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Palmon Survival/Palmon

Cryovern

Evolved form · evolves from Glacewing

Cryovern

MythicWater typeBackliner20★ to finish

Job tagsCombatMithril Workshop maintenance

Cryovern is Glacewing's evolved form — the same Palmon after Evolution I to Evolution IV. Attack, Defense, HP, jobs and the base skills stay Glacewing's own, on its page.

Where Cryovern ranks

S+

Current meta tier list

Water's best Evolution payoff: each Deep Freeze now ends in a 500% burst, so control and damage come from the same cast. No other Water unit does both.

Is Cryovern worth it?

Cryovern is where Glacewing stops being a control piece and starts closing fights. Absolute Zero makes every Deep Freeze end in a 500% burst, so the cast that stops the enemy team also deals the damage that follows it. In a Water mirror, that turns the first freeze into most of the result.

Winning that race takes more than Rage speed. Target sight range changes by matchup: Glacewing sees Dolphriend later than it sees Regalion or Gnashley, so the front row you face shifts when it casts. A boss skill that slows hit speed can also hand the other side's Glacewing the first freeze, which is why a slowed Cryovern loses mirrors it should win.

Evolution IV looks small on paper. Nothing on it changes Frostwing Blast's text, yet its cast animation runs noticeably faster than an unevolved Glacewing's, and in a mirror that fraction of a second can decide who freezes first. Our call is that this alone justifies finishing the line before a Mega. There is no Mega form after Cryovern, so every Aurora Essence past Evolution IV goes elsewhere.

Stats

Cryovern keeps Glacewing's stat sheet: Attack, Defense and HP don't reset or change with the form. The Evolution steps below add their bonuses on top.

Lv 1Lv 300, 25 stars
Attack1,07357,686
Defense11511,677
HP26,8258,533,896

How to reach Cryovern

All of it together:20★Camp Lv 10300 × Aurora Essence

  1. Evolution I5★Camp Lv 1020 × Aurora Essence

    Initial Rage Increase: 20

    • Initial Rage+20
    • Attack+5%
    • HP+5%
  2. Evolution II10★Camp Lv 1040 × Aurora Essence

    Squad Size per Palmon Increase: 20

    • Final Damage Taken Reduction+5%
    • Attack+10%
    • HP+10%
  3. Evolution III15★Camp Lv 1080 × Aurora Essence

    Ultimate Skill: Absolute Zero

    • Crit Damage+50%
    • Attack+15%
    • HP+15%
  4. Evolution IV20★Camp Lv 10160 × Aurora Essence

    Squad Attack (Even When Undeployed) Increase: 5%

    • Elemental Counters+50%
    • Attack+20%
    • HP+20%

The skill Cryovern unlocks

Absolute ZeroEvolution III

Enemies take 500% damage when Deep Freeze ends.

At skill Lv 1: Enemies take 50% damage when Deep Freeze ends. The 10 levels are bought with 1,200 Water Energy each.

Talents Cryovern opens

Talents are bought with Water Energy, level by level — 400,000 in total for this block.

StepTalentRaisesMaxedWater Energy
Evolution IPowerfulAttack+5006,000
Evolution ISteadfastDefense+1007,000
Evolution IVigorousHP+45,0008,000
Evolution IPowerfulAttack+8009,000
Evolution IIPowerfulAttack+1,2009,000
Evolution IIDeadlyCrit Rate+10%9,000
Evolution IISteadfastDefense+24010,000
Evolution IIVigorousHP+80,00010,000
Evolution IITenaciousTenacity+10%11,000
Evolution IIFull HouseSquad Size per Palmon Deployed+2011,000
Evolution IIIAbsolute ZeroSkill levelLv 1012,000
Evolution IIIPowerfulAttack+1,50013,000
Evolution IIINimbleEvasion+10%14,000
Evolution IIISteadfastDefense+30015,000
Evolution IIIVigorousHP+190,00017,000
Evolution IIIPreciseAccuracy+10%19,000
Evolution IVPowerfulAttack+2,00022,000
Evolution IVSteadfastDefense+40026,000
Evolution IVVigorousHP+560,00030,000
Evolution IVDestructiveCrit Damage+25%38,000
Evolution IVStubbornCrit Resistance+25%46,000
Evolution IVAuthoritativeSquad Attack (Even When Undeployed)+5%58,000

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