Palmon Survival/Palmon

Where Cinderpurr ranks
Current meta tier list
With Cinder Feast, the cast that marks enemies for extra burn damage hits hard enough to count as damage too, so one team slot covers setup and payoff. Random targeting keeps it a band under S+.
Is Cinderpurr worth it?
As Cinderpurr, Hexkit stops being only a setup piece. Evolution III brings Cinder Feast, which adds 50% to Infernal Grip, and the grip is the same cast that applies Searing Mark. So the moment your burn layer starts counting for more is also a real damage spike on 4 enemies, rather than a tag other Palmon have to cash in.
What the Evolution leaves alone matters as much. The mark still lasts 10s, and nothing in the line lets you aim it, so against a lineup built around one dangerous back-liner expect some casts to miss the target you wanted.
The bill is Aurora Essence at every step, 80 for Evolution III and 160 for IV, and it competes with Pyregeist and Rapheni's line for the same currency. Evolution IV is worth finishing even so: it adds 5% Attack to the whole squad even once Cinderpurr no longer fits the lineup, which helps any element. Mythics stop at Evolution IV, so there is no Mega waiting beyond it.
Stats
Cinderpurr keeps Hexkit's stat sheet: Attack, Defense and HP don't reset or change with the form. The Evolution steps below add their bonuses on top.
| Lv 1 | Lv 300, 25 stars | |
|---|---|---|
| 1,020 | 57,633 | |
| 152 | 11,714 | |
| 26,175 | 8,533,246 |
How to reach Cinderpurr
All of it together:20★Camp Lv 10
300 × Aurora Essence
- Evolution I5★Camp Lv 10
20 × Aurora EssenceInitial Rage Increase: 20
- Initial Rage+20
Attack+5%
HP+5%
- Evolution II10★Camp Lv 10
40 × Aurora EssenceSquad Size per Palmon Increase: 20
- Final Damage Taken Reduction+5%
Attack+10%
HP+10%
- Evolution III15★Camp Lv 10
80 × Aurora EssenceUltimate Skill: Cinder Feast
- Crit Damage+50%
Attack+15%
HP+15%
- Evolution IV20★Camp Lv 10
160 × Aurora EssenceSquad Attack (Even When Undeployed) Increase: 5%
- Elemental Counters+50%
Attack+20%
HP+20%
The skill Cinderpurr unlocks
Cinder FeastEvolution IIIIncreases Infernal Grip damage by 50%.
At skill Lv 1: Increases Infernal Grip damage by 5%. The 10 levels are bought with 1,200 Fire Energy each.
Talents Cinderpurr opens
Talents are bought with Fire Energy, level by level — 400,000 in total for this block.
| Step | Talent | Raises | Maxed | |
|---|---|---|---|---|
| Evolution I | Powerful | Attack | +500 | 6,000 |
| Evolution I | Steadfast | Defense | +100 | 7,000 |
| Evolution I | Vigorous | HP | +45,000 | 8,000 |
| Evolution I | Powerful | Attack | +800 | 9,000 |
| Evolution II | Powerful | Attack | +1,200 | 9,000 |
| Evolution II | Deadly | Crit Rate | +10% | 9,000 |
| Evolution II | Steadfast | Defense | +240 | 10,000 |
| Evolution II | Vigorous | HP | +80,000 | 10,000 |
| Evolution II | Tenacious | Tenacity | +10% | 11,000 |
| Evolution II | Full House | Squad Size per Palmon Deployed | +20 | 11,000 |
| Evolution III | Cinder Feast | Skill level | Lv 10 | 12,000 |
| Evolution III | Powerful | Attack | +1,500 | 13,000 |
| Evolution III | Nimble | Evasion | +10% | 14,000 |
| Evolution III | Steadfast | Defense | +300 | 15,000 |
| Evolution III | Vigorous | HP | +190,000 | 17,000 |
| Evolution III | Precise | Accuracy | +10% | 19,000 |
| Evolution IV | Powerful | Attack | +2,000 | 22,000 |
| Evolution IV | Steadfast | Defense | +400 | 26,000 |
| Evolution IV | Vigorous | HP | +560,000 | 30,000 |
| Evolution IV | Destructive | Crit Damage | +25% | 38,000 |
| Evolution IV | Stubborn | Crit Resistance | +25% | 46,000 |
| Evolution IV | Authoritative | Squad Attack (Even When Undeployed) | +5% | 58,000 |
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Fire type
Backliner
Combat
Powerful
Steadfast
Defense
Vigorous
Deadly
Tenacious
Full House
Nimble
Precise
Destructive
Stubborn
Authoritative