Palmon Survival/Palmon

Where Abysphira ranks
Current meta tier list
Her Evolution bonus lands on full-health targets, so the opening Ebb against a fresh front row hits hardest of all. That early swing puts her level with Cryovern, though it fades as the front row drops.
Is Abysphira worth it?
Abysphira is a first-strike upgrade, which suits the Palmon it is bolted to. Tide Hunt adds 40% damage to Sylphira's Ebb against targets above 50% HP, and the Ebb hits the whole enemy front row for 1458% with a further 25% on the highest-HP target among them. All of those conditions are true at the start of a fight, when enemy tanks are still full, so the Evolution lands hardest exactly when Sylphira casts first. As the front row drops below half health the bonus disappears, but by then the damage has been done. She is the best Water Palmon of the Conquest Season and this is the step to fund first. The gap stays open: nothing in her kit reaches the enemy back row, so Ninjump's fan or Glacewing's freeze still has to cover it. Mythics end at Evolution IV.
Stats
Abysphira keeps Sylphira's stat sheet: Attack, Defense and HP don't reset or change with the form. The Evolution steps below add their bonuses on top.
| Lv 1 | Lv 300, 25 stars | |
|---|---|---|
| 1,020 | 57,633 | |
| 152 | 11,714 | |
| 26,175 | 8,533,246 |
How to reach Abysphira
All of it together:20★Camp Lv 10
300 × Aurora Essence
- Evolution I5★Camp Lv 10
20 × Aurora EssenceInitial Rage Increase: 20
- Initial Rage+20
Attack+5%
HP+5%
- Evolution II10★Camp Lv 10
40 × Aurora EssenceSquad Size per Palmon Increase: 20
- Final Damage Taken Reduction+5%
Attack+10%
HP+10%
- Evolution III15★Camp Lv 10
80 × Aurora EssenceUltimate Skill: Tide Hunt
- Crit Damage+50%
Attack+15%
HP+15%
- Evolution IV20★Camp Lv 10
160 × Aurora EssenceSquad Attack (Even When Undeployed) Increase: 5%
- Elemental Counters+50%
Attack+20%
HP+20%
The skill Abysphira unlocks
Tide HuntEvolution IIISylphira's Ebb deals an additional 40% damage to targets with HP above 50%
At skill Lv 1: Sylphira's Ebb deals an additional 4% damage to targets with HP above 50% The 10 levels are bought with 1,200 Water Energy each.
Talents Abysphira opens
Talents are bought with Water Energy, level by level — 400,000 in total for this block.
| Step | Talent | Raises | Maxed | |
|---|---|---|---|---|
| Evolution I | Powerful | Attack | +500 | 6,000 |
| Evolution I | Steadfast | Defense | +100 | 7,000 |
| Evolution I | Vigorous | HP | +45,000 | 8,000 |
| Evolution I | Powerful | Attack | +800 | 9,000 |
| Evolution II | Powerful | Attack | +1,200 | 9,000 |
| Evolution II | Deadly | Crit Rate | +10% | 9,000 |
| Evolution II | Steadfast | Defense | +240 | 10,000 |
| Evolution II | Vigorous | HP | +80,000 | 10,000 |
| Evolution II | Tenacious | Tenacity | +10% | 11,000 |
| Evolution II | Full House | Squad Size per Palmon Deployed | +20 | 11,000 |
| Evolution III | Tide Hunt | Skill level | Lv 10 | 12,000 |
| Evolution III | Powerful | Attack | +1,500 | 13,000 |
| Evolution III | Nimble | Evasion | +10% | 14,000 |
| Evolution III | Steadfast | Defense | +300 | 15,000 |
| Evolution III | Vigorous | HP | +190,000 | 17,000 |
| Evolution III | Precise | Accuracy | +10% | 19,000 |
| Evolution IV | Powerful | Attack | +2,000 | 22,000 |
| Evolution IV | Steadfast | Defense | +400 | 26,000 |
| Evolution IV | Vigorous | HP | +560,000 | 30,000 |
| Evolution IV | Destructive | Crit Damage | +25% | 38,000 |
| Evolution IV | Stubborn | Crit Resistance | +25% | 46,000 |
| Evolution IV | Authoritative | Squad Attack (Even When Undeployed) | +5% | 58,000 |
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Water type
Backliner
Combat
Powerful
Steadfast
Defense
Vigorous
Deadly
Tenacious
Full House
Nimble
Precise
Destructive
Stubborn
Authoritative