Palmon Survival/Palmon

Where Lionarch ranks
Current meta tier list
Half again the Water-wide damage boost, and one of only two UR front-liners still in our Conquest Water team. It stops at A because the boost vanishes the moment it falls.
Is Lionarch worth it?
Lionarch is bought for one number. Tidal Majesty raises King of the Waves by 50%, taking the damage bonus every Water ally is running on from 12.5% to a noticeably larger cut, and unlike most Evolution III skills it applies to the whole squad rather than to its owner. On a Water team with Ninjump, Fingenue or Lucidina doing the killing, that multiplier is worth more than any personal upgrade Regalion could get. There is a condition attached that the Evolution does not remove: the aura only runs while Regalion is standing. It has modest stats and no defensive skill, so it should sit behind Dolphriend or Kungpaw rather than leading the line, and a Regalion that dies in the opening burst takes the buff with it. Outside a Water squad this is Essence with nowhere to land.
Stats
Lionarch keeps Regalion's stat sheet: Attack, Defense and HP don't reset or change with the form. The Evolution steps below add their bonuses on top.
| Lv 1 | Lv 300, 25 stars | |
|---|---|---|
| 532 | 57,145 | |
| 51 | 11,613 | |
| 13,300 | 8,520,371 |
How to reach Lionarch
All of it together:20★Camp Lv 10
300 × Evolution Essence
- Evolution I5★Camp Lv 10
20 × Evolution EssenceInitial Rage Increase: 20
- Initial Rage+20
Attack+5%
HP+5%
- Evolution II10★Camp Lv 10
40 × Evolution EssenceSquad Size per Palmon Increase: 20
- Final Damage Taken Reduction+5%
Attack+10%
HP+10%
- Evolution III15★Camp Lv 10
80 × Evolution EssenceUltimate Skill: Tidal Majesty
- Crit Damage+50%
Attack+15%
HP+15%
- Evolution IV20★Camp Lv 10
160 × Evolution EssenceSquad Defense & HP (Even When Undeployed) Increase: 7%
- Elemental Counters+50%
Attack+20%
HP+20%
The skill Lionarch unlocks
Tidal MajestyEvolution IIIKing of the Waves effect increased by 50%.
At skill Lv 1: King of the Waves effect increased by 5%. The 10 levels are bought with 1,200 Water Energy each.
Talents Lionarch opens
Talents are bought with Water Energy, level by level — 400,000 in total for this block.
| Step | Talent | Raises | Maxed | |
|---|---|---|---|---|
| Evolution I | Powerful | Attack | +500 | 6,000 |
| Evolution I | Steadfast | Defense | +100 | 7,000 |
| Evolution I | Vigorous | HP | +45,000 | 8,000 |
| Evolution I | Powerful | Attack | +800 | 9,000 |
| Evolution II | Powerful | Attack | +1,200 | 9,000 |
| Evolution II | Deadly | Crit Rate | +10% | 9,000 |
| Evolution II | Steadfast | Defense | +240 | 10,000 |
| Evolution II | Vigorous | HP | +80,000 | 10,000 |
| Evolution II | Tenacious | Tenacity | +10% | 11,000 |
| Evolution II | Full House | Squad Size per Palmon Deployed | +20 | 11,000 |
| Evolution III | Tidal Majesty | Skill level | Lv 10 | 12,000 |
| Evolution III | Powerful | Attack | +1,500 | 13,000 |
| Evolution III | Nimble | Evasion | +10% | 14,000 |
| Evolution III | Steadfast | Defense | +300 | 15,000 |
| Evolution III | Vigorous | HP | +190,000 | 17,000 |
| Evolution III | Precise | Accuracy | +10% | 19,000 |
| Evolution IV | Powerful | Attack | +2,000 | 22,000 |
| Evolution IV | Steadfast | Defense | +400 | 26,000 |
| Evolution IV | Vigorous | HP | +560,000 | 30,000 |
| Evolution IV | Destructive | Crit Damage | +25% | 38,000 |
| Evolution IV | Stubborn | Crit Resistance | +25% | 46,000 |
| Evolution IV | Leader | Squad Defense & HP (Even When Undeployed) | +7% | 58,000 |
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Water type
Frontliner
Combat
Mithril Workshop maintenance
Powerful
Steadfast
Defense
Vigorous
Deadly
Tenacious
Full House
Nimble
Precise
Destructive
Stubborn
Leader