Palmon Survival/Palmon

Where Pyronyx ranks
Current meta tier list
Burned enemies hit it 30% softer while its shield holds, and a Fire team keeps most enemies burning, so guarding costs it far less. The egg is still the gap.
Is Pyronyx worth it?
Pyronyx is the Evolution that makes a Conquest Season front-liner genuinely hard to remove. Solar Majesty adds 30% to Radiant Charge and, more importantly, makes burned enemies deal 30% less damage to Pyronyx while its shield is up. Radiant Charge grants that shield itself, worth 20% of max HP, and the same cast takes 30% of the damage aimed at allies for 8 seconds, so the Evolution reduces the bill for the protection Rapheni is already paying. Against a Fire team, whose enemies are usually burning, the reduction applies almost constantly. The gap the Evolution does not close is the egg. Rebirth from Ashes only revives Rapheni if the battle is still running 3 seconds after it falls, and enough burst inside that window ends it for good. Mythics stop at Evolution IV, so this is the last step for the line.
Stats
Pyronyx keeps Rapheni's stat sheet: Attack, Defense and HP don't reset or change with the form. The Evolution steps below add their bonuses on top.
| Lv 1 | Lv 300, 25 stars | |
|---|---|---|
| 1,020 | 57,633 | |
| 152 | 11,714 | |
| 26,175 | 8,533,246 |
How to reach Pyronyx
All of it together:20★Camp Lv 10
300 × Aurora Essence
- Evolution I5★Camp Lv 10
20 × Aurora EssenceInitial Rage Increase: 20
- Initial Rage+20
Attack+5%
HP+5%
- Evolution II10★Camp Lv 10
40 × Aurora EssenceSquad Size per Palmon Increase: 20
- Final Damage Taken Reduction+5%
Attack+10%
HP+10%
- Evolution III15★Camp Lv 10
80 × Aurora EssenceUltimate Skill: Solar Majesty
- Crit Damage+50%
Attack+15%
HP+15%
- Evolution IV20★Camp Lv 10
160 × Aurora EssenceSquad Defense & HP (Even When Undeployed) Increase: 7%
- Elemental Counters+50%
Attack+20%
HP+20%
The skill Pyronyx unlocks
Solar MajestyEvolution IIIRadiant Charge damage +30%. Burned enemies deal 30% less damage to Pyronyx while its shield is active.
At skill Lv 1: Radiant Charge damage +3%. Burned enemies deal 3% less damage to Pyronyx while its shield is active. The 10 levels are bought with 1,200 Fire Energy each.
Talents Pyronyx opens
Talents are bought with Fire Energy, level by level — 400,000 in total for this block.
| Step | Talent | Raises | Maxed | |
|---|---|---|---|---|
| Evolution I | Powerful | Attack | +500 | 6,000 |
| Evolution I | Steadfast | Defense | +100 | 7,000 |
| Evolution I | Vigorous | HP | +45,000 | 8,000 |
| Evolution I | Powerful | Attack | +800 | 9,000 |
| Evolution II | Powerful | Attack | +1,200 | 9,000 |
| Evolution II | Deadly | Crit Rate | +10% | 9,000 |
| Evolution II | Steadfast | Defense | +240 | 10,000 |
| Evolution II | Vigorous | HP | +80,000 | 10,000 |
| Evolution II | Tenacious | Tenacity | +10% | 11,000 |
| Evolution II | Full House | Squad Size per Palmon Deployed | +20 | 11,000 |
| Evolution III | Solar Majesty | Skill level | Lv 10 | 12,000 |
| Evolution III | Powerful | Attack | +1,500 | 13,000 |
| Evolution III | Nimble | Evasion | +10% | 14,000 |
| Evolution III | Steadfast | Defense | +300 | 15,000 |
| Evolution III | Vigorous | HP | +190,000 | 17,000 |
| Evolution III | Precise | Accuracy | +10% | 19,000 |
| Evolution IV | Powerful | Attack | +2,000 | 22,000 |
| Evolution IV | Steadfast | Defense | +400 | 26,000 |
| Evolution IV | Vigorous | HP | +560,000 | 30,000 |
| Evolution IV | Destructive | Crit Damage | +25% | 38,000 |
| Evolution IV | Stubborn | Crit Resistance | +25% | 46,000 |
| Evolution IV | Leader | Squad Defense & HP (Even When Undeployed) | +7% | 58,000 |
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Fire type
Frontliner
Combat
Powerful
Steadfast
Defense
Vigorous
Deadly
Tenacious
Full House
Nimble
Precise
Destructive
Stubborn
Leader