Palmon SurvivalAll games

Palmon Survival/Palmon

ZapantisMythic

Zapantis

MythicElectric typeFrontliner

Job tagsCombat

Zapantis · Current meta: S on the Palmon Survival tier list

No other Electric unit stops the enemy back row's Rage Skills this often, which decides Peak Palosseum fights. It sits a band below Shockmantis, whose bigger damage cut after each leap carries long fights.

Shockmantis · Current meta: S+ on the Palmon Survival tier list

Long Peak Palosseum fights tilt its way, since one leap now disables the enemy back line and hardens the whole Electric team; Thundermane is built for short ones. A missed paralyze still leaves that back row free.

Overview

Season 2 opens with Zapantis, and it changes what an Electric squad can do against Rage-heavy teams. Lightning Leap lands in the enemy back row for 1182% with a 70% chance to paralyze everyone there for 3s, and paralysis blocks Rage Skills, so in Peak Palosseum it can cancel the back line's big casts before they happen. That makes it the better first Electric Mythic when fights run long, and worth a front slot in our Season 2 Electric and Pure Electric teams.

Defense comes with it. High-Voltage Speed cuts damage to Electric allies by 10%, and Shockmantis adds 30% more for 10s after every leap. The weak point is the 30% of leaps that paralyze nothing, which leaves the enemy back row free to cast. It is one copy that can't be bred, and even its first Evolution costs Aurora Essence rather than Evolution Essence.

Stages

The evolved and Mega forms each have a page: the steps that unlock them, what they cost and the skills they add.

Zapantis
ZapantisBase
→
Shockmantis
ShockmantisEvolved

Attributes

Attack57,667 · 100%Defense11,648 · 99%HP8,533,421 · 100%

Zapantis at Lv 300, 25 starsMythic average

Each axis is scaled to the best Palmon on that stat (100%).

Lv 1Lv 300, 25 stars
Attack1,05457,667
Defense8611,648
HP26,3508,533,421

Skills & traits

This Palmon's whole kit: its Rage Skill, basic and passive skills, its evolved-form skill, any Mega-form skills, and its rarity trait. Skill numbers are at max skill level (Lv 30) before Ascension; the brackets list what each of the five Ascension steps adds on top. Evolved and Mega skills show their max level first. All values come from the game's own data.

  1. Lightning LeapRage Skill

    Leaps to the enemy back-row, dealing 1182% damage to all back-row enemies, with a 70% chance to paralyze them for 3s (preventing them from casting Rage Skills). (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

  2. Storm ScytheBasic skill

    Swings its claws, dealing 126% damage to front-row enemies. (Ascension: Damage +30% / Damage +70% / Damage +120% / Damage +185% / Damage +270%)

  3. High-Voltage SpeedPassive skill

    Increases Evasion by 10% and reduces damage allied Electric Palmon take by 10% while in combat. (Ascension: Evasion +2%, Damage Reduction +2% / Evasion +4%, Damage Reduction +4% / Evasion +6%, Damage Reduction +6% / Evasion +8%, Damage Reduction +8% / Evasion +10%, Damage Reduction +10%)

  4. Thunder AwakeningEvolved — Shockmantis

    Lightning Leap damage increases by 30%. After casting Lightning Leap, allied Electric Palmon gain 30% Damage Reduction for the next 10s. (Lv 1: Lightning Leap damage increases by 3%. After casting Lightning Leap, allied Electric Palmon gain 30% Damage Reduction for the next 10s.)

  5. PromisingMythic trait

    The same trait every UR Palmon has: gains +20% Total Attack, Defense, and HP.

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