Palmon Survival/Palmon

Where Pyregeist ranks
Current meta tier list
One cast burns the entire enemy team, so every burn-keyed skill in Pure Fire switches on at once. The burn waits for the 5s shield to expire, the one real delay in its kit.
Is Pyregeist worth it?
Pyregeist is the form that settles Embergeist's argument. The base Palmon is the weakest of the four Season 1 Mythics: Inferno Ward's shield absorbs 30% of incoming damage for 5 seconds and explodes for 650%, which is fine and no more. Explosive Core, bought at Evolution III, makes that explosion also burn every enemy for 750% over 10 seconds, and the burn is what a Fire squad wants, because stun and follow-up damage in this element are written around burning targets. It turns a self-protection skill into the team's damage setter. Rush this step on a Fire account and judge the Mythic only afterwards. Roaring Rage still stacks 5% Attack each time Embergeist is hit, up to 3 times, so the front slot is where it belongs. Evolution IV's 7% squad Defense and HP from the bench is the usual follow-up, and it is where Mythics stop; there is no Mega form for this line.
Stats
Pyregeist keeps Embergeist's stat sheet: Attack, Defense and HP don't reset or change with the form. The Evolution steps below add their bonuses on top.
| Lv 1 | Lv 300, 25 stars | |
|---|---|---|
| 1,044 | 57,657 | |
| 116 | 11,678 | |
| 26,100 | 8,533,171 |
How to reach Pyregeist
All of it together:20★Camp Lv 10
300 × Aurora Essence
- Evolution I5★Camp Lv 10
20 × Aurora EssenceInitial Rage Increase: 20
- Initial Rage+20
Attack+5%
HP+5%
- Evolution II10★Camp Lv 10
40 × Aurora EssenceSquad Size per Palmon Increase: 20
- Final Damage Taken Reduction+5%
Attack+10%
HP+10%
- Evolution III15★Camp Lv 10
80 × Aurora EssenceUltimate Skill: Explosive Core
- Crit Damage+50%
Attack+15%
HP+15%
- Evolution IV20★Camp Lv 10
160 × Aurora EssenceSquad Defense & HP (Even When Undeployed) Increase: 7%
- Elemental Counters+50%
Attack+20%
HP+20%
The skill Pyregeist unlocks
Explosive CoreEvolution IIIWhen the flame shield explodes, it burns all enemies, dealing 750% damage for 10s.
At skill Lv 1: When the flame shield explodes, it burns all enemies, dealing 75% damage for 10s. The 10 levels are bought with 1,200 Fire Energy each.
Talents Pyregeist opens
Talents are bought with Fire Energy, level by level — 400,000 in total for this block.
| Step | Talent | Raises | Maxed | |
|---|---|---|---|---|
| Evolution I | Powerful | Attack | +500 | 6,000 |
| Evolution I | Steadfast | Defense | +100 | 7,000 |
| Evolution I | Vigorous | HP | +45,000 | 8,000 |
| Evolution I | Powerful | Attack | +800 | 9,000 |
| Evolution II | Powerful | Attack | +1,200 | 9,000 |
| Evolution II | Deadly | Crit Rate | +10% | 9,000 |
| Evolution II | Steadfast | Defense | +240 | 10,000 |
| Evolution II | Vigorous | HP | +80,000 | 10,000 |
| Evolution II | Tenacious | Tenacity | +10% | 11,000 |
| Evolution II | Full House | Squad Size per Palmon Deployed | +20 | 11,000 |
| Evolution III | Explosive Core | Skill level | Lv 10 | 12,000 |
| Evolution III | Powerful | Attack | +1,500 | 13,000 |
| Evolution III | Nimble | Evasion | +10% | 14,000 |
| Evolution III | Steadfast | Defense | +300 | 15,000 |
| Evolution III | Vigorous | HP | +190,000 | 17,000 |
| Evolution III | Precise | Accuracy | +10% | 19,000 |
| Evolution IV | Powerful | Attack | +2,000 | 22,000 |
| Evolution IV | Steadfast | Defense | +400 | 26,000 |
| Evolution IV | Vigorous | HP | +560,000 | 30,000 |
| Evolution IV | Destructive | Crit Damage | +25% | 38,000 |
| Evolution IV | Stubborn | Crit Resistance | +25% | 46,000 |
| Evolution IV | Leader | Squad Defense & HP (Even When Undeployed) | +7% | 58,000 |
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Fire type
Frontliner
Combat
Generator maintenance
Powerful
Steadfast
Defense
Vigorous
Deadly
Tenacious
Full House
Nimble
Precise
Destructive
Stubborn
Leader