Palmon Survival/Palmon

Where Cryovern ranks
Current meta tier list
Water's best Evolution payoff: each Deep Freeze now ends in a 500% burst, so control and damage come from the same cast. No other Water unit does both.
Is Cryovern worth it?
Cryovern is where Glacewing stops being a control piece and starts closing fights. Absolute Zero makes every Deep Freeze end in a 500% burst, so the cast that stops the enemy team also deals the damage that follows it. In a Water mirror, that turns the first freeze into most of the result.
Winning that race takes more than Rage speed. Target sight range changes by matchup: Glacewing sees Dolphriend later than it sees Regalion or Gnashley, so the front row you face shifts when it casts. A boss skill that slows hit speed can also hand the other side's Glacewing the first freeze, which is why a slowed Cryovern loses mirrors it should win.
Evolution IV looks small on paper. Nothing on it changes Frostwing Blast's text, yet its cast animation runs noticeably faster than an unevolved Glacewing's, and in a mirror that fraction of a second can decide who freezes first. Our call is that this alone justifies finishing the line before a Mega. There is no Mega form after Cryovern, so every Aurora Essence past Evolution IV goes elsewhere.
Stats
Cryovern keeps Glacewing's stat sheet: Attack, Defense and HP don't reset or change with the form. The Evolution steps below add their bonuses on top.
| Lv 1 | Lv 300, 25 stars | |
|---|---|---|
| 1,073 | 57,686 | |
| 115 | 11,677 | |
| 26,825 | 8,533,896 |
How to reach Cryovern
All of it together:20★Camp Lv 10
300 × Aurora Essence
- Evolution I5★Camp Lv 10
20 × Aurora EssenceInitial Rage Increase: 20
- Initial Rage+20
Attack+5%
HP+5%
- Evolution II10★Camp Lv 10
40 × Aurora EssenceSquad Size per Palmon Increase: 20
- Final Damage Taken Reduction+5%
Attack+10%
HP+10%
- Evolution III15★Camp Lv 10
80 × Aurora EssenceUltimate Skill: Absolute Zero
- Crit Damage+50%
Attack+15%
HP+15%
- Evolution IV20★Camp Lv 10
160 × Aurora EssenceSquad Attack (Even When Undeployed) Increase: 5%
- Elemental Counters+50%
Attack+20%
HP+20%
The skill Cryovern unlocks
Absolute ZeroEvolution IIIEnemies take 500% damage when Deep Freeze ends.
At skill Lv 1: Enemies take 50% damage when Deep Freeze ends. The 10 levels are bought with 1,200 Water Energy each.
Talents Cryovern opens
Talents are bought with Water Energy, level by level — 400,000 in total for this block.
| Step | Talent | Raises | Maxed | |
|---|---|---|---|---|
| Evolution I | Powerful | Attack | +500 | 6,000 |
| Evolution I | Steadfast | Defense | +100 | 7,000 |
| Evolution I | Vigorous | HP | +45,000 | 8,000 |
| Evolution I | Powerful | Attack | +800 | 9,000 |
| Evolution II | Powerful | Attack | +1,200 | 9,000 |
| Evolution II | Deadly | Crit Rate | +10% | 9,000 |
| Evolution II | Steadfast | Defense | +240 | 10,000 |
| Evolution II | Vigorous | HP | +80,000 | 10,000 |
| Evolution II | Tenacious | Tenacity | +10% | 11,000 |
| Evolution II | Full House | Squad Size per Palmon Deployed | +20 | 11,000 |
| Evolution III | Absolute Zero | Skill level | Lv 10 | 12,000 |
| Evolution III | Powerful | Attack | +1,500 | 13,000 |
| Evolution III | Nimble | Evasion | +10% | 14,000 |
| Evolution III | Steadfast | Defense | +300 | 15,000 |
| Evolution III | Vigorous | HP | +190,000 | 17,000 |
| Evolution III | Precise | Accuracy | +10% | 19,000 |
| Evolution IV | Powerful | Attack | +2,000 | 22,000 |
| Evolution IV | Steadfast | Defense | +400 | 26,000 |
| Evolution IV | Vigorous | HP | +560,000 | 30,000 |
| Evolution IV | Destructive | Crit Damage | +25% | 38,000 |
| Evolution IV | Stubborn | Crit Resistance | +25% | 46,000 |
| Evolution IV | Authoritative | Squad Attack (Even When Undeployed) | +5% | 58,000 |
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Water type
Backliner
Combat
Mithril Workshop maintenance
Powerful
Steadfast
Defense
Vigorous
Deadly
Tenacious
Full House
Nimble
Precise
Destructive
Stubborn
Authoritative