Palmon Survival/Palmon

Where Prismalith ranks
Current meta tier list
The top Earth form: a 60% chance to repeat the charge means a second stun and faster Runic Hide stacks, which fixes the base form's slow start. The damage is modest; control and staying power are the point.
Is Prismalith worth it?
Prismalith gets the most useful kind of upgrade a charging unit can have: another charge. Primal Quake gives a 60% chance to repeat Avalanche Charge for 80% damage, and since the charge stuns everything in its path for 2 seconds, a repeat is a second stun as often as not. It also feeds Runic Hide, which adds 5% final damage and damage reduction per cast up to 3 stacks, so the stacks Mammolith is slow to build now build roughly half again as fast. That directly answers the base form's main complaint. This is the Mythic Evolution to buy on any account, Earth or otherwise, because Mammolith fits into every element's team. Evolution IV's 7% squad Defense and HP follows from the bench, and the line stops there, since Mythics have no Mega form.
Stats
Prismalith keeps Mammolith's stat sheet: Attack, Defense and HP don't reset or change with the form. The Evolution steps below add their bonuses on top.
| Lv 1 | Lv 300, 25 stars | |
|---|---|---|
| 1,025 | 57,638 | |
| 103 | 11,665 | |
| 25,625 | 8,532,696 |
How to reach Prismalith
All of it together:20★Camp Lv 10
300 × Aurora Essence
- Evolution I5★Camp Lv 10
20 × Aurora EssenceInitial Rage Increase: 20
- Initial Rage+20
Attack+5%
HP+5%
- Evolution II10★Camp Lv 10
40 × Aurora EssenceSquad Size per Palmon Increase: 20
- Final Damage Taken Reduction+5%
Attack+10%
HP+10%
- Evolution III15★Camp Lv 10
80 × Aurora EssenceUltimate Skill: Primal Quake
- Crit Damage+50%
Attack+15%
HP+15%
- Evolution IV20★Camp Lv 10
160 × Aurora EssenceSquad Defense & HP (Even When Undeployed) Increase: 7%
- Elemental Counters+50%
Attack+20%
HP+20%
The skill Prismalith unlocks
Primal QuakeEvolution IIIAfter using Avalanche Charge, there's a 60% chance to trigger it again, dealing 80% damage.
At skill Lv 1: After using Avalanche Charge, there's a 60% chance to trigger it again, dealing 8% damage. The 10 levels are bought with 1,200 Earth Energy each.
Talents Prismalith opens
Talents are bought with Earth Energy, level by level — 400,000 in total for this block.
| Step | Talent | Raises | Maxed | |
|---|---|---|---|---|
| Evolution I | Powerful | Attack | +500 | 6,000 |
| Evolution I | Steadfast | Defense | +100 | 7,000 |
| Evolution I | Vigorous | HP | +45,000 | 8,000 |
| Evolution I | Powerful | Attack | +800 | 9,000 |
| Evolution II | Powerful | Attack | +1,200 | 9,000 |
| Evolution II | Deadly | Crit Rate | +10% | 9,000 |
| Evolution II | Steadfast | Defense | +240 | 10,000 |
| Evolution II | Vigorous | HP | +80,000 | 10,000 |
| Evolution II | Tenacious | Tenacity | +10% | 11,000 |
| Evolution II | Full House | Squad Size per Palmon Deployed | +20 | 11,000 |
| Evolution III | Primal Quake | Skill level | Lv 10 | 12,000 |
| Evolution III | Powerful | Attack | +1,500 | 13,000 |
| Evolution III | Nimble | Evasion | +10% | 14,000 |
| Evolution III | Steadfast | Defense | +300 | 15,000 |
| Evolution III | Vigorous | HP | +190,000 | 17,000 |
| Evolution III | Precise | Accuracy | +10% | 19,000 |
| Evolution IV | Powerful | Attack | +2,000 | 22,000 |
| Evolution IV | Steadfast | Defense | +400 | 26,000 |
| Evolution IV | Vigorous | HP | +560,000 | 30,000 |
| Evolution IV | Destructive | Crit Damage | +25% | 38,000 |
| Evolution IV | Stubborn | Crit Resistance | +25% | 46,000 |
| Evolution IV | Leader | Squad Defense & HP (Even When Undeployed) | +7% | 58,000 |
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Earth type
Frontliner
Combat
Brick Kiln maintenance
Powerful
Steadfast
Defense
Vigorous
Deadly
Tenacious
Full House
Nimble
Precise
Destructive
Stubborn
Leader