Palmon Survival/Palmon
MythicOverview
Staying on one target is Plunderjaw's whole plan. Every Hook Slash and every Devouring Doom leaves Rupture Mark stacks, and Predator's Edge makes each stack worth extra damage, so a boss or tank it stays on all fight takes far more than the opening bite. Faster Rage and extra Crit Rate in combat help it get there. It enters the codex on the first day of Season 2.
As a Mythic it is one copy, it cannot be bred, and its Evolution needs Aurora Essence. That cost is why it queues behind Glacewing and the Ninjump and Dolphriend Megas on a Water account, and the three-Mythic Conquest team is where it finally earns the spend. Its weak point is spread: it never hits a second enemy, so wave stages drag.
Stages
The evolved and Mega forms each have a page: the steps that unlock them, what they cost and the skills they add.
Attributes
Plunderjaw at Lv 300, 25 starsMythic average
Each axis is scaled to the best Palmon on that stat (100%).
| Lv 1 | Lv 300, 25 stars | |
|---|---|---|
| 1,030 | 57,643 | |
| 85 | 11,647 | |
| 25,750 | 8,532,821 |
Skills & traits
This Palmon's whole kit: its Rage Skill, basic and passive skills, its evolved-form skill, any Mega-form skills, and its rarity trait. Skill numbers are at max skill level (Lv 30) before Ascension; the brackets list what each of the five Ascension steps adds on top. Evolved and Mega skills show their max level first. All values come from the game's own data.
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Water type
Backliner
Combat




