Girls' Frontline 2: ExiliumAll games

Girls' Frontline 2: Exilium/Basics

Girls' Frontline 2: Exilium — how it works

Exilium is a turn-based tactics RPG. You field a squad of T-Dolls on a grid, using cover, positioning and the Phase / weapon-type weakness system to break enemy Stability and burst them down. This page covers the systems the tier list and doll pages refer to.

Classes

Every T-Doll belongs to one of four classes, which sets her role in the formation:

Phases (elements)

Skills apply a Phase, tied to Collapse Particle effects. Attacks with no Phase count as Physical. Hitting an enemy with the Phase it is weak to deals extra damage and Stability damage — matching Phases to enemy weaknesses is the core of team-building.

Weapon types

A doll can wield any weapon of her assigned type. The types group into five ammo/armour classes for weakness matching: Light (Handgun, SMG), Medium (Assault Rifle), Heavy (Rifle, Machine Gun), Shotgun, and Melee (Blade).

TypeClassDolls
HandgunLight8
SMGLight13
Assault RifleMedium19
RifleHeavy10
Machine GunHeavy4
ShotgunShotgun6
BladeMelee4

Rarity & roster

T-Dolls come in two rarities: Standard (10) and Elite (54). Rarity sets base stats and dupe requirements; it is not a power tier on its own. This site covers all 64 dolls in the game data — 56 on the global build and 8 currently only on the Chinese server (each flagged on its page). loadoutgg's own tier ranking is separate and still being gathered.

Skills & Confectance Index

Each doll has a Basic Attack, two active Skills, an Ultimate and a Passive; some also carry an extra conditional skill. The Ultimate spends Confectance Index — a 0–max resource built by acting and taking/dealing hits. Cooldowns are counted in turns. Effect names, %s, tile ranges, cooldowns and Confectance costs on the doll pages are the game's own numbers, relayed from the game-client data and reworded; the source's tier lists and build guides are not used.

Neural Helix

The Neural Helix is a per-doll node grid, unlocked at Commander Level 15 and bought with Sardis Gold and Transcription Conductors. It has 13 nodes: Enhancement nodes give flat Attack / Defense / Health / Health Boost; Evolved nodes (4, 7 and 10) each grant two Fixed Keys for Key Regulation — you pick one to keep; every second Evolved node also adds Attack / Health / Defense Boost. The final node hands a Common Key into the shared pool, and some dolls have a 14th node holding their Expansion Key.

The Neural Helix is a stat-and-key upgrade — it does not touch a doll's skills. The Lv.2 / Lv.3 skill clauses on each doll page come from Neural Fortification (see below), a separate, dupe-fed system.

Keys

Keys are equippable modules, set in Key Regulation (Commander Level 15). A doll runs three Fixed Keys, three Common Keys, her Expansion Key if she has one, and — since the Deep Oblivion update — one Affinity Key. Fixed Keys (also called Exclusive Keys) are doll-specific; they unlock from the Evolved nodes of her Neural Helix and at Bond 5. Common Keys (Universal Keys) are a shared pool of small flat-stat modules — roughly +2–5% to a pair of stats, purple ones with a light conditional bonus — earned from events, finishing a Neural Helix, or reaching Bond 5. Purple and gold Common Keys can be Evolved (Universal Chain Keys + Sardis Gold) to raise the stats and unlock an extra one. Expansion Keys (Peak Keys) are the kit-changers — one per doll that has one, unlocked with a dedicated item. The full Expansion Key list:

Expansion KeyAttributesEffect
Absolute Defense's EssenceWhen using the active skill Perfect Cover, gains Absolute Defense.
Aerial Bunny AssaultFor every 1 tile moved before an attack, the critical rate and critical damage of the attack is increased by 5%, to a maximum increase of 15%.
Algorithmic StackAt the end of the Simulacrum's action, pulls all enemy units on the field Tow 1 tile toward it and deals 2 points of Stability damage. After Lainie or the Simulacrum makes an active attack, if the enemy target has 3 stacks of Parapluie's Penetration, applies Mirror Cache to it; if the enemy target has 6 stacks of Parapluie's Penetration, the final damage Mirror Cache accumulates is increased to 25%, and the next active attack Lainie or the Simulacrum makes this turn deals 30% more damage with 30% more Crit DMG. Before Lainie or the Simulacrum makes an active attack, if the enemy target has Mirror Cache, triggers that effect, and her active attack damage multiplier is permanently increased by 15%, up to 90%.
Algorithmic StackThe effect of Parapluie's Penetration is improved: defense reduction is further increased by 6%. When Lainie uses Victory Protocol, Combat Algorithm, or Computational Crush, or when her Simulacrum uses Perplexed Reflex, Offense Simulation, or Hashrate Overclock, for each point of Confectance Index Lainie possesses, critical damage dealt by Lainie and her Simulacrum is increased by 15%. While her Simulacrum is alive, the mobility of Lainie and her Simulacrum is increased by 2 tiles.
Broker's SchemeBasic attack now performs two attacks. Hot Investment no longer reduces healing effects. For each stack of Hot Investment, damage taken by all units (other than Peri) is reduced by 5%. The effects of the Passive skill Profit Maximization are changed. When ally units (other than Peri) deal Burn damage, it triggers her Confectance Index recovery effect.
Captured StarlightAfter using an active skill, Tololo gains 2 points of Confectance Index. If an allied unit (apart from Tololo) deals Hydro damage, the cooldown of the active skill Black Hole Inversion is reduced by 1 turn.
Captured StarlightAt the start of battle, gains 3 stacks of Stellar Energy Reserve. At the end of Tololo's action, gains 1 stack of Observation Advantage, lasting 1 round. If the number of Stationary Satellite on the field has not reached its limit, consumes 1 stack of Stellar Energy Reserve to summon 1 Stationary Satellite in the surrounding area, lasting 2 rounds. Every 2 rounds, at the start of the round, gains 3 stacks of Stellar Energy Reserve. After Tololo performs an active attack, applies 1 stack of Gravitational Mark to the target. After Stationary Satellite deals damage, Tololo applies 1 stack of Starlight Refraction to the target and gains 1 stack of Orbital Resonance.
Courage's RewardIf the target's stability before attacking is greater than 0, damage dealt to the target is increased by 10%.
Dance of the Fire SakuraWhen gaining Extra Command from the active skill Omnidirectional Shift, can move 6 tiles. The damage multiplier of her signature effect is increased by 15%; for every 3 triggers of her signature effect's effect (excluding triggers from the Ultimate Domain of Bad Luck), gains 1 point of Confectance Index, at most 4 points per turn. For every 1 trigger of Thermal Conduction's effect, her damage dealt is permanently increased by 15% and Crit DMG permanently by 15%, up to 75%.
Depression EmpathyAfter making an active attack, the cooldown for the Ultimate skill Searing Finale is reduced by 1 turn. When ally units perform a support attack that deals Burn damage, gains 1 point of Confectance Index and heal all ally units on the battlefield for HP equal to 15% of attack. This effect can trigger up to 4 times per turn.
Determined PursuitAfter using Blade Whirlwind, if the target is still alive, follow up with 1 extra instance of Physical damage equal to 90% of attack and deals 1 point of stability damage. The damage of this attack is increased by 30%. This effect can be triggered up to 3 times per turn.
Determined PursuitBefore every instance of the active skill Blade Whirlwind is used, inflicts Mark of Prey on the target. After said skill is used, the cooldown of the Ultimate skill Hidden Pursuit is reduced by 1 turn. If Ullrid continuously attacks the same target, she recovers 1 point of Confectance Index. This effect can trigger up to 1 time per round. Before using the Ultimate skill Hidden Pursuit, Ullrid gains full stacks of Hunter's Talent. Hunter's Talent gains an additional effect: if Ullrid's critical rate is greater than 100%, for every 1% of critical rate overflow, her critical damage is increased by 0.3%. All ally units' melee damage is increased by 10%. For each stack of Hunter's Talent consumed, she recovers 1 point of Confectance Index. Mark of Prey gains a new effect: The possessor gains Lacerating Wound.
Double Soul Resonance SonataWhile holding Blade Resonance, damage dealt is increased by 30%. After an active attack, deals 1 instance of melee Corrosion damage equal to 100% of attack to the nearest enemy target within a 8-tile radius. After dealing out-of-turn damage, applies 3 stacks of Aichmophobia to the target for 2 turns.
Electric EspionageThe range of the Emergency Support triggered by the passive skill Fox's Scheme and the active skill Superconductive Strike is increased to 9 tiles. The number of times Emergency Support can be triggered is increased by 1. At the start of battle, Electric damage dealt by Leva is increased by 2% and stability damage is increased by 1 point for each Electric attributed Doll on the battlefield. When attacking targets with Negative Charge, critical damage is increased by 7%. If the target is in Stability Break, it is increased by an additional 7%.
Elite Doll's PrideAt the start of the battle, Klukai summons Fang, which follows her. When her signature effect is triggered, each stack of that skill increases the damage multiplier of each stack of her signature effect by 1%.
Emotional Counselling ExpertWhen Colphne performing Support Action, the allied unit performing targeted attack recovers HP equal to 50% of attack and 1 point of stability.
Explorer of ExcitementAfter using the active skill Pleasure Trigger, applies Pleasure Trigger to all allied Physical Summon. When allied units gain Stimulant, Arios gains 1 stack of Manic Delight for 3 turns, to a maximum of 6 stacks. When allied units with Stimulant receive healing, applies Soak I to them for 2 turns.
Feline ShadowWhen dealing Corrosion Damage to a target, damage dealt is increased by 5% for each debuff on them, to a maximum increase of 25%. When the Ultimate skill Multi-Compilation hits the enemy target, it pulls them 2 tiles toward Peritya. After every 2 instances of Support Action in 1 round, the next instance of Support Action is changed to deal AoE Corrosion Damage equal to 50% of attack to the target and all enemy targets within a 3×3 tile area of this unit and 2 points of stability damage.
Flawless Dance MovesAfter using the Ultimate Skill Sparkling Finale, when using the active skill Graceful Pirouette or Passionate Resonance, the skill will also be triggered on the 2 allied units with the highest attack (excluding Yoohee herself and the selected target). These two skills cannot be triggered again during the current turn. When dealing Physical damage via passive effects, Never Give Up is triggered. This effect is no longer nullified when allied units deal phase damage. Healing received by all allied units is increased by 50%. At the start of the battle, for each physical-element allied unit on the battlefield, Physical damage dealt by all allied units is increased by 3%, to a maximum increase of 15%.
Flowing Melody of the CloudsFor each stack of permanent Flowing Cloud Daiyan possesses, ignores 10% of the enemy target's defense when attacking. At the end of Daiyan's action, she gains 2 stacks of Flowing Cloud, and for each stack of permanent Flowing Cloud she possesses, she gains 1 point of Confectance Index.
Flowing Melody of the CloudsWhen Daiyan uses the Ultimate skill Ethereal Resonance and performs Interception, she gains 1 stack of permanent Flowing Cloud. At the end of the round, if Daiyan has not performed Interception, she gains 2 stacks of permanent Flowing Cloud and the damage multiplier of the next active attack is increased by 150% while stability damage dealt is increased by 4 points. After using the Ultimate skill Ethereal Resonance, Daiyan performs 1 additional attack against the target. For each stack of permanent Flowing Cloud, said attack deals Physical damage equal to 100% of attack and 1 point of stability damage.
Forecast ElegyAt the start of the turn, applies Prophecy of Mourning to the enemy unit within range with the highest HP.
Goodwill Over GoldAt the end of this unit's action, restores 2 points of stability to the allied unit with the lowest stability.
Idol StepsAttacks ignore 15% of the target's defense. If the target has movement debuffs, ignore an additional 15% of their defense. When using the active skill All-Out Performance, applies Stun and Vulnerable II to the target for 2 turns.
Inheritor of the Alpha WolfShield effects applied by Alva are increased by 80%. The effect of Brumal Barrier is improved: When dealing Freeze damage, the amount of shield value needed to increase damage dealt and critical damage is reduced to 500. When ally units have Brumal Barrier and deal Freeze damage, they ignore 15% of the target's defense. The effect of Liquid N2 Fang is improved: When Alva attacks, the multiplier for the portion of the damage based on shield absorption is doubled.
Justice Enforcement CalculationsWhen Robella has Radiant Rise, she gains Extra Command after using the basic attack Ultra Shot. This effect can trigger up to once per turn. After using the active skill Radiant Memory or after an enemy unit with Inspection is killed by an ally unit, she gains 3 stacks of Sense Weakness. Before making an active attack, Robella generates Frost tiles within 2 tiles of herself for 2 turns.
Justice is Always With YouAfter the end of the action, gains 1 stack of Justice. For every 1 time Kulich performs a Counterattack, Nikketa recovers 1 point of Confectance Index. The range of Kulich's Loyalty is increased by 2 tiles.
Lioness' DeterminationAfter Lenna uses her Ultimate skill Hunting Strategy, she gains Ultimate Brilliancefor 3 turns. After Lenna uses the active skill Leaping Pursuit, the damage multiplier of the active attack executed during Extra Command is increased by 100%. For each point of Confectance Index expended during the round, Lenna's attack is increased on the next round by 5%, to a maximum increase of 30%.
Lytic InvasionAfter using the Ultimate Cyber Punch, applies Retrograde to the target for 1 turn. After an active skill attack, if the target has Retrograde, applies Movement Down III for 1 turn. After an active skill attack, applies 3 stacks of Antivirus Program. When she deals damage, for every 1 allied unit holding Priority Progress, her Corrosion damage dealt is increased by 5%.
Passionate TempoDamage dealt by Emergency Support is changed to Burn damage.
Perfect FormIncreases Hydro damage dealt to targets in Stability Break by 45%. After the passive skill Shadow Strike triggers a jump to an Imperturbable Arrow, deals Hydro Damage equal to 80% of attack, 2 points of stability damage, and applies Damp for 2 turns to the nearest enemy target within attack range. Zhaohui gains 1 point of Confectance Index.
Recipe of LegendDamage dealt by Counterattack is changed to Hydro damage. If this triggers any Hydro tile effect, it no longer removes the tile effect. Every time Counterattack is performed, damage taken of Sabrina is reduced by 5%, stacking up to 30%, lasting for 2 turns.
Rock and Roll, Snowflake!Damage dealt by Support Action is converted to Freeze Damage. When allied units have Frost Barrier, Freeze damage dealt is increased by 15%. At the start of the turn, recovers 4 points of stability. Before allied units attack, if they do not have Frost Barrier, Suomi immediately applies Frost Barrier for 2 turns on them, with an absorption amount equal to 60% of Suomi's initial attack, to a maximum of 100% of the target's max HP. When using the Ultimate skill Snowfield's Radiance, applies Iced to enemy targets for 2 turns.
Ruined GemDamage type dealt by Support Action is changed to Burn damage, and damage dealt to targets with Burn debuffs is increased by 15%.
Senior's InstructionsAfter an active attack, applies Stun to the target for 2 turns. If this effect triggers multiple times against the same target in a battle, the duration of Stun changes to 1 turn.
Sizzling Stir-FryEmergency Support's damage multiplier is increased by 30% and damage dealt ignores 15% of the target's defense. For each instance of Emergency Support performed, this unit gains 1 stack of Wok Hei for 2 rounds. When an enemy unit with her signature effect dies, deals AoE Burn damage equal to 130% of attack to all its allied units within 3 tiles. When the active skill Soaring Leap deals damage, generates Incineration tiles within 1 tile of the target for 2 turns.
Sleepberserking SyndromeAt the start of battle, Mechty enters into the Sleepwalking state and gains an additional skill, Awakening Command. If Mechty is in the Sleepwalking state at the start of her turn, consumes all points of Confectance Index and gains maximum stacks of that skill for 2 turns. For each point of Confectance Index consumed, cleanses 1 debuff from herself and applies 1 stack of Dreamscape Exhilaration to all allied units for 1 round. If Mechty is in the Sleepwalking state at the end of her action, for each stack of that skill held by Mechty, she launches 1 instance of Waking Ricochet against the nearest enemy unit, recovers HP equal to 10% of Mechty's attack and 1 point of stability to all allied units.
Sniper's LockAt the start of battle, her attack is increased by 30% and attacks ignore 30% of the enemy target's defense; creates a high-ground platform on the nearest empty tile around her, and while she is on high ground, damage dealt is increased by 80% and Crit DMG by 30%. After Interception hits a target, summons Ice Construct near it; on spawn and at the end of its action, Ice Construct applies Taunt to all enemy targets within a 3-tile radius around it (ambushed targets do not receive Taunt immediately), lasting 2 rounds.
Sniper's LockCritical damage dealt of Interceptions is increased by 30%. After using her Ultimate skill Absolute Mental Defense, Makiatto gains Extra Command. In addition, refunds the Confectance Index spent on the active skill Cold Precision Shot during current turn. Before attacking a boss unit, applies Sugar Overdose to it for 2 turns.
Squirrel's ResolveThe active skill Sylvan Vault deals Electric damage instead. Critical damage dealt by this attack is increased by (number of Positive Charge stacks on the field) × 5%, to a maximum increase of 25%. When using the active skill Crackling Core and the Ultimate skill Leaping Arc, if the amount of mobility expended is less than 10 points, it will be treated as though 10 points of mobility had been spent.
Steel AwakeningAfter using the Ultimate skill Raging Chainblast, if the active skill Reinforcement Protocol or Demolition Protocol is not on cooldown, Balthilde may use that skill. The Confectance Index cost for the Ultimate skill Raging Chainblast is reduced to 4 points. Constructs gain additional effects based on the number of Performance Breakthrough stacks: 0 stacks: Balthilde gains 4 points of Confectance Index and Constructs cleanse 1 debuff from ally units within 5 tiles. 2 stacks: Defense of all ally units within 5 tiles of Constructs is increased by 20%. Does not stack. 5 stacks: When using the Ultimate skill Raging Chainblast and there are Constructs within the area of effect, trigger the damaging death effect of the passive skill Wrench Calibration for them. Each stack of Performance Breakthrough increases the damage multiplier of the death effect by 20%.
Sugar-Coated BulletsAt the start of battle, gain 5 stacks of Candyglaze. When the Ultimate Skill Glucose Overload triggers a Corrosion debuff on enemy units, their damage taken is increased by 50%. The damage multiplier of the active skill Overwhelming Burst is further increased by 65% and stability damage dealt is further increased by 2 points. Damage dealt by Honeytrap is increased by 100% and stability damage dealt is increased to 3 points.
Tactician's GazeIf the target has any defense debuffs, damage dealt to it is increased by 10%. In addition, ignores 15% of its cover damage reduction.
The Genius' Great InventionAfter using an active attack, the cooldown for the Ultimate skill Jack In The Box is reduced by 2 turns.
Tin Soldiers AssembleAfter applying Tin Soldiers, if there are 4 or more allied Burn Dolls on the field, raises the Rank of that Tin Soldiers by 1 level. Once Rank reaches level 3, at the start of each round she consumes all of that Tin Soldiers holder's Merit; for every 1 stack consumed, her Burn damage dealt this round is increased by 6% and Crit DMG by 6%, up to 48%.
Unbreakable WallsDamage dealt by the City Warden is increased by 50%. When the City Warden is on the battlefield, damage dealt by all allied physical summons is increased by 30%. At the end of the action, gains Damage Reduction III for 1 turn. Confectance cost of the active skill Joint Breakthrough is reduced by 3 points. When the skill is cast, the City Warden gains 2 stacks of Steelforged.
Unfailing VigilAt the end of an Auto-Turret's action, if it did not deal any damage, Andoris recovers 2 points of Confectance Index. Before an Auto-Turret attacks an enemy target with Negative Charge, its attack is increased by 50%. When an allied unit with Positive Charge is damaged, Andoris' damage sharing multipler is increased to 65%. After sharing damage with the allied unit, for each stack of Blunted Nerves held by all allied units on the field, Andoris recovers HP equal to 0.5% of her max HP. At the end of Andoris' action, she applies Positive Charge to the closest allied Doll for 3 turns.
Unstoppable Fighting SpiritWhen dealing damage against enemy targets afflicted with Gash, ignores 50% of the target's defense and increases attack by 15%. After using the Ultimate skill No Survivors, applies 2 stacks of Rend to the target. After throwing a Tomahawk or using Axe Cleave, inflicts Movement Denied to the target for 1 turn.
Urge to PerformEvery time Interception is performed, gain 2 points of Confectance Index on the next turn. When performing Interception on targets with Negative Charge, damage dealt is increased by 20%.
Watching Each OtherThe effects of the active skill Opportune Assistance are applied to all allied units. After using the Ultimate skill Path of Protection, summons Elsin near the target. If Elsin exists, damage dealt by allied physical summons is increased by 50%. For each instance of Hydro damage dealt by other allied physical summons or Taryz, applies 1 stack of Inundance to the target. When Elsin's passive skill Peck triggers, expends Inundance. For each stack expended, Peck's damage multiplier is increased by 5%.
White ReaperWhen allied units attempt to apply Paralysis on the target, Mosin-Nagant applies Electric Sparks on the target for 1 turn. This effect can be triggered up to once per round.
Will To ProtectAt the start of battle and after using the Ultimate Skill Afternoon Tea Break, applies Hot Sobering Tea to Centaureissi for 2 rounds. After using the active skill Zucchero's Special Drink, applies Perfect Defense to all allied units for 2 turns. When Centaureissi performs a Support Attack to cover an attack that deals Burn damage launched by allied units, Centaureissi gains 1 point of Confectance Index. This effect can be triggered up to once per turn.
Wintersong of the HeroWhen allied units deal Freeze damage, Dushevnaya gains 1 stack of Ice's Grace. Freeze damage dealt by allied units is increased by 5%, up to a maximum of 15%. Targeted damage dealt by Dushevnaya is converted to Freeze damage and ignores 30% of the target's defense. Freeze damage dealt to enemy units is increased by 30%. At the start of battle, damage dealt by the 2 allied Dolls with the highest initial attack (apart from Dushevnaya) is increased by 10% and Freeze damage dealt is increased by 10%.

Weapons & other systems

Weapons pull from their own banner in three grades: Retired, Standard and Elite. Each has an Attack stat, a Skill and (Standard/Elite) a Trait; Elite weapons add a secondary stat and, for 54 of them, an Imprint Boost that gives one specific doll extra bonuses. The Weapons page lists every Elite and Standard weapon.

Neural Fortification ("Fortification Segments") — dupe-fuelled upgrades that add clauses to a doll's skills.

Affinity — raising a doll's Affinity grants stat and resource bonuses and unlocks her Fixed Keys.

loadoutgg is not affiliated with, endorsed by, or sponsored by Sunborn Network, MICA Team, or the creators of the Girls' Frontline franchise. Girls' Frontline 2: Exilium and all character names, art, and other assets referenced here are trademarks and copyrighted material of their respective owners, used for informational/fan-reference purposes. The stats, skill and ability text, and other compiled game data on these pages are loadoutgg's own work — extracted from the game's own files and official sources and rewritten in our own words. This compilation is not offered for reuse; please link to loadoutgg rather than copying or scraping it. Factual doll data comes from the community IOP Wiki (iopwiki.com), licensed CC BY-SA 3.0, rewritten in our own words, plus the public-domain gfl2-team-builder data repository. Full copyright & licensing detail — including the third-party material used under an open licence — is at loadoutgg.com/legal.