Palmon Survival/Palmon

Where Gryphonarch ranks
Current meta tier listestimate
Crit Rate for every Electric ally plus a 5-target chain that now hits 40% harder puts it in the top band. The falloff is its weakness: the last targets take far less than the first.
Is Gryphonarch worth it?
Gryphonarch is the form that makes Gryndarr's chain hit hard enough to matter on its own. Evolution III, at 15 stars and 80 Aurora Essence, adds Overwhelming Force, which raises Thunderous Wings' damage by 40%. The falloff doesn't change. The first target still takes the full hit and each jump carries 80% of the one before, so in raw damage the opening target gains the most and the fifth gains the least.
What stays the same matters as much. Lightning Feather Mark still gives every Electric ally 5% Crit Rate and speeds Gryndarr's Rage by 10%, so in our Pure Electric team for Peak Palosseum it buffs the squad and deals real damage from the same slot. Evolution IV adds 5% squad Attack that works even while it is benched, and Mythic lines end there, so there is no Mega to save for.
The cost is the catch. Every step runs on Aurora Essence, and Gryndarr only reaches the codex in Season 3, so most accounts will be finishing this line long after the rest of their Electric roster.
Stats
Gryphonarch keeps Gryndarr's stat sheet: Attack, Defense and HP don't reset or change with the form. The Evolution steps below add their bonuses on top.
| Lv 1 | Lv 300, 25 stars | |
|---|---|---|
| 1,020 | 57,633 | |
| 152 | 11,714 | |
| 26,175 | 8,533,246 |
How to reach Gryphonarch
All of it together:20★Camp Lv 10
300 × Aurora Essence
- Evolution I5★Camp Lv 10
20 × Aurora EssenceInitial Rage Increase: 20
- Initial Rage+20
Attack+5%
HP+5%
- Evolution II10★Camp Lv 10
40 × Aurora EssenceSquad Size per Palmon Increase: 20
- Final Damage Taken Reduction+5%
Attack+10%
HP+10%
- Evolution III15★Camp Lv 10
80 × Aurora EssenceUltimate: Overwhelming Force
- Crit Damage+50%
Attack+15%
HP+15%
- Evolution IV20★Camp Lv 10
160 × Aurora EssenceSquad Attack (Even When Undeployed) Increase: 5%
- Elemental Counters+50%
Attack+20%
HP+20%
The skill Gryphonarch unlocks
Overwhelming ForceEvolution IIIThunderous Wings damage +40%
At skill Lv 1: Thunderous Wings damage +4% The 10 levels are bought with 1,200 Electric Energy each.
Talents Gryphonarch opens
Talents are bought with Electric Energy, level by level — 400,000 in total for this block.
| Step | Talent | Raises | Maxed | |
|---|---|---|---|---|
| Evolution I | Powerful | Attack | +500 | 6,000 |
| Evolution I | Steadfast | Defense | +100 | 7,000 |
| Evolution I | Vigorous | HP | +45,000 | 8,000 |
| Evolution I | Powerful | Attack | +800 | 9,000 |
| Evolution II | Powerful | Attack | +1,200 | 9,000 |
| Evolution II | Deadly | Crit Rate | +10% | 9,000 |
| Evolution II | Steadfast | Defense | +240 | 10,000 |
| Evolution II | Vigorous | HP | +80,000 | 10,000 |
| Evolution II | Tenacious | Tenacity | +10% | 11,000 |
| Evolution II | Full House | Squad Size per Palmon Deployed | +20 | 11,000 |
| Evolution III | Overwhelming Force | Skill level | Lv 10 | 12,000 |
| Evolution III | Powerful | Attack | +1,500 | 13,000 |
| Evolution III | Nimble | Evasion | +10% | 14,000 |
| Evolution III | Steadfast | Defense | +300 | 15,000 |
| Evolution III | Vigorous | HP | +190,000 | 17,000 |
| Evolution III | Precise | Accuracy | +10% | 19,000 |
| Evolution IV | Powerful | Attack | +2,000 | 22,000 |
| Evolution IV | Steadfast | Defense | +400 | 26,000 |
| Evolution IV | Vigorous | HP | +560,000 | 30,000 |
| Evolution IV | Destructive | Crit Damage | +25% | 38,000 |
| Evolution IV | Stubborn | Crit Resistance | +25% | 46,000 |
| Evolution IV | Authoritative | Squad Attack (Even When Undeployed) | +5% | 58,000 |
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Electric type
Backliner
Combat
Powerful
Steadfast
Defense
Vigorous
Deadly
Tenacious
Full House
Nimble
Precise
Destructive
Stubborn
Authoritative