Summoners GreedAll games

Summoners Greed/Guides

← All Summoners Greed guides

Summoners Greed — evolution path index

Updated 4 September 2026

Twenty-two Summoners Greed monsters have a second, stronger form you unlock through evolution. This page is the reference list — every line, its material and its cost. For the strategy (which lines to prioritise and when), see the progression guide.

How evolution works

Evolving a monster consumes duplicate copies of it (or the matching evolution material) plus a stack of evolution stones. In return you get a new form with higher base stats and, on many monsters, a reworked skill — some change a lot (Baby Loand into Loand is a big attack jump), some barely change at all.

Evolution is permanent and the new form replaces the old one in your roster. Only evolve monsters you are actually keeping long-term: your main attacker per element, your boosters, your slow. Evolving an early-game unit you will bench in a week is wasted material.

The stone cost below is the evolution-stone half of the price. You also need the duplicate copies, which is the slower gate for most players.

Every evolution line

Sorted by stone cost — the cheapest lines are the ones to clear first once you have picked your keepers.

Base → Evolved formCost
Slimey → Alpha Slimey1,000 Evolution Stone
Devon → Devonette1,000 Evolution Stone
Mocha → Omega Mocha5,000 Evolution Stone
Cappuccino → Iced Cappuccino5,000 Ice Stone
Flamey → Mr. Flamey5,000 Fire Stone
Sparky → Zipzappy10,000 Lightning Stone
Jack → Skellington10,000 Fire Stone
Teddy → Teddy (evolved)15,000 Evolution Stone
Pyro → Ex-Pyro15,000 Fire Stone
Chilly → Extra Chilly15,000 Ice Stone
Frostbite → Glacial Frostbite20,000 Ice Stone
Ash → Dust20,000 Fire Stone
Puffy → Puffsaurus25,000 Lightning Stone
Lightning → Megawatt25,000 Lightning Stone
Darkwing → Magma Darkwing25,000 Evolution Stone
Hellhound → Ifrit25,000 Fire Stone
Archimedes → Arch-Archimedes25,000 Ice Stone
Pony Sparks → Rapid Thunder50,000 Lightning Stone
Archangel Amael → Fallen Angel Amael50,000 Lightning Stone
Poseidon → Swoleseidon50,000 Ice Stone
Baby Loand → Loand50,000 Evolution Stone
Zeus → Bro Zeus100,000 Lightning Stone

Where the materials come from

Evolution Stone is the generic currency — it comes from campaign progress, achievements, the shop and events. It is the least of your worries; the duplicate-copy requirement gates these lines harder than the stones do.

Fire Stone, Ice Stone and Lightning Stone are element-specific. The reliable source is that element's themed mode — Wrath of the Volcano Goddess for Fire, The Ice Queen's Tempest for Ice, Kami Pantheon's Retribution for Lightning — plus event shops. If you are saving for a big Lightning evolution (Zeus, Rapid Thunder, Fallen Angel Amael), run the Lightning mode regularly well before you need the stones.

There is no Cosmic evolution line, so Cosmic content is not an evolution-material concern.

Which lines are worth doing

Do first: whichever cheap Legendary you picked as your early main attacker (Ash → Dust, Frostbite → Glacial Frostbite, Puffy → Puffsaurus). The evolved form carries you through the mid campaign and the cost is low.

Do when you get there: Baby Loand → Loand (main-attacker upgrade), Poseidon → Swoleseidon and Zeus → Bro Zeus (both are real power jumps on already-strong Mythicals), Hellhound → Ifrit if you use Hellhound as your attack booster.

Skip unless you specifically use them: Slimey, Devon, Mocha, Teddy, Jack, Darkwing, Cappuccino and the other early-game evolutions — cheap, but the base monster is a bench unit and the evolved form still is. Devonette is the exception if you run the Anubis + Devon insta-kill pairing.

The 100,000-stone Zeus line is the single most expensive evolution in the game — only commit once Bro Zeus is genuinely your Lightning carry.

loadoutgg is not affiliated with, endorsed by, or sponsored by Pixio Limited or the creators of Summoners Greed. Summoners Greed and all character names, art, and other assets referenced here are trademarks and copyrighted material of their respective owners, used for informational/fan-reference purposes. The stats, skill and ability text, and other compiled game data on these pages are loadoutgg's own work — extracted from the game's own files and official sources and rewritten in our own words. This compilation is not offered for reuse; please link to loadoutgg rather than copying or scraping it. Full copyright & licensing detail — including the third-party material used under an open licence — is at loadoutgg.com/legal.