All Palmon HP +300000 / All Palmon HP +540000 / All Palmon HP +900000)

Olive Barrage
Olive Barrage

Throws an olive, dealing 140% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Wreath Toss
Wreath Toss

Summons an olive wreath overhead. Throws multiple olives at the enemy front row, dealing 753% damage to each enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Netherflame
Netherflame

Shoots a blue fireball, dealing 140% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Nocturne's Focus
Nocturne's Focus

Damage +20% for Phantom Cyclone. (Ascension: Damage +2% for Phantom Cyclone. / Damage +4% for Phantom Cyclone. / Damage +6% for Phantom Cyclone. / Damage +8% for Phantom Cyclone. / Damage +10% for Phantom Cyclone.)

Phantom Cyclone
Phantom Cyclone

Shoots a blue fire tornado, dealing 422% damage to all enemies. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Scorch the Living
Scorch the Living

Deals an additional 30% damage to targets with more than 50% HP remaining. (Lv 1: Deals an additional 3% damage to targets with more than 50% HP remaining.)

Blunt Sense
Blunt Sense

Blunt Sense: Damage taken from non-explorer targets is reduced by 12.5%. (Ascension: Damage Reduction +1.5% / Damage Reduction +3% / Damage Reduction +4.5% / Damage Reduction +6% / Damage Reduction +7.5%)

Bubble Shield
Bubble Shield

Grants a shield equal to 15% of max HP for 4s. (Ascension: When fighting non-explorer targets, Shield effectiveness is increased by an additional 30%. / When fighting non-explorer targets, Shield effectiveness is increased by an additional 5%. / When fighting non-explorer targets, Shield effectiveness is increased by an additional 50%. / When fighting non-explorer targets, Shield effectiveness is increased by an additional 6%. / When fighting non-explorer targets, Shield effectiveness is increased by an additional 100%.)

I Got Just the Thing
I Got Just the Thing

Platyputz fishes out an assortment of treasures from its pouch and hucks them at a single enemy, dealing a total of 130% damage. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Devouring Doom
Devouring Doom

Bursts from underground and bites a single enemy, dealing 2936% damage and applying 3 stacks of Rupture Mark. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Hook Slash
Hook Slash

Swings the pirate hook, dealing 134% damage to a single enemy and applying 2 stacks of Rupture Mark. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Predator's Edge
Predator's Edge

Deals 10% more damage for each stack of Rupture Mark on the target (stacks up to 10 times). While in combat, increases Rage build-up by 10% and Crit Rate by 10%. (Ascension: Crit Rate +2% / Crit Rate +5% / Crit Rate +5% / Crit Rate +10% / Crit Rate +10%)

Rampage Unbound
Rampage Unbound

Devouring Doom damage increases by 30%. After casting Devouring Doom, Plunderjaw removes all stacks of Burn and becomes immune to being burned for the next 5s. (Lv 1: Devouring Doom damage increases by 3%. After casting Devouring Doom, Plunderjaw removes all stacks of Burn and becomes immune to being burned for the next 5s.)

Blazing Sweep
Blazing Sweep

Lashes out with blazing feathers, dealing 158% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Radiant Charge
Radiant Charge

Charges through enemy lines as a blazing flame, targeting the farthest enemy. Deals 756% damage to all enemies in the path. Knocks them back and stuns them for 2s. For the next 8s, takes 30% of damage dealt to allies. Also grants a shield equal to 20% of max HP for 5s. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Rebirth from Ashes
Rebirth from Ashes

The sun never fades. When defeated in battle, transforms into a molten egg. If the battle isn't over in 3 seconds, revives at full HP, dealing 750% damage to all enemies and stunning them for 2.5 seconds. (Once per battle.) (Ascension: Damage dealt to enemies after revival +150%. / Damage dealt to enemies after revival +300%. / Damage dealt to enemies after revival +450%. / Damage dealt to enemies after revival +600%. / Damage dealt to enemies after revival +750%.)

Solar Majesty
Solar Majesty

Radiant Charge damage +30%. Burned enemies deal 30% less damage to Pyronyx while its shield is active. (Lv 1: Radiant Charge damage +3%. Burned enemies deal 3% less damage to Pyronyx while its shield is active.)

Fury of the Sea
Fury of the Sea

Regalion fires a jet of water at a single enemy, dealing 150% damage. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

King of the Waves
King of the Waves

Allied Water Palmon deal 12.5% more damage in combat. (Ascension: Water Palmon Final Damage +1.5%. / Water Palmon Final Damage +3%. / Water Palmon Final Damage +4.5%. / Water Palmon Final Damage +6%. / Water Palmon Final Damage +7.5%.)

Surging Tides
Surging Tides

Regalion summons a surging sea, dealing 447% damage to all enemies. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Tidal Majesty
Tidal Majesty

King of the Waves effect increased by 50%. (Lv 1: King of the Waves effect increased by 5%.)

Burning Tails
Burning Tails

Shoots 3 to 5 fireballs, each dealing 426.8% damage to an enemy and burns them, dealing an extra 920% damage over 10s. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Foxfire
Foxfire

Unleashes a fireball from its flaming tail, dealing 140% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Heartscorch
Heartscorch

Burning Tails deals 40% more damage against the burned targets.

Infernotail
Infernotail

Spectral Flames effect increased by 50%. (Lv 1: Spectral Flames effect increased by 5%.)

Spectral Flames
Spectral Flames

Allied Fire Palmon deal 12.5% more damage in combat. (Ascension: Fire Palmon Final Damage +1.5%. / Fire Palmon Final Damage +3%. / Fire Palmon Final Damage +4.5%. / Fire Palmon Final Damage +6%. / Fire Palmon Final Damage +7.5%.)

Vixenflare
Vixenflare

If the target of Burning Tails is afflicted with Burn Damage, they are ignited: all Burn effects are immediately triggered, and the Burn Damage is increased by 30%. In battle, boosts all allied Fire Palmon's Stun Resist by 20% and Freeze Resist by 20%.

Energy Surge
Energy Surge

Swings the Earthroot Staff, dealing 158% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Forest Awakening
Forest Awakening

Increases the damage of Rootbind by 30% and raises its entangle chance to 100%. (Lv 1: Increases the damage of Rootbind by 3% and raises its entangle chance to 100%.)

Primal Sigil
Primal Sigil

Gains 10% Accuracy and 10% Final Damage while in combat. (Ascension: Accuracy +2%, Final Damage +2% / Accuracy +4%, Final Damage +4% / Accuracy +6%, Final Damage +6% / Accuracy +8%, Final Damage +8% / Accuracy +10%, Final Damage +10%)

Rootbind
Rootbind

Summons up to 3 vines that entangle 3 random enemies, dealing 794% damage to each target, with a 70% chance to inflict Entangle for 3s. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Charged Strike
Charged Strike

Launches a lightning bolt, dealing 130% damage to a single enemy. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Tailwind Riches
Tailwind Riches

Gold output +30% when working in a Shop. (Ascension: Output +5% / Output +10% / Output +15% / Output +20% / Output +30%)

Thunderstorm
Thunderstorm

Calls down a thunderstorm that deals 480% damage to 2 random targets. Has a 20% chance to paralyze targets for 2s. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Blade Vortex
Blade Vortex

Hurls 5 darts at 5 random enemies, dealing 516% damage to each. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Fatal Flier
Fatal Flier

Throws a dart, dealing 140% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Predator Instincts
Predator Instincts

Allied Earth Palmon deal 12.5% more damage in combat. (Ascension: Earth Palmon Final Damage +1.5%. / Earth Palmon Final Damage +3%. / Earth Palmon Final Damage +4.5%. / Earth Palmon Final Damage +6%. / Earth Palmon Final Damage +7.5%.)

Silent Edge
Silent Edge

Enemies hit by Blade Vortex take 15% increased damage for 10s. (Lv 1: Enemies hit by Blade Vortex take 1.5% increased damage for 10s.)

Desert Judgment
Desert Judgment

Scorphelia burrows underground, rapidly emerging to strike the 2 enemies with the highest Attack, dealing 1218% damage with its venomous stinger. Triggers a toxin explosion meanwhile, dealing 1500% damage to all enemies. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Rending Sandstorm
Rending Sandstorm

Calls upon the power of sand and stone, dealing 150% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Sand Fury
Sand Fury

Desert Judgment targets +1 and damage +10% (Lv 1: Desert Judgment targets +1 and damage +1%)

Sandstorm Dance
Sandstorm Dance

Dances with the raging sands! Each Rage Skill cast during battle increases all allied Earth Palmon's Final Attack by 10%, stacking up to 3 times. (Ascension: Each Rage Skill cast increases Final Attack by 1%. / Each Rage Skill cast increases Final Attack by 2%. / Each Rage Skill cast increases Final Attack by 3%. / Each Rage Skill cast increases Final Attack by 4%. / Each Rage Skill cast increases Final Attack by 5%.)

Frostclaw
Frostclaw

Bites a single enemy multiple times, dealing a total of 130% damage. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Glacial Howl
Glacial Howl

Snowkami unleashes the wrath of winter, dealing 540% damage to a single enemy. Has a 70% chance to Freeze the target for 2.5s. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Wolfy Will
Wolfy Will

When fighting non-explorer targets, Attack is increased by 12.5%. (Ascension: Attack +1.5% / Attack +3% / Attack +4.5% / Attack +6% / Attack +7.5%)

Lucky Klutz
Lucky Klutz

Ore output +20% when working a Mining job. (Ascension: Output +3% / Output +6% / Output +9% / Output +12% / Output +15%)

Whirling Leaves
Whirling Leaves

Deals 480% damage to a single enemy. (Ascension: Damage +15% / Damage +35% / Damage +50% / Damage +75% / Damage +100%)

Woozy Wallop
Woozy Wallop

Deals 104% damage to a single enemy. (Ascension: Damage +15% / Damage +35% / Damage +50% / Damage +75% / Damage +100%)

Candleflame Orb
Candleflame Orb

Launches a ghostly fireball, dealing 158% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Ghostly Power
Ghostly Power

Increases the Attack of all Palmon by 2000 (even when undeployed). (Ascension: All Palmon Attack +200 / All Palmon Attack +500 / All Palmon Attack +1000 / All Palmon Attack +1800 / All Palmon Attack +3000)

Jack-o'-Smash
Jack-o'-Smash

Drops a pumpkin lantern from above, dealing 635% damage to 3 random enemies. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Aqua Cannon
Aqua Cannon

Attacks a single enemy 3 times in a row, dealing a total of 204% damage. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Water Spray
Water Spray

Deals 130% damage to a single enemy. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Water Surge
Water Surge

When attacking non-explorer targets, Aqua Cannon's damage is increased by 30%. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Death Descends
Death Descends

When an allied Palmon is defeated, gain 10% increased damage. In battle, boosts all allied Earth Palmon's Stun Resist by 20% and Freeze Resist by 20%.

Death Echo
Death Echo

In battle, gain 30% damage reduction. For each allied or enemy Palmon defeated, gain 10% increased damage.

Gnash
Gnash

Bites a nearby enemy, dealing 140% damage. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Protective Roar
Protective Roar

Lets out a terrifying roar, dealing 335% damage to all enemies and reducing their damage dealt by 30% for 5s. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Sentinel
Sentinel

Allied front-row Palmon take -12.5% damage while in combat. (Ascension: Damage Reduction +1.5% / Damage Reduction +3% / Damage Reduction +4.5% / Damage Reduction +6% / Damage Reduction +7.5%)

Strong as Stone
Strong as Stone

After using Protective Roar, the effect of Sentinel is increased by 50% for 10s. (Lv 1: After using Protective Roar, the effect of Sentinel is increased by 5% for 10s.)

Blazing Motivation
Blazing Motivation

Palmon Bed XP output +50% (Ascension: Palmon Bed XP output +10%. All Palmon Crit Rate +1%. / Palmon Bed XP output +20%. All Palmon Crit Rate +2%. / Palmon Bed XP output +30%. All Palmon Crit Rate +3%. / Palmon Bed XP output +40%. All Palmon Crit Rate +4%. / Palmon Bed XP output +50%. All Palmon Crit Rate +5%.)

Scorching Rune
Scorching Rune

Sunplume calls upon the power of sun runes to deal 1445% damage to a single enemy (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Solar Flare
Solar Flare

Flaps its wings and hurls a fireball, dealing 150% damage to a single enemy target (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Kill Shot
Kill Shot

Damage +25% for Shadow Step. (Lv 1: Damage +2.5% for Shadow Step.)

Phantom Snare
Phantom Snare

Every 20s, places traps on 3 random enemies. Each trap lasts 20s, dealing 270% damage every 2s.

Shadow Step
Shadow Step

Surveilynx teleports to 3 nearby spots, dealing 594% damage to all enemies in a fan. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Snap Shot
Snap Shot

A long-ranged attack that deals 74% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Snared Fury
Snared Fury

Predalynx deals +30% damage to trapped enemies.

Tactical Drills
Tactical Drills

Surveilynx can Quick Train up to 1000 Armigo per day. (Ascension: Armigo Attack +2% / Armigo Attack +4% / Armigo Attack +6% / Armigo Attack +8% / Armigo Attack +10%)

Riptide Rage
Riptide Rage

When allied Water Palmon's HP drops below 50% during battle, its final damage increases by 20%. (Ascension: Water Palmon Final Damage +2%. / Water Palmon Final Damage +4%. / Water Palmon Final Damage +6%. / Water Palmon Final Damage +8%. / Water Palmon Final Damage +10%.)

Sylphira's Ebb
Sylphira's Ebb

Leap like a fish over the dragon gate, launching a school of fish to deal 1458% damage to all enemies in the front row, with an additional 25% damage to the target with the highest HP among them (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Tide Hunt
Tide Hunt

Sylphira's Ebb deals an additional 40% damage to targets with HP above 50% (Lv 1: Sylphira's Ebb deals an additional 4% damage to targets with HP above 50%)

Vortex Impact
Vortex Impact

Launch a water orb to deal 190% damage to all enemies in the front row (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Drill Shell
Drill Shell

Ore output +30% when working a Mining job. (Ascension: Output +5% / Output +10% / Output +15% / Output +20% / Output +30%)

Headbutt
Headbutt

Deals 130% damage to a single enemy. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Tectonic Spin
Tectonic Spin

Turns into a rapidly-spinning pinball of death, dealing 450% damage to all nearby enemy targets. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Dark Cloud
Dark Cloud

Rises up in the air and unleashes a thunderstorm, striking 4 random enemies for 216% damage. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Ionized
Ionized

Electricity output +30% when working a Charging job. (Ascension: Output +5% / Output +10% / Output +15% / Output +20% / Output +30%)

Thunderstrike
Thunderstrike

Deals 60.5% damage to the closest enemy target and all enemies near it. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Charged Bolt
Charged Bolt

Increases normal attack speed by 15%, and gains +15% HP while in combat. (Ascension: Normal Attack Speed +3% / Normal Attack Speed +6% / Normal Attack Speed +9% / Normal Attack Speed +12% / Normal Attack Speed +15%)

Phantom Blitz
Phantom Blitz

Unleashes a barrage of 12 strikes against random enemies, each dealing 220.5% damage. Thundertooth is Invincible during this time. Each strike has a 50% chance of targeting the enemy with the highest Attack. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Storm Claws
Storm Claws

Slashes twice with its claws, dealing a total of 170% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Storm Shackles
Storm Shackles

Damage increased by 50% when attacking the enemy with the highest current Attack. (Lv 1: Damage increased by 5% when attacking the enemy with the highest current Attack.)

Quick Kick
Quick Kick

Gives a single enemy a swift kick, dealing 104% damage. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Quick Study
Quick Study

When researching a tech, reduces final research time by 34 min. (Ascension: Time Reduction +5 min / Time Reduction +10 min / Time Reduction +15 min / Time Reduction +20 min / Time Reduction +30 min)

Tempest Dive
Tempest Dive

Quickly leaps into the air and dives back down, charged with electricity. Deals 180% damage to targets in range, with a 20% chance to stun them for 1.5s. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Blazing Bite
Blazing Bite

Deals 130% damage to a single enemy. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Hot Diggity Dog
Hot Diggity Dog

Steel output +30% when working a Smelting job. (Ascension: Output +5% / Output +10% / Output +15% / Output +20% / Output +30%)

Trial By Fire
Trial By Fire

Deals 600% damage to a single enemy. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Dragonesque
Dragonesque

Deals +20% damage while in battle. (Ascension: Final Damage +2% / Final Damage +4% / Final Damage +6% / Final Damage +8% / Final Damage +10%)

Flower Power
Flower Power

Steals 100% of the Attack reduced by Fungiburst. (Lv 1: Steals 10% of the Attack reduced by Fungiburst.)

Fungiburst
Fungiburst

Fires 6 shrooms at the enemy with the highest Attack, dealing 831% total damage and reducing their Attack by 35% for 10s. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Shroomshot
Shroomshot

Fires a toxic spore, dealing 112% damage to a single enemy. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Fiery Heart
Fiery Heart

Temperite output speed +30% when working in an Alchemy Lab. (Ascension: Temperite Output Speed +5% / Temperite Output Speed +10% / Temperite Output Speed +15% / Temperite Output Speed +20% / Temperite Output Speed +30%)

Fireball
Fireball

Shoots a fireball at a single enemy, dealing 130% damage. (Ascension: Damage +20% / Damage +45% / Damage +70% / Damage +100% / Damage +150%)

Scorching Sweep
Scorching Sweep

Deals 462% damage to all enemies in a fan and burns them, dealing 20% damage per second for 4s. (Ascension: Damage +20% / Damage +100% / Damage +50% / Damage +7% / Damage +100%)

High-Voltage Speed
High-Voltage Speed

Increases Evasion by 10% and reduces damage allied Electric Palmon take by 10% while in combat. (Ascension: Evasion +2%, Damage Reduction +2% / Evasion +4%, Damage Reduction +4% / Evasion +6%, Damage Reduction +6% / Evasion +8%, Damage Reduction +8% / Evasion +10%, Damage Reduction +10%)

Lightning Leap
Lightning Leap

Leaps to the enemy back-row, dealing 1182% damage to all back-row enemies, with a 70% chance to paralyze them for 3s (preventing them from casting Rage Skills). (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Storm Scythe
Storm Scythe

Swings its claws, dealing 126% damage to front-row enemies. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

Thunder Awakening
Thunder Awakening

Lightning Leap damage increases by 30%. After casting Lightning Leap, allied Electric Palmon gain 30% Damage Reduction for the next 10s. (Lv 1: Lightning Leap damage increases by 3%. After casting Lightning Leap, allied Electric Palmon gain 30% Damage Reduction for the next 10s.)

Promising (UR trait)
Promising (UR trait)

+20% Total Attack, Defense, and HP for every UR Palmon.

Remarkable (SR trait)
Remarkable (SR trait)

+5% Total Attack, Defense, and HP for every SR Palmon.

Sturdy (SSR trait)
Sturdy (SSR trait)

+10% Total Attack, Defense, and HP for every SSR Palmon.

loadoutgg is not affiliated with, endorsed by, or sponsored by Lilith Technology (Hong Kong) Limited or the creators of Palmon: Survival. Palmon: Survival and all Palmon names, art, and other assets referenced here are trademarks and copyrighted material of their respective owners, shown, as on other game companion sites, only to identify the games and characters covered here. The stats, skill and ability text, and other compiled game data on these pages are loadoutgg's own work — extracted from the game's own files and official sources and rewritten in our own words. This compilation is not offered for reuse; please link to loadoutgg rather than copying or scraping it. Full copyright and licensing details: loadoutgg.com/legal.