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Shockmantis

Evolved form · evolves from Zapantis

Shockmantis

MythicElectric typeFrontliner20★ to finish

Job tagsCombat

Shockmantis is Zapantis's evolved form — the same Palmon after Evolution I to Evolution IV. Attack, Defense, HP, jobs and the base skills stay Zapantis's own, on its page.

Where Shockmantis ranks

S+

Current meta tier list

Long Peak Palosseum fights tilt its way, since one leap now disables the enemy back line and hardens the whole Electric team; Thundermane is built for short ones. A missed paralyze still leaves that back row free.

Is Shockmantis worth it?

Shockmantis is the most complete Evolution III in Electric, because it upgrades both halves of what Zapantis does. Thunder Awakening adds 30% damage to Lightning Leap, the 1182% jump into the enemy back row that also has a 70% chance to paralyze everyone there for 3 seconds, and then gives every Electric ally 30% damage reduction for 10 seconds afterwards. One cast now disables the enemy back line and hardens your own team at the same time. Stacked with High-Voltage Speed's existing 10% reduction, an Electric squad built around this is difficult to break in a long fight. The chance is still a chance. A leap that fails to paralyze leaves the enemy back row free to cast, and no step in the line removes that risk. Fund it first on an Electric account; Thundertooth is the better pick only for fights that end quickly.

Stats

Shockmantis keeps Zapantis's stat sheet: Attack, Defense and HP don't reset or change with the form. The Evolution steps below add their bonuses on top.

Lv 1Lv 300, 25 stars
Attack1,05457,667
Defense8611,648
HP26,3508,533,421

How to reach Shockmantis

All of it together:20★Camp Lv 10300 × Aurora Essence

  1. Evolution I5★Camp Lv 1020 × Aurora Essence

    Initial Rage Increase: 20

    • Initial Rage+20
    • Attack+5%
    • HP+5%
  2. Evolution II10★Camp Lv 1040 × Aurora Essence

    Squad Size per Palmon Increase: 20

    • Final Damage Taken Reduction+5%
    • Attack+10%
    • HP+10%
  3. Evolution III15★Camp Lv 1080 × Aurora Essence

    Ultimate Skill: Thunder Awakening

    • Crit Damage+50%
    • Attack+15%
    • HP+15%
  4. Evolution IV20★Camp Lv 10160 × Aurora Essence

    Squad Defense & HP (Even When Undeployed) Increase: 7%

    • Elemental Counters+50%
    • Attack+20%
    • HP+20%

The skill Shockmantis unlocks

Thunder AwakeningEvolution III

Lightning Leap damage increases by 30%. After casting Lightning Leap, allied Electric Palmon gain 30% Damage Reduction for the next 10s.

At skill Lv 1: Lightning Leap damage increases by 3%. After casting Lightning Leap, allied Electric Palmon gain 30% Damage Reduction for the next 10s. The 10 levels are bought with 1,200 Electric Energy each.

Talents Shockmantis opens

Talents are bought with Electric Energy, level by level — 400,000 in total for this block.

StepTalentRaisesMaxedElectric Energy
Evolution IPowerfulAttack+5006,000
Evolution ISteadfastDefense+1007,000
Evolution IVigorousHP+45,0008,000
Evolution IPowerfulAttack+8009,000
Evolution IIPowerfulAttack+1,2009,000
Evolution IIDeadlyCrit Rate+10%9,000
Evolution IISteadfastDefense+24010,000
Evolution IIVigorousHP+80,00010,000
Evolution IITenaciousTenacity+10%11,000
Evolution IIFull HouseSquad Size per Palmon Deployed+2011,000
Evolution IIIThunder AwakeningSkill levelLv 1012,000
Evolution IIIPowerfulAttack+1,50013,000
Evolution IIINimbleEvasion+10%14,000
Evolution IIISteadfastDefense+30015,000
Evolution IIIVigorousHP+190,00017,000
Evolution IIIPreciseAccuracy+10%19,000
Evolution IVPowerfulAttack+2,00022,000
Evolution IVSteadfastDefense+40026,000
Evolution IVVigorousHP+560,00030,000
Evolution IVDestructiveCrit Damage+25%38,000
Evolution IVStubbornCrit Resistance+25%46,000
Evolution IVLeaderSquad Defense & HP (Even When Undeployed)+7%58,000

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