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Palmon Survival/Palmon

Adolphonis

Evolved form · evolves from Dolphriend

Adolphonis

URWater typeFrontliner20★ to finish

Job tagsCombatLoggingMithril Workshop maintenance

Adolphonis is Dolphriend's evolved form — the same Palmon after Evolution I to Evolution IV. Attack, Defense, HP, jobs and the base skills stay Dolphriend's own, on its page.

Where Adolphonis ranks

A

Current meta tier list

Halving damage taken below 50% HP lifts it a band, because the second half of its health bar becomes the hard part to chew through. It still buffs nobody, which holds it under S.

Is Adolphonis worth it?

Adolphonis takes a tank that was already hard to kill and makes the last half of its health bar the dangerous part. Porpoised and Ready cuts damage taken by 50% below 50% HP, and it stacks with Tidal Guard's 20% max HP, so the health pool grows and then costs twice as much to chew through. Against wave content that means Dolphriend usually survives long enough for Rush Wave's 70% stun to come around again. It is the Evolution to buy right after Ninjump's on a Water account, and none of it is wasted: Evolution IV is the entry fee for Leviadolph later. The limitation is unchanged by any of it. Dolphriend still buffs nobody, so Adolphonis holding the front line only matters if Gnashley or Regalion is beside it doing the team's work. A solo-tank Water squad still loses to a squad with an aura in it.

Stats

Adolphonis keeps Dolphriend's stat sheet: Attack, Defense and HP don't reset or change with the form. The Evolution steps below add their bonuses on top.

Lv 1Lv 300, 25 stars
Attack39957,012
Defense7511,637
HP15,9608,523,031

How to reach Adolphonis

All of it together:20★Camp Lv 10300 × Evolution Essence

  1. Evolution I5★Camp Lv 1020 × Evolution Essence

    Initial Rage Increase: 20

    • Initial Rage+20
    • Attack+5%
    • HP+5%
  2. Evolution II10★Camp Lv 1040 × Evolution Essence

    Squad Size per Palmon Increase: 20

    • Final Damage Taken Reduction+5%
    • Attack+10%
    • HP+10%
  3. Evolution III15★Camp Lv 1080 × Evolution Essence

    Ultimate Skill: Porpoised and Ready

    • Crit Damage+50%
    • Attack+15%
    • HP+15%
  4. Evolution IV20★Camp Lv 10160 × Evolution Essence

    Squad Defense & HP (Even When Undeployed) Increase: 7%

    • Elemental Counters+50%
    • Attack+20%
    • HP+20%

The skill Adolphonis unlocks

Porpoised and ReadyEvolution III

When HP is below 50%, reduces damage taken by 50%.

At skill Lv 1: When HP is below 50%, reduces damage taken by 5%. The 10 levels are bought with 1,200 Water Energy each.

Talents Adolphonis opens

Talents are bought with Water Energy, level by level — 400,000 in total for this block.

StepTalentRaisesMaxedWater Energy
Evolution IPowerfulAttack+5006,000
Evolution ISteadfastDefense+1007,000
Evolution IVigorousHP+45,0008,000
Evolution IPowerfulAttack+8009,000
Evolution IIPowerfulAttack+1,2009,000
Evolution IIDeadlyCrit Rate+10%9,000
Evolution IISteadfastDefense+24010,000
Evolution IIVigorousHP+80,00010,000
Evolution IITenaciousTenacity+10%11,000
Evolution IIFull HouseSquad Size per Palmon Deployed+2011,000
Evolution IIIPorpoised and ReadySkill levelLv 1012,000
Evolution IIIPowerfulAttack+1,50013,000
Evolution IIINimbleEvasion+10%14,000
Evolution IIISteadfastDefense+30015,000
Evolution IIIVigorousHP+190,00017,000
Evolution IIIPreciseAccuracy+10%19,000
Evolution IVPowerfulAttack+2,00022,000
Evolution IVSteadfastDefense+40026,000
Evolution IVVigorousHP+560,00030,000
Evolution IVDestructiveCrit Damage+25%38,000
Evolution IVStubbornCrit Resistance+25%46,000
Evolution IVLeaderSquad Defense & HP (Even When Undeployed)+7%58,000

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