Solo Leveling: AriseAll games

Solo Leveling: Arise/Hunters

Go GunheeSSR

Go Gunhee

SSRLightTank

ProfileS-RankBreaker classScales on DefenseHunters Association

Chairman of the Korean Hunters Association. After awakening, he worked as a hunter, but when he realized his physical limitations, he used his own money to establish the Hunters Association. Rank, class, element, stats and skill text are the game's own — relayed from the community wiki's factual data and reworded; tier and build commentary are not used.

Tier: A on the Solo Leveling: Arise tier list

Still a viable support / break unit for the Light team; both creators recently moved him down from S to A.

Recommended build

Built as a Breaker that scales on Defense. Signature weapon, the 8-set, and Break effectiveness on the Spirit core.

Breaker — stagger the enemy into Break, then pile on

Stats. Main stats: Defense % / Defense % / Crit Rate or Crit DMG. Breakers still want crit for the damage they do land — Defense only decides which % main-stat to roll. Substats: Crit Rate → Crit DMG → Defense % → flat Defense.

Skill order. Level the skill that carries the [Break] tag first, then the Ultimate, then the second Basic Skill, then Core and Support. Advancement: 1★ → 3★ → 5★ (the 1★ node is usually the kit's keystone).

Signature weapons and the class → artifact-set pairing are the game's own facts (the 8-set bonus text names the class it buffs). The budget 4 + 4 sets, core picks and stat priorities are loadoutgg's own synthesis from the hunter's scaling stat and kit — a starting point, not a substitute for tuning to the mode in front of you. See thebuilds & artifacts guide for how the sets and cores work.

Skill

Supernova

Gathers the Power of Brilliant Light into one fist and releases it in front of himself. Damage: 2798-4197% of the user's Defense. Deals Light elemental damage. When this skill hits, it applies the [Airborne] effect.

Cooldown: 45 sec · Power Gauge Consumption: 100%

Attributes

Lv. 1Max
Total Power3,98143,416
HP1,53610,695
ATK7624,909
DEF8665,578

Total Power / HP / ATK / DEF at Lv. 1 and at max level — the base figures the in-game hunter screen shows, before weapon, artifacts, Cores, Blessing Stones and Advancement.

Skills

This hunter's Basic Attack, Core Attack, two Basic Skills, Support Skill, QTE Skill and Passive, plus the five Advancement nodes duplicates unlock. The Ultimate is shown above. Damage %s, cooldowns, MP costs, durations and [Effect] names are the game's own — relayed from the community wiki's factual data and reworded; the wiki's tier and build recommendations are not used.

  1. Chairman's WillBasic Attack

    Gathers the Power of Brilliant Light to attack the enemy. Stage 1 Damage: 157-235.5% of the user's Defense. Stage 2 Damage: 164-246% of the user's Defense. Stage 3 Damage: 173-259.5% of the user's Defense. Deals Light elemental damage. Deals weak Break damage.

  2. Abdominal CrushCore Attack

    Gunhee punches upward and then strikes downward. Damage: 1047-1570.5% of the user's Defense. Deals Light elemental damage. Deals weak Break Damage. When the first attack hits, it applies the [Airborne] effect. When the final hit lands, it [Knocks Down] the target.

  3. Fighting SpiritBasic Skill 1

    Attacks the enemy by enveloping his entire body with the Energy of Brilliant Light. Damage: 1058-1587% of the user's Defense. Deals Light elemental damage. Deals weak Break damage. When this skill hits, it applies the [Airborne] effect.

    Cooldown: 8 sec · MP Consumption: 150-198

  4. Power of Brilliant LightBasic Skill 2

    Gathers Energy of Brilliant Light and lets it spread across his entire body, then punches the ground to release the energy in all directions. Damage: 1487-2230.5% of the user's Defense. Deals Light elemental damage. Deals weak Break damage. When the final hit lands, it applies the [Airborne] effect.

    Cooldown: 12 sec · MP Consumption: 200-264

  5. Instant DestructionSupport Skill

    Attacks by releasing a high-speed blast of brilliant light. Damage: 706-1451.22% of the user's Defense. Deals Light elemental damage. Deals medium Break damage. When the final hit lands, it applies [Airborne]. Using this skill applies the [Aura of Brilliant Light] effect. [Aura of Brilliant Light] Increases the user's Attack by 20%. Increases the user's Defense by 20%. The user gains a [Shield] equal to 10% of Sung Jinwoo's Defense. The user's Light damage increases by 20%. Increases the user's Critical Hit Damage by 20%. Duration: 20 sec.

    Cooldown: 25 sec

  6. Clean SweepQTE Skill

    Jumps forward, focuses the Energy of Brilliant Light on the ground, and releases it. Damage: 840-1260% of the user's Defense. Deals Light elemental damage. Deals medium Break damage. When the first attack hits it [Knocks Down] the target. When the final hit lands, it applies the [Airborne] effect.

    Cooldown: 20 sec · Usage Conditions: Extreme Evasion, Core Attack, Ultimate Skill, or [Stun] or [Blind]

  7. PassivePassive

    The [Broken Vessel] effect applies when the user enters a stage. When the user uses Clean Sweep or Fighting Spirit it applies the [Ruler's Aura] effect. When the user uses Power of Brilliant Light it applies the [Fragment of Brilliant Light] effect. [Broken Vessel] Decreases received HP Recovery Rate by 50%. Duration: Infinite [Ruler's Aura] Increases the user's Defense by 30%. The user gains a [Shield] equal to 20% of Go Gunhee's Defense. Duration: 10 seconds [Fragment of Brilliant Light] Activates the user's Core Attack 1 time. The user's Core Attack becomes Heavy Attack: Abdominal Crush and their damage increases by 120%. Fighting Spirit becomes Heavy Attack: Fighting Spirit and increases the user's damage by 120%. Duration: 15 seconds.

  8. Advancement nodesAdvancement

    [1★] When the user uses Fighting Spirit or Heavy Attack: Fighting Spirit it activates their Core Attack. When the user uses Fighting Spirit or Heavy Attack: Fighting Spirit their Core Attack becomes Heavy Attack: Abdominal Crush for 15 seconds. When the user uses Power of Brilliant Light, it applies the [Will of Brilliant Light] effect to all team members. [Will of Brilliant Light] For each Light team member in the party, the user's Light damage increases by 8% and their Critical Hit Damage increases by 8%. Duration: 20 seconds. [2★] Increases Break effectiveness by 20%. [3★] When the user uses Supernova it deals almighty Break damage. The [Ruler's Aura] effect is enhanced. [Ruler's Aura] Increases the user's Defense by 80%. The user gains a [Shield] equal to 20% of Go Gunhee's Defense. The user's Damage Taken decreases by 25%. Duration: 15 seconds. [4★] Increases the user's Defense by 32%. [5★] Increases Supernova damage by 80% When Supernova hits, it grants the [Will of the Fragment] effect to team members. [Will of the Fragment] Increases the user's Critical Hit Damage by 30% and QTE damage by 200%. Duration: 60 seconds.

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